Wraith King


Bio

Ostarion, the Wraith King
Play "Purer than flesh, stronger than bone, imperishable is the essence of the wraith."
Role: Carry / Support / Durable / Disabler / Initiator
Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Ostarion, the Wraith King For untold years, King Ostarion built a kingdom dota2 : For untold years, King Ostarion built a kingdom from the remains of his enemies. It was an obsessive`s errand, done to pass the long eternities of a monarchy that seemed fated never to end. He believed that as long as he built up the towers of his palace, he could not die. But eventually he learned that he had been deluded... that bone itself could perish. Deeply mistrustful of flesh, he sought a more permanent way of extending his reign, and at last settled on pursuit of wraith energy, a form of pure spirit given off by certain dark souls at death. Should he infuse himself with Wraith Essence, he thought he might create a body as luminous and eternal as his ego. On the millennial solstice known as Wraith-Night, he submitted to a rite of transformation, compelling his subjects to harvest enough souls to fuel his ambition for immortality. No one knows how many of his champions died, for the only survivor who mattered was the Wraith King who rose with the sun on the following morn. Now he rarely spends a moment on his glowing throne--but strides out with sword drawn, demanding a fealty that extends far beyond death.
Voice: Dave Fennoy ( Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane )

General Strategy

Striding fearlessly toward his enemies, Wraith King stuns his foes an

Abilities

Wraithfire Blast
Blocked by Linken`s Sphere. Does not pierce spell immunity. Play
Q
T
Ability
Target Unit
Affects
Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Magical
Wraith King sears an enemy unit with spectral fire, dealing damage and stunning, then dealing damage over time and slowing the target.
Cast Animation: 0.35+0.5
Cast Range: 525
Base Damage: 50/100/150/200
Damage over Time: 20/35/50/65 (Talent 70/85/100/115)
Move Speed Slow: 20%
Slow Duration: 2
Stun Duration: 2
Cooldown symbol.png 8
Mana symbol.png 140
Does not pierce spell immunity. Slow persists and attempts to damage if debuff was placed before spell immunity and when not dispelled.
Blocked by Linken`s Sphere. Blocked upon impact. The blasts from Reincarnation are blocked as well.
Modifiers
Debuff Hellfire Blast: Dispellable with any dispel.
Debuff Stunned: Dispellable with strong dispels.
Ostarion calls on his damned lineage, laying waste to his opponents.

Notes:

  • The stun and slow are applied at the same time, so overall, the slow lasts for 4 seconds.
  • Deals the base damage instantly upon hitting, and the damage over time in 1 second intervals, starting immediately after the stun.


Vampiric Aura
Can be used by illusions. Disabled by Break. Pierces spell immunity.
W
V
Nearby friendly units restore health based on the damage they deal when attacking enemy units.
Radius: 900
Lifesteal: 15%/20%/25%/30% (Talent 25%/30%/35%/40%)
Cooldown symbol.png 0
Can be used by illusions. Illusions always spawn with the aura toggled off, so they always bestow it for nearby creeps.
Modifiers
Buff Vampiric Aura Buff: Undispellable.
Wraith King`s blade drains his enemy`s essence to feed his aura.

Notes:

  • Can be toggled on to make it only affect heroes. Treats creep-heroes as heroes.
  • The toggling of Vampiric Aura is not registered as a spell cast and thus does not proc any on-cast effects.
  • The aura`s buff lingers for 0.5 seconds.
  • The lifesteal particle effects do not appear when Wraith King is not visible to the enemy.


Mortal Strike
Not a Unique Attack Modifier. Can be used by illusions. Disabled by Break. Pierces spell immunity. Play
E
C
Ability
Passive
Affects
Enemies
Wraith King passively gains a chance to deal bonus damage on an attack.
Proc Chance: 15%
Hero Critical Damage: 150%/200%/250%/300%
Non-Hero Critical Damage: 200%/300%/400%/500%
Can be used by illusions. Red critical numbers are before illusion and armor reduction.
One blow to crush a foe.

