Damage


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Damage in Hearthstone is a particular infliction of harm upon heroes A hero is a character in the Warcraft universe representing the player. In Hearthstone, this concept is expressed in three interrelated but distinct ways: Heroes are gameplay characters representing players or bosses within a match. hearthstone or minions Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion hearthstone , measured by a number which is deducted from their Health Health, sometimes referred to as life, hit points or HP, is an attribute found on heroes and minions, reflecting the remaining survivability of the character. Health can be reduced, almost always by taking damage. If hearthstone and/or Armor A hero with 2 Armor Armor is a form of secondary Health available only to heroes, gained through certain spells, Hero Powers and minions. Damage taken will always be deducted from Armor before Health. Only hearthstone (if they have any). If a character`s Health is reduced to zero (or below), it will be killed Destroying a minion or weapon removes it from play. Only minions currently on the battlefield and weapons that are currently equipped can be destroyed. Discarding a card removes it directly from the player s hand and hearthstone . Note that other types of harm that can be inflicted to characters (such as destroy effects Destroying a minion or weapon removes it from play. Only minions currently on the battlefield and weapons that are currently equipped can be destroyed. Discarding a card removes it directly from the player s hand and hearthstone , Freeze A Frozen minion A Frozen hero Freeze is an ability that marks a minion or hero as Frozen. Frozen characters miss their next possible attack. After this, the Frozen status is removed. Frozen status only hearthstone effects and Equality Equality Set: Classic Type: Spell Class: Paladin Rarity: Rare Cost: 2 Tags: Area of effect Change the Health of ALL minions to 1.We are all special unique snowflakes... with 1 Health.See this card on Hearthpwn hearthstone ) are not considered damage for game purposes and, although most damage is dealt through combat This page describes the act of attacking. For the Attack attribute, see Attribute. Attacking or combat is what occurs when a player commands one character to attack another, causing them to simultaneously deal damage to , dealing damage is not considered an " attack This page describes the act of attacking. For the Attack attribute, see Attribute. Attacking or combat is what occurs when a player commands one character to attack another, causing them to simultaneously deal damage to " for game purposes.

Damage may be dealt through combat or by various⃂types of damaging effects, which are effects that deal damage to characters. These may be spells Fireball, a simple mage spell. It costs 4 mana, dealing 6 damage to a chosen target. Spell cards are cards that can be played to trigger a one time effect or ability, described in the hearthstone , Hero Powers Anduin Wrynn with the basic priest Hero Power Lesser Heal A Hero Power is a special ability displayed to the right of each hero s portrait. Usually Hero Powers can be used once per turn and hearthstone or abilities A selection of minions, each with its own ability. From left to right: Divine Shield, Deathrattle, a triggered effect, and Spell Damage. Abilities are special effects, powers, or behaviors found on cards. For spell cards, hearthstone such as Battlecries Battlecry is an ability where a particular effect activates when the card with the Battlecry is played directly from the hand. Although mostly limited to minions, some weapons also have Battlecries. Activation of Battlecries are , Deathrattles A Loot Hoarder displaying the Deathrattle icon Deathrattle is an ability where the stated effect occurs when the minion or weapon is destroyed. Cards with Deathrattle appear with a skull and crossbones when in play. hearthstone or triggered effects The lightning bolt icon, explicitly indicating a triggered effect Triggered effects are effects that activate in response to specific events. Triggered effects may belong to minions, weapons or spells (in the form of Secrets), as hearthstone . Some damaging effects are targetable, while others select targets automatically or at random Yogg-Saron, arguably the most random card ever released Random effects are effects which include some degree of randomness or RNG (random number generation). Random effects introduce an element of chance into Hearthstone. They can be hearthstone . Damaging effects can affect a single character (such as Fireball Fireball Set: Basic Type: Spell Class: Mage Cost: 4 Abilities: Deal damage Deal 6 damage.This spell is useful for burning things. If you re looking for spells that toast things, or just warm them a little, hearthstone ), affect multiple characters (such as Explosive Shot Explosive Shot Set: Classic Type: Spell Class: Hunter Rarity: Rare Cost: 5 Abilities: Deal damage Tags: Positional effect Deal 5 damage to a minion and 2 damage to adjacent ones.Pull the pin, count to 5, hearthstone ) or have an area of effect Area of effect (AoE) is the term for an effect which affects all characters of the specified type. Common targets for AoEs include all enemy minions, all minions, and all characters. AoE is defined in hearthstone (such as Flamestrike Flamestrike Set: Basic Type: Spell Class: Mage Cost: 7 Abilities: Deal damage Tags: Area of effect Deal 4 damage to all enemy minions.When the ground is on fire, you should not stop, drop, and roll.See hearthstone ).

