Winter Wyvern


Bio

Auroth, the Winter Wyvern
Play "Some breathe fire. I breathe ice."
Role: Support / Disabler / Nuker
Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Auroth, the Winter Wyvern Like many great poets, Auroth : Like many great poets, Auroth just wants time to write, but the Winter Wyvern`s life is full of interruptions. The epics of the Eldwurms have a long and colorful history, but some fear that the remaining dragon scholars are not as prolific as they once were, with few lines added to the Eldwurm Eddas since the last age of greatness. Auroth laments: "We forget that there is more to life than triumph and dominion over enemies. We must also live our lives in the pursuit of creative expression." She embarks on research expeditions, collecting books for inspiration. But all this research can be terribly distracting, and she spends less time writing than she should. Although she knows she should be lurking in her lair, adding to the Eddas, she finds herself engaged in epic battles against powerful enemies. She loots castles, raids ancient libraries... and if she happens to heap glory on herself in the process, she tells herself that it`s merely a side effect of her research. The fact is, while her skill and power on the battlefield are legendary, her scholarly travails have thus far hardly been the stuff of literary acclaim. But she is not content to stand as a protagonist of heroic lore. She wishes also to create it.
Voice: Merle Dandridge ( Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage )

Abilities

Arctic Burn
Not a Unique Attack Modifier. Cannot be used by illusions. Does not pierce spell immunity. Play
Q
R
Ability
No Target
(Upgradable by Aghanim`s Scepter.⃂Toggle)
Affects
Self / Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Magical
Winter Wyvern soars upon an arctic wind, granting her unobstructed movement and allowing her to exhale a blistering chill into each attack. While soaring, her attacks travel further and faster, and slow enemies with a burning freeze that strips them of 9% of their current health each second. Her sight is also hardened against night`s chill, granting her 400 additional vision range at night while soaring.
Cast Animation: 0+0
Attack Range Bonus: 275/375/475/575
Attack Projectile Speed Bonus: 500
Night Vision Bonus: 400
Current Health as Damage per Second: 9%
Move Speed Slow: 19%/26%/33%/40% (Talent 34%/41%/48%/55%)
Debuff Duration: 5
Arctic Burn Duration: 8 (Upgradable by Aghanim`s Scepter. Indefinite)
Mana Cost per Second: 0 (Upgradable by Aghanim`s Scepter. 40)
Cooldown symbol.png 50/40/30/20 (Upgradable by Aghanim`s Scepter. 0)
Mana symbol.png 120/110/100/90
Upgradable by Aghanim`s Scepter. Causes Arctic Burn to be a toggle ability, draining 40 mana per second when active. Removes limit on number of attacks per target.
Does not pierce spell immunity. Slow persists and attempts to damage if debuff was placed before spell immunity and when not dispelled.
Modifiers
Buff Arctic Burn Flight: Undispellable.
Debuff Arctic Burn Slow: Dispellable with any dispel.
The same organ where some dragons stoke their inner flame is, in Auroth, a crucible of unimaginable cold. From deep within her frosty gullet, an exhalation sends enemies into burning agony.

Notes:

  • Each enemy can only receive the debuff once per cast. Successive attacks on the same target neither stack, nor refresh the duration.
  • Deals damage in 1 second intervals, starting 1 second after the debuff is placed, resulting in 5 instances.
  • Since the damage per second is based on a percentage of the target`s current health, it can never kill an enemy by itself.
  • During Arctic Burn, Winter Wyvern can neither trigger, nor takes damage from Proximity Mines.
  • Destroys trees within a 250 radius at the end of the duration.