Notes:

  • Increases attack damage by an average of 7.5%/15%/22.5%/30% against heroes and 15%/30%/45%/60% against creeps.
  • The proc chances of multiple crit sources stack.
    • If two sources of critical strike proc at the same time, the higher multiplier has priority.
  • The sound and particles play upon start of the attack, not when the attack lands.


Reincarnation
Cannot be used by illusions. Not disabled by Break. Partially pierces spell immunity. PlayPlay
R
R
Wraith King`s form regroups after death, allowing him to resurrect when killed in battle. Upon death, enemy units in a 900 radius will be slowed.
Slow/Wraithfire Blast Radius: 900
Effect Delay: 3
Move Speed Slow: 75%
Attack Speed Slow: 75
Slow Duration: 5
Wraith Delay Radius: 0 (Upgradable by Aghanim`s Scepter. 1200)
Wraith Delay Duration: 0 (Upgradable by Aghanim`s Scepter. 7)
Cooldown symbol.png 240/140/40
Mana symbol.png 160 (Talent 0)
Upgradable by Aghanim`s Scepter. If a nearby allied hero is slain, they will be transformed into a wraith and have their death delayed for 7 seconds.
Partially pierces spell immunity. The slow does not affect spell immune enemies. Slow persists if debuff was placed before spell immunity and when not dispelled.
Wraith Delay aura affects spell immune allies.
Modifiers
Buff Reincarnation: Undispellable.
Buff Reincarnation Scepter: Undispellable.
Buff Reincarnation Scepter Active: Undispellable.
Debuff Reincarnate Slow: Dispellable with any dispel.
Conspirators against the Wraith King wonder why he never stays dead.

Notes:

  • Reincarnation cannot be prevented in any way as long as Wraith King has enough mana and the ability is off cooldown.
  • Revives with full health and mana. Spells and items are not refreshed.
  • Provides 1800/800 ground vision at the death location during its delay.
  • The slow is applied only once at the beginning of the revival, not at the end.
  • The aura affects allied heroes exclusively including Wraith King himself. It does not affect illusions or creep-heroes.
  • Wraith Delay does not affect invulnerable or hidden heroes, so they die without getting into Wraith form when killed.
  • An ally enters Wraith form when their health reaches 1, unless they are affected by Shallow Grave or have Reincarnation or Aegis of the Immortal ready.
    • Units in Wraith form are kept alive with the Pre-Heal mechanic, which prevents the heroes` health from dropping below 1 without directly reducing incoming damage.
    • When an ally suicides with Bloodstone, it does not enter Wraith form. Be that as it may, an ally in Wraith form cannot suicide with it.
    • When Meepo or one of his clones gets killed outside of the aura`s range while 1 of them is within range, he does not enter Wraith form either.
    • Be that as it may, when a Meepo clone dies within the aura`s range, that Meepo enters Wraith form, delaying the death.
    • Multiple Meepoes can be in Wraith form at the same time. When the one who entered it first expires, or another Meepo gets killed outside the aura`s range, Meepo dies.
    • An allied Tempest Double can enter Wraith form as well, if its health reaches 1 before it expires.
    • A Tempest Double does not enter Wraith form if its duration timer reaches 0. It simply vanishes, regardless of being affected by the Wraith Delay aura or not.
    • A Tempest Double, that has already entered Wraith form, still vanishes when its duration timer reaches 0. Its duration is not extended.
  • Wraith Delay grants the affected heroes unobstructed movement, allowing them to move through units and trees and over cliffs.
  • Allies in Wraith form can act freely like regular heroes, but are also still affected by everything like a regular hero, except that they cannot die during it by any means.
    • This means they can still be attacked and targeted by spells regularly, making it possible to disable them.
    • It also means that, upon entering Wraith form, all buffs and debuffs affecting the hero persist through it. They are not dispelled.
  • When the Wraith duration ends, the hero dies. The kill is credited to whoever put the hero in Wraith form.
  • Once in Wraith form, the hero cannot be saved by any means. It will die once the duration is over, even while invulnerable or under the effect of e.g. Shallow Grave.
    • If the hero gains reincarnation during Wraith form, it still triggers regularly and reincarnates the hero.
  • Wraith form causes the hero`s model size to increase by 25% for its duration. This has no impact on its collision size.
  • The Wraith Delay aura is bestowed to nearby allies even while Wraith King is dead.