Damage can activate a number of triggered effects The lightning bolt icon, explicitly indicating a triggered effect Triggered effects are effects that activate in response to specific events. Triggered effects may belong to minions, weapons or spells (in the form of Secrets), as hearthstone , both from receiving it (such as Acolyte of Pain Acolyte of Pain Set: Classic Type: Minion Rarity: Common Cost: 3 Attack: 1 Health: 3 Abilities: Draw cards Tags: Damage-related, Triggered effect Whenever this minion takes damage, draw a card.He trained when he was younger hearthstone ) and from dealing it (such as Water Elemental Water Elemental Set: Basic Type: Minion Subtype: Elemental Class: Mage Cost: 4 Attack: 3 Health: 6 Abilities: Freeze Tags: Damage-related, Triggered effect Freeze any character damaged by this minion.Don t summon a water elemental at a hearthstone ). Be that as it may, damage negated by Divine Shield An Argent Squire with Divine Shield in place Divine Shield is an ability which causes a minion to ignore the next damage it receives. Upon receiving any damage the Divine Shield is removed, and that hearthstone or Immune The immune effect from Bestial Wrath Immune is an ability that prevents a character from receiving damage from any source, and prevents the opponent from targeting it. Be that as it may, Immune does not prevent destroy, healing or hearthstone effects is not considered to have been successfully dealt, and thus will not trigger any on-damage triggered effects.

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Damaged

See more: Damaged

Any character whose current Health Health, sometimes referred to as life, hit points or HP, is an attribute found on heroes and minions, reflecting the remaining survivability of the character. Health can be reduced, almost always by taking damage. If hearthstone is below its maximum Health is considered damaged, and their current Health will be displayed in red. Some effects (such as Enrage An Enraged minion Enrage is a minion ability where the stated effect becomes active only when the minion is damaged. If the minion is healed back to full Health, the Enrage effect will be cancelled. hearthstone and Battle Rage) require or synergize with damaged characters, while others (such as Backstab) require undamaged characters. Restoring a character to its maximum Health will remove its damaged status, and thus remove any Enrage effects.

For additional details about the damaged status and a list of related cards, see Damaged.

Advanced rules

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Damage Events

Damaging effects and combat damage work by creating and resolving Damage Events:

Example: Frothing Berserker will activate as older minions are damaged by Lightbomb and may grow large enough in Attack to subsequently get killed by Lightbomb.

Spells and effects with two steps (such as Mortal Coil and Slam) resolve all Damage Events before querying the target`s condition or moving to their next step:


Creating a Damage Event

Each Damage Event has its own source (usually, the minion or the damaging effect that creates it; the only exception is Betrayal, whose Damage Events have the targeted minion as their source), its own target and a proposed damage:

Proposed damage can then be increased by the following bonuses:

Then, if the target is Immune The immune effect from Bestial Wrath Immune is an ability that prevents a character from receiving damage from any source, and prevents the opponent from targeting it. Be that as it may, Immune does not prevent destroy, healing or hearthstone or the Damage Event`s proposed damage is 0, the Damage Event is prevented and has no other consequences. Else, continue with the following steps, in order.

Example: Animated Armor normally does not trigger if a hero takes 1 damage, but Cursed Blade`s effect doubles the reported damage to 2 and thus Animated Armor will trigger for no effect in this scenario.

At long last, the character`s current Health+Armor is reduced by the Damage Event`s proposed damage: damage is deducted from Armor A hero with 2 Armor Armor is a form of secondary Health available only to heroes, gained through certain spells, Hero Powers and minions. Damage taken will always be deducted from Armor before Health. Only hearthstone first, and any damage beyond the character`s current Armor is then deducted from their Health Health, sometimes referred to as life, hit points or HP, is an attribute found on heroes and minions, reflecting the remaining survivability of the character. Health can be reduced, almost always by taking damage. If hearthstone .


Resolving a Damage Event

If the Damage Event was prevented or if it did not change the character`s current Health+Armor total (including due to Divine Shield An Argent Squire with Divine Shield in place Divine Shield is an ability which causes a minion to ignore the next damage it receives. Upon receiving any damage the Divine Shield is removed, and that hearthstone and Commanding Shout Commanding Shout Set: Classic Type: Spell Class: Warrior Rarity: Rare Cost: 2 Abilities: Draw cards Tags: Damage-related, Ongoing effect Your minions can t be reduced below 1 Health this turn. Draw a card."Shout! Shout! Let it hearthstone ), it will not run any triggers.