Splinter Blast
Partially blocked by Linken`s Sphere. Partially pierces spell immunity. Play
W
T
Ability
Target Unit
Affects
Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Magical
Launches a ball of brittle ice towards an enemy. The ice shatters on impact, leaving the primary target completely unaffected, while hurling damaging splinters into nearby enemies in a 500 radius. Enemies struck by these splinters are slowed by 25%.
Cast Animation: 0.3+1.17
Cast Range: 1200
Splinter Search Radius: 500
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 : 100/180/260/340
Move Speed Slow: 25%
Slow Duration: 4
Cooldown symbol.png 7 (Talent 4)
Mana symbol.png 120/130/140/150
Partially pierces spell immunity. Cannot be cast on spell immune enemies. Secondary projectiles are launched towards spell immune enemies. Does not slow or attempt to damage spell immune enemies. Slow persists if debuff was placed before spell immunity and when not dispelled.
Partially blocked by Linken`s Sphere. Blocked fully only when primary target. Blocked upon impact.
Modifiers
Debuff Splinter Blast Slow: Dispellable with any dispel.
Produced slowly by specialized vesicles in her frozen gullet, Winter Wyvern blast shards of ice at her enemies.

Notes:

  • The initial projectile travels at a speed between 650 and 4000. It adapts so that it reaches the target in 1 second.
    • This means when the target gets more than 4000 range away on cast, it takes more than 1 second to reach it.
    • Vice versa, if the target gets closer than 650 range on cast, it takes less than 1 second to reach it.
    • The initial projectile cannot be disjointed.
  • The secondary projectiles travel at a static speed of 600 and can be disjointed.


Cold Embrace
Pierces spell immunity. Play
E
E
Ability
Target Unit
Affects
Allies
Encases an ally in an icy cocoon, freezing them solid while healing a base amount as well as a percentage of their maximum health each second. The cocoon blocks all physical damage.
Cast Animation: 0.3+0.63
Cast Range: 1000
Base Heal per Second: 20
Max Health as Heal per Second: 3%/4%/5%/6%
Duration: 4 (Talent 5)
Cooldown symbol.png 24/21/18/15
Mana symbol.png 75
Modifiers
Buff Cold Embrace: Undispellable.
From winter`s heart comes a cold, healing embrace. The ice slows the blood and allows the spell to better work its curative magic.

Notes:

  • Stuns the target and turns it immune to physical damage. The target can still be attacked and affected by magical and pure damage.
  • Heals in the form of health regeneration, so it heals for 2 + 0.3%/0.4%/0.5%/0.6% health in 0.1 seconds intervals.
  • Can heal up to 80 + 12%/16%/20%/24% (Talent 100 + 15%/20%/25%/30%) of maximum health over the duration.
  • Cannot be cast on allies who have disabled help from Winter Wyvern.


Winter`s Curse
Can be used by illusions. Partially blocked by Linken`s Sphere. Partially pierces spell immunity. Play
R
W
Ability
Target Unit
Affects
Enemies
Winter Wyvern freezes an enemy in place while striking those nearby with a maddening curse which causes them to attack their frozen ally with increased attack speed. The frozen ally and those cursed to attack their ally are immune to all damage from their enemies.
Cast Animation: 0.3+1.37
Cast Range: 800
Radius: 500
Curse Damage Reduction: 100%
Curse Attack Speed Bonus: 85
Duration: 3.25/4/4.75
Cooldown symbol.png 80
Mana symbol.png 250
Partially pierces spell immunity. Can target spell immune enemies. Cannot taunt spell immune enemies. Taunt persists if debuff was placed before spell immunity.
Partially blocked by Linken`s Sphere. Blocked fully only when primary target.
Modifiers
Buff Winters Curse Kill Credit: Undispellable.
Debuff Winters Curse Aura: Undispellable.
Debuff Winters Curse: Undispellable.
The oldest of the bookwurm`s spells, this curse lends truth to the old saw: sometimes the enemy of my enemy is my enemy still.