Videos

Info

Hero Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Gameplay 1.1 Generic/Carry Wraith King 1.2 Jungling Wraith King 2 dota2 Counters Play “Many hands make light work.” This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.   Hero   Strategy   Counters   Equipment   Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e Wraith King Equipment (collapse sets)Sets Armor of Eternal Reign Aspect of the dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     This is a list of cosmetic items that reflects Wraith King s design dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane Sounds   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Dota 2 Sounds Hero Sounds Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Ostarion, the Wraith King For untold years, King Ostarion built a kingdom dota2 Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Mortal Strike (6.78-6.79) PlayEC AbilityTarget Unit / Passive AffectsEnemies / Enemy Heroes dota2 Changelogs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Version history 2 Patch history Version history edit] Version Description dota2
Wraith King
Strength primary attribute symbol.png
22 + 3.2
Agility attribute symbol.png
18 + 1.7
Intelligence attribute symbol.png
18 + 1.6
Level Base 1 15 25
Health “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 200 640 1520 2160
H. Regen “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 0 1.32 4.01 5.93
Mana Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 75 273 515 691
M. Regen Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 0.01 0.73 1.63 2.27
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 39‒41 61‒63 105‒107 137‒139
Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor dota2 0 2.57 5.97 8.4
Spell Dmg   Spell damage   Spell damage sources     Spell damage is all damage which is not dealt by physical attacks. This includes all spells which deal magical, physical or pure damage. Even the damage dota2 0% 1.29% 2.89% 4.03%
Att / Sec The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack dota2 0.58 0.69 0.82 0.92
Movement Speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 300
Turn Rate Turn rate is the speed at which a unit can turn. When moving to a location, a unit first turns to face that location, then begins walking. Similarly, when targeting another unit with an attack 0.4
Vision Range Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a dota2 1800/800
Attack Range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by 150
Projectile Speed Instant
Attack Animation Every unit in Dota 2 has an attack animation. In mechanical terms, this is a delay between when an attack command is issued, and damage is dealt (in the case of melee units) or a 0.56+0.44
Base Attack Time 1.7
Magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This dota2 25%
Collision Size 24
Legs 2

Ostarion, the Wraith King, is a melee Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To dota2 hero   Main   Mechanics   Attributes Table   Release Dates   Grid Layout     Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During dota2 , as well as a carry The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the dota2 and tank The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the dota2 , capable of both dealing and taking plenty of damage. His infamous Reincarnation allows the Wraith King to rise again after death, acting like an Aegis of the Immortal For the physical trophy awarded after The International, see Aegis of Champions.   Item   Old Abilities   Changelogs     Aegis of the Immortal The Immortal was said to own a shield that protected dota2 , making him especially difficult to kill. But if left alive, the Wraith King can wreak havoc upon his enemies; his Wraithfire Blast provides reliable damage and a stun Stun is a status effect that prevents active actions like moving, turning, using spells or items, but does not prevent passive abilities, such as evasion and Damage Block. Stuns also interrupt spell casts, channeling spells dota2 on a short cooldown, Vampiric Aura grants his team sizeable lifesteal Lifesteal allows the attacking unit to gain health when damaging an enemy, which includes any attack modifier with attack damage. The lifesteal ability can be gained via items, passive abilities or the auras of other dota2 , and Mortal Strike helps make short work of foes.

Talents

Hero Talents
Reincarnation Casts Wraithfire Blast 25 No Reincarnation Mana Cost
+10%

Ostarion, the Wraith King

Recommended Roles
Carry Support Durable Disabler Initiator

For untold years, King Ostarion built a kingdom from the remains of his enemies. It was an obsessive`s errand, done to pass the long eternities of a monarchy that seemed fated never to end. He believed that as long as he built up the towers of his palace, he could not die. But eventually he learned that he had been deluded...that bone itself could perish. Deeply mistrustful of flesh, he sought a more permanent way of extending his reign, and at last settled on pursuit of wraith energy, a form of pure spirit given off by certain dark souls at death. Should he infuse himself with Wraith Essence, he thought he might create a body as luminous and eternal as his ego. On the millennial solstice known as Wraith-Night, he submitted to a rite of transformation, compelling his subjects to harvest enough souls to fuel his ambition for immortality. No one knows how many of his champions died, for the only survivor who mattered was the Wraith King who rose with the sun on the following morn. Now he rarely spends a moment on his glowing throne⃢₀ₔbut strides out with sword drawn, demanding a fealty that extends far beyond death.