Else, on-damage triggers (listed in the following table) queue and resolve in play order.

At long last, if the source of the Damage Event is a minion, it loses Stealth (even if the Damage Event`s proposed damage is 0, but not if the Damage Event was prevented).


Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Acolyte of Pain Acolyte of Pain Set: Classic Type: Minion Rarity: Common Cost: 3 Attack: 1 Health: 3 Abilities: Draw cards Tags: Damage-related, Triggered effect Whenever this minion takes damage, draw a card.He trained when he was younger hearthstone Common Minion Any 3 1 3 Whenever this minion takes damage, draw a card.He trained when he was younger to be an acolyte of joy, but things didn’t work out like he thought they would.
Axe Flinger Common Minion Warrior 4 2 5 Whenever this minion takes damage, deal 2 damage to the enemy hero.Once a lowly "Stick Flinger", he`s been relentless on the path to his ultimate dream: "Tauren Flinger".
Eye for an Eye Common Spell Paladin 1 Secret: When your hero takes damage, deal that much damage to the enemy hero.Justice sometimes takes the form of a closed fist into a soft cheek.
Floating Watcher Floating Watcher Set: Goblins vs Gnomes Type: Minion Subtype: Demon Class: Warlock Rarity: Common Cost: 5 Attack: 4 Health: 4 Tags: Damage-related, Triggered effect Whenever your hero takes damage on your turn, gain +2/+2."Evil Eye hearthstone Common Minion Demon Warlock 5 4 4 Whenever your hero takes damage on your turn, gain +2/+2."Evil Eye Watcher of Doom" was the original name, but marketing felt it was a bit too aggressive.
Giant Wasp Common Minion Beast Any 3 2 2 Stealth
Poisonous
Float like a butterfly, sting like a giant wasp!
Gurubashi Berserker Common Minion Any 5 2 7 Whenever this minion takes damage, gain +3 Attack.No Pain, No Gain.
Imp Gang Boss Common Minion Demon Warlock 3 2 4 Whenever this minion takes damage, summon a 1/1 Imp.His imp gang likes to sneak into Stormwind to spraypaint "Ragnaros Rulez" on the Mage Tower.
Pit Snake Common Minion Beast Rogue 1 2 1 PoisonousIt could be worse. It could be a Snake Pit.
Snowchugger Common Minion Mech Mage 2 2 3 Freeze A Frozen minion A Frozen hero Freeze is an ability that marks a minion or hero as Frozen. Frozen characters miss their next possible attack. After this, the Frozen status is removed. Frozen status only hearthstone any character damaged by this minion.Do the slow chant when he waddles by: "Chug! Chug! Chug!"
Stubborn Gastropod Common Minion Beast Any 2 1 2 Taunt
PoisonousStubbornly pursuing its dream to become Azeroth`s fastest animal!
Water Elemental Water Elemental Set: Basic Type: Minion Subtype: Elemental Class: Mage Cost: 4 Attack: 3 Health: 6 Abilities: Freeze Tags: Damage-related, Triggered effect Freeze any character damaged by this minion.Don t summon a water elemental at a hearthstone Common Minion Elemental Mage 4 3 6 Freeze A Frozen minion A Frozen hero Freeze is an ability that marks a minion or hero as Frozen. Frozen characters miss their next possible attack. After this, the Frozen status is removed. Frozen status only hearthstone any character damaged by this minion.Don`t summon a water elemental at a party. It`ll dampen the mood.
Wrathguard Common Minion Demon Warlock 2 4 3 Whenever this minion takes damage, also deal that amount to your hero.After playing against 5 Annoy-O-Trons, any normal guard will become a Wrathguard.
Alley Armorsmith Rare Minion Warrior 5 2 7 Taunt Whenever this minion deal damage, gain that much Armor.The rent is cheap and she passes the savings onto YOU!
Armorsmith Rare Minion Warrior 2 1 4 Whenever a friendly minion takes damage, gain 1 Armor.She accepts guild funds for repairs!
Dragon Egg Rare Minion Any 1 0 2 Whenever this minion takes damage, summon a 2/1 Whelp.Think of them as bullets for your dragon gun.
Emperor Cobra Rare Minion Beast Any 3 2 3 PoisonousThe Sholazar Basin is home to a lot of really horrible things. If you`re going to visit, wear bug spray. And plate armor.
Frothing Berserker Rare Minion Warrior 3 2 4 Whenever a minion takes damage, gain +1 Attack.He used to work as an accountant before he tried his hand at Berserkering.
Grim Patron Rare Minion Any 5 3 3 Whenever this minion survives damage, summon another Grim Patron.If you love getting your face punched, come to the Grim Guzzler!
Mech-Bear-Cat Rare Minion Mech Druid 6 7 6 Whenever this minion takes damage, add a Spare Part card to your hand.Crushes buildings with his BEAR hands.
Mistress of Pain Rare Minion Demon Warlock 2 1 4 Damage dealt by this minion also heals your hero.Her sister is the Mistress of Pane who sells windows and shower doors.
Crazed Worshipper Epic Minion Any 5 3 6 Taunt. Whenever this minion takes damage, give your C`Thun +1/+1 (wherever it is).Every month they share a pancake breakfast with the Perfectly Rational Worshippers.
Patient Assassin Epic Minion Rogue 2 1 1 Stealth
PoisonousHe’s not really that patient. It just takes a while for someone to walk by that he can actually reach.
Acidmaw Legendary Minion Beast Hunter 7 4 2 Whenever another minion takes damage, destroy it.With the help of his trusty sidekick Dreadscale, the giant jormungar Acidmaw is ready to face any knight!
Gahz`rilla Legendary Minion Beast Hunter 7 6 9 Whenever this minion takes damage, double its Attack.The Sen`jin High football team is The Gahz`rillas.
Hallazeal the Ascended Legendary Minion Shaman 5 4 6 Whenever your spells deal damage, restore that much Health to your hero.Hallazeals all your dallazamage.
Hogger, Doom of Elwynn Legendary Minion Any 7 6 6 Whenever this minion takes damage, summon a 2/2 Gnoll with Taunt.When C`thun went to sleep, he checked under his bed for Hogger.
Maexxna Legendary Minion Beast Any 6 2 8 PoisonousMaexxna gets super mad when people introduce her as "Maxina" or "Maxxy".
Wickerflame Burnbristle Legendary Minion Paladin 3 2 2 Taunt. Divine Shield An Argent Squire with Divine Shield in place Divine Shield is an ability which causes a minion to ignore the next damage it receives. Upon receiving any damage the Divine Shield is removed, and that hearthstone . Damage dealt by this minion also heals your hero.Wickerflame spent years as a recruit for the Goons, never making the big-time because he always fired his chest-cannon too slowly. "Hey," he thought, "maybe if I keep my beard lit on fire, I can do this faster." BOOM, promoted.
Showing all 28 cards

Cards with damaging effects

For Wild format listings, see Damage/Wild format

The list of cards with damaging effects is quite extensive, and so is not listed visually, but can be explored through the table below.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
DIE, INSECT! None Hero Power Any 2 Hero Power
Deal 8 damage to a random enemy.
Fireblast None Hero Power Mage 2 Hero Power
Deal 1 damage.
Firebloom Toxin None Spell Rogue 1 Deal 2 damage.
Kazakus Potion None Spell Mage, Priest, Warlock 5
Kazakus Potion None Spell Mage, Priest, Warlock 10
Kazakus Potion None Spell Mage, Priest, Warlock 1
Life Tap None Hero Power Warlock 2 Hero Power
Draw a card and take 2 damage.
Mind Shatter None Hero Power Priest 2 Hero Power
Deal 3 damage.
Mind Spike None Hero Power Priest 2 Hero Power
Deal 2 damage.
Razorpetal None Spell Rogue 1 Deal 1 damage.
Steady Shot None Hero Power Hunter 2 Hero Power
Deal 2 damage to the enemy hero.
Ysera Awakens None Spell Any 2 Deal 5 damage to all characters except Ysera.
Arcane Explosion Free Spell Mage 2 Deal 1 damage to all enemy minions.This spell is much better than Arcane Implosion.
Arcane Missiles Free Spell Mage 1 Deal 3 damage randomly split among all enemies.You`d think you`d be able to control your missiles a little better since you`re a powerful mage and all.
Arcane Shot Free Spell Hunter 1 Deal 2 damage.Magi conjured arcane arrows to sell to hunters, until hunters learned just enough magic to do it themselves. The resulting loss of jobs sent Stormwind into a minor recession.
Backstab Free Spell Rogue 0 Deal 2 damage to an undamaged minion.It`s funny how often yelling "Look over there!" gets your opponent to turn around.
Drain Life Free Spell Warlock 3 Deal 2 damage. Restore 2 Health to your hero."I`ve just sucked one year of your life away."
Fireball Fireball Set: Basic Type: Spell Class: Mage Cost: 4 Abilities: Deal damage Deal 6 damage.This spell is useful for burning things. If you re looking for spells that toast things, or just warm them a little, hearthstone Free Spell Mage 4 Deal 6 damage.This spell is useful for burning things. If you`re looking for spells that toast things, or just warm them a little, you`re in the wrong place.
Frost Shock Free Spell Shaman 1 Deal 1 damage to an enemy character and Freeze A Frozen minion A Frozen hero Freeze is an ability that marks a minion or hero as Frozen. Frozen characters miss their next possible attack. After this, the Frozen status is removed. Frozen status only hearthstone it.FROST SHOCK!
Hammer of Wrath Free Spell Paladin 4 Deal 3 damage. Draw a card.A good paladin has many tools. Hammer of Wrath, Pliers of Vengeance, Hacksaw of Justice, etc.
Hellfire Free Spell Warlock 4 Deal 3 damage to ALL characters.It`s spells like these that make it hard for Warlocks to get decent help.
Holy Smite Free Spell Priest 1 Deal 2 damage.It doesn`t matter how pious you are. Everyone needs a good smiting now and again.
Mind Blast Free Spell Priest 2 Deal 5 damage to the enemy hero.This spell blasts you directly in the MIND.
Multi-Shot Free Spell Hunter 4 Deal 3 damage to two random enemy minions.You see, it`s all about throughput.
Nightblade Free Minion Any 5 4 4 Battlecry: Deal 3 damage to the enemy hero.Your face is the place you`d probably least like a dagger, and where rogues are most likely to deliver them.
Shadow Bolt Free Spell Warlock 3 Deal 4 damage to a minion.It’s a Bolt. Its made out of Shadow. What more do you need to know!
Sinister Strike Free Spell Rogue 1 Deal 3 damage to the enemy hero.There`s something about this strike that just feels off. Sinister, even.
Abyssal Enforcer Common Minion Demon Warlock 7 6 6 Battlecry: Deal 3 damage to all other characters.The Kabal print this on every package of illicit Mana Crystals: WARNING - DO NOT PUT WITHIN REACH OF ABYSSALS. THIS IS NOT APPROVED FOR USE BY FLAMING DEMONS OF ANY KIND.
Backstreet Leper Common Minion Any 3 3 1 Deathrattle: Deal 2 damage to the enemy hero.Quit playing games with his heart. And his fingers. And foot. It`s rude.
Betrayal Common Spell Rogue 2 Force an enemy minion to deal its damage to the minions next to it.Everyone has a price. Gnomes, for instance, can be persuaded by stuffed animals and small amounts of chocolate.
Blowgill Sniper Common Minion Murloc Any 2 2 1 Battlecry: Deal 1 damage.Imagine how much further his darts would go if he had lungs instead of gills!
Cleave Common Spell Warrior 2 Deal 2 damage to two random enemy minions.Hey you two…could you stand next to each other for a second…
Cone of Cold Common Spell Mage 4 Freeze A Frozen minion A Frozen hero Freeze is an ability that marks a minion or hero as Frozen. Frozen characters miss their next possible attack. After this, the Frozen status is removed. Frozen status only hearthstone a minion and the minions next to it, and deal 1 damage to them.Magi of the Kirin Tor were casting Cubes of Cold for many years before Cones came into fashion some 90 years ago.
Consecration Common Spell Paladin 4 Deal 2 damage to all enemies.Consecrated ground glows with Holy energy. But it smells a little, too.
Cruel Taskmaster Common Minion Warrior 2 2 2 Battlecry: Deal 1 damage to a minion and give it +2 Attack."I`m going to need you to come in on Sunday." - Cruel Taskmaster
Demonfire Common Spell Warlock 2 Deal 2 damage to a minion. If it`s a friendly Demon, give it +2/+2 instead.Demonfire is like regular fire except for IT NEVER STOPS BURNING HELLLPPP
Dread Infernal Common Minion Demon Warlock 6 6 6 Battlecry: Deal 1 damage to ALL other characters."INFERNOOOOOOOOOO!" - Jaraxxus, Eredar Lord of the Burning Legion
Earth Shock Common Spell