Notes:

  • The target gets stunned, while any of its allies within the radius get taunted.
  • Enemies that enter the radius after cast also get taunted for its remaining duration.
  • The taunt sticks on the affected units. Getting moved outside the area does not free the unit from the taunt.
  • The taunt area is centered around the primary target, meaning it is moved with the target when it gets forcibly moved.
  • The taunt has the same priority as Berserker`s Call, but lower priority than Duel.
    • Same priority means, affected units attack either Axe or the curse target, depending on which taunt affected the unit first.
  • If the target gets killed by its allies during the curse, Winter Wyvern gets credit for the kill, except under the following circumstances:
    • If the target is affected by Reaper`s Scythe upon dying, Necrophos gets the kill credit, no matter who made the killing blow.
    • If Winter`s Curse is cast on a Meepo clone and the original then uses the suicide of Bloodstone, it counts as a suicide, not as a kill for Winter Wyvern.
  • Does not disable any abilities. Be that as it may, most passive abilities do not affect allied units.
  • When the primary target dies, the taunt effect ends immediately.


Videos

Info

Hero Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Gameplay 2 Ability Builds 3 Talents 4 dota2 Counters Play “Many hands make light work.” This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.   Hero   Strategy   Counters   Equipment   Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e Winter Wyvern Equipment (collapse sets)Sets Frostheart Iceburnt Elegy Noble Frostheart Portents dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     This is a list of cosmetic items that reflects dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Sounds   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Dota 2 Sounds Hero Sounds Abaddon Alchemist Ancient Apparition Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Auroth, the Winter Wyvern Like many great poets, Auroth Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     No records NewPP limit report Cached time: 20170623105354 Cache Changelogs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Version history 2 Patch history Version history dota2 Known Bugs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 General 2 Arctic Burn 3 Splinter Blast
Winter Wyvern
Strength attribute symbol.png
24 + 2.4
Agility attribute symbol.png
16 + 1.9
Intelligence primary attribute symbol.png
25 + 3.1
Level Base 1 15 25
Health “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 200 680 1340 1820
H. Regen “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 0 1.44 3.46 4.9
Mana Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 75 350 823 1164
M. Regen Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 0.01 1.01 2.75 3.99
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 13‒20 38‒45 81‒88 112‒119
Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor dota2 -1 1.29 5.09 7.8
Spell Dmg   Spell damage   Spell damage sources     Spell damage is all damage which is not dealt by physical attacks. This includes all spells which deal magical, physical or pure damage. Even the damage dota2 0% 1.79% 4.89% 7.1%
Att / Sec The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack dota2 0.58 0.68 0.83 0.94
Movement Speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 285
Turn Rate Turn rate is the speed at which a unit can turn. When moving to a location, a unit first turns to face that location, then begins walking. Similarly, when targeting another unit with an attack 0.4
Vision Range Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a dota2 1800/800
Attack Range 425
Projectile Speed 700
Attack Animation 0.25+0.8
Base Attack Time 1.7
Magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This dota2 25%
Collision Size 24
Legs 2

Auroth, the Winter Wyvern, is a ranged Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by dota2 intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 dota2 hero   Main   Mechanics   Attributes Table   Release Dates   Grid Layout     Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During dota2 whose arsenal of spells gives her powerful nuking The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the dota2 capabilities. Usually played as a lane support, Winter Wyvern`s spells allow her to fulfill a myriad of roles depending on what her team needs. Arctic Burn grants her temporarily flying movement, increased attack range as well as night vision while causing her attacks to slow enemies and burn their health over time, allowing her to gank Play “By the forge of creation.” This section is under construction. It may still lack crucial information or contain unvalidated statements. You can help by coordinating with the autors and offer your help. Ganking is the and harass Harassment is the process of damaging enemy heroes during the laning phase to keep them from farming, to gain lane dominance or to drop their health to prepare for a kill. Strong harassment can force with ease. Splinter Blast is a low-cooldown nuke that, while leaving its target unaffected, slows and deals tremendous damage to all other nearby enemies. Cold Embrace allows Winter Wyvern to encase a target ally within a protective layer of ice, disabling them for the duration of the spell but also rendering them immune to physical damage while healing them for a percentage of their maximum health. Her ultimate, Winter`s Curse, turns the enemies` own weapons against them by stunning the target enemy while forcing all of their nearby allies to attack them. A fearsome ganker and powerful nuker, Winter Wyvern can chill her foes to the bone and wreak havoc on their ranks.

Talents

Hero Talents
-3s Splinter Blast Cooldown 25 +15%

Auroth, the Winter Wyvern

Recommended Roles
Support Disabler Nuker

Like many great poets, Auroth just wants time to write, but the Winter Wyvern`s life is full of interruptions. The epics of the Eldwurms have a long and colorful history, but some fear that the remaining dragon scholars are not as prolific as they once were, with few lines added to the Eldwurm Eddas since the last age of greatness. Auroth laments: "We forget that there is more to life than triumph and dominion over enemies. We must also live our lives in the pursuit of creative expression." She embarks on research expeditions, collecting books for inspiration. But all this research can be terribly distracting, and she spends less time writing than she should. Although she knows she should be lurking in her lair, adding to the Eddas, she finds herself engaged in epic battles against powerful enemies. She loots castles, raids ancient libraries ... and if she happens to heap glory on herself in the process, she tells herself that it`s merely a side effect of her research. The fact is, while her skill and power on the battlefield are legendary, her scholarly travails have thus far hardly been the stuff of literary acclaim. But she is not content to stand as a protagonist of heroic lore. She wishes also to create it.

Abilities

Arctic Burn
Ability: No Target
Toggleufeff
Affects: Enemy Units
Damage: Magical
Winter Wyvern soars upon an arctic wind, granting her unobstructed movement and allowing her to exhale a blistering chill into each attack. While soaring, her attacks travel further and faster, and slow enemies with a burning freeze that strips them of a percentage of their current health each second. Her sight is also hardened against night`s chill, granting her additional vision range at night.
Upgradeable by Aghanim`s Scepter to become a toggled ability.ufeff
QR
120 / 110 / 100 / 90
50 / 40 / 30 / 20
Health Burn Per Second:
Movement Slow:

Debuff Duration:

Attack Range:
Night Vision:
Missile Speed:
Attack Point:
Buff Duration:
Scepter Ability:
Mana Cost Per Second:
₠8% of current enemy HP
₠19% / 26% / 33% / 40%
55% with talent
₠5
₠700 / 800 / 900 / 1000
₠1200
₠1200
₠0.1
₠6
Becomes a toggled ability
40
Affected By:₠
The same organ where some dragons stoke their inner flame is, in Auroth, a crucible of unimaginable cold. From deep within her frosty gullet, an exhalation sends enemies into burning agony.
Notes
  • Auroth can move through impassable terrain for the duration.
  • Destroys trees in a 250 radius around Auroth when the duration ends.
  • The debuff can only be applied to enemies once per cast. Aghanim`s Scepter removes this limit.
  • Does not affect Roshan.
  • Blocked by Spell Immunity.
  • The debuff can be purged.
Splinter Blast
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Launches a ball of brittle ice toward an enemy. The ice shatters on impact, leaving the primary target unaffected, while hurling damaging splinters into nearby enemies. Enemies struck by these splinters are slowed.
WT
120 / 130 / 140 / 150
7
Damage:
Slow:
Slow Duration:
Shatter Radius:
Cast Range:
Talent Cooldown:
₠100 / 180 / 260 / 340
₠25%
₠4
₠500
₠1200
4
Affected By:₠
Produced slowly by specialized vesicles in her frozen gullet, Winter Wyvern blasts shards of ice at her enemies.
Notes
  • Primary projectile speed is dynamic and moves at either 650 speed or lands in 1 second, whichever is faster.
  • Secondary projectiles travel at 600 speed.
  • Cannot be disjointed.
  • Blocked by Spell Immunity. Still explodes on spell immune units.
  • Blocked by Linken`s Sphere on impact of primary target.
  • The slow can be purged.
Cold Embrace
Ability: Unit Target
Affects: Allied Units
Encases