Abilities

Wraithfire Blast
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Wraith King sears an enemy unit with spectral fire, dealing damage and stunning, then dealing damage over time and slowing the target.
QT
140
8
Damage:
Damage Per Second:


Stun Duration:

Slow Duration:
Movement Slow:
Cast Range:
₠50 / 100 / 150 / 200
₠20 / 35 / 50 / 65
70 / 85 / 100 / 115
₠with level 15 talent

₠2
₠2
₠20%
₠525
Affected By:₠
Ostarion calls on his damned lineage, laying waste to his opponents.
Notes
  • Total damage: 90 / 170 / 250 / 330.
    190 / 270 / 350 / 430 with level 15 talent.
  • The slow and DPS occur after the stun.
  • The projectile travels at 1000 speed.
  • Blocked by Spell Immunity and Linken`s Sphere.
  • Can be dispelled.
Vampiric Aura
Ability: Toggle
Aura
Affects: Allied Units
Nearby friendly units gain hit points based on their damage dealt when attacking enemy units. When toggled off, allied non-hero units will not receive the lifesteal.
WV
Lifesteal:

Radius:

₠15% / 20% / 25% / 30%
50% with talent
₠900
Affected By:₠
Wraith King`s blade drains his enemy`s essence to feed his aura.
Notes
  • Illusions will carry the aura but cannot use lifesteal. It will always be the toggled off state, which provides the full effect to allies.
  • Vampiric Aura`s healing visual will not be seen by enemies if Wraith King is not visible.
  • Disabled by Break.
Mortal Strike
Ability: Passive
Affects: Enemy Units
Passively gives a chance to land a critical strike. Does double damage against non-heroes.
EC
Hero Critical Damage:
Creep Critical Damage:
Critical Chance:
₠1.5⃗ / 2⃗ / 2.5⃗ / 3⃗
₠3⃗ / 4⃗ / 5⃗ / 6⃗
₠15%
Affected By:₠
One blow to crush a foe.
Notes
  • Illusions can use this ability.
  • Disabled by Break.
Reincarnation
Ability: Passive
Affects: Self
Wraith King`s members regroup after death, allowing him to resurrect when killed in battle. Upon death, enemy units in the area will be slowed greatly.
Upgradeable by Aghanim`s Scepter to grant a Wraith Aura, delaying allied deaths.
RR
160
240 / 140 / 40
Reincarnation Time:
Movement Slow:
Attack Slow:
Slow Duration:
Slow Radius:
Scepter Ability:


Wraith Aura Radius:

Wraith Duration:
Mana Cost:
₠3
₠75%
₠75
₠5
₠900
Allies near Wraith King become Wraiths when slain, delaying their death
1200
7
0 with talent
Affected By:₠
Conspirators against the Wraith King wonder why he never stays dead.
Notes
  • Revives with full Health and Mana.
  • If Wraith King has both the Aegis of the Immortal and Reincarnation available, Reincarnation will trigger first.
  • Wraith King provides vision while reincarnating, equivalent to his current vision.
  • Wraiths can continue attacking, casting, and using items as if they were alive.
  • When the Wraith duration ends, the hero dies and credit for the kill goes to whoever landed the original killing blow.
  • Wraiths will always die when the duration ends, even if death prevention spells are used on them.
  • The Wraith Aura remains active during Reincarnation.
  • The slow is blocked by Spell Immunity.
  • The slow can be dispelled.

Talent Tree

Talent Tree
+20% Vampiric Aura Lifesteal 25 No Reincarnation mana cost
+20 Strength 20 +40 Attack Speed
+50 Wraithfire Blast DPS 15 +15 Movement Speed
+10 Intelligence 10 +15 Damage

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Standard Build
Starting Items Early Game Mid Game Late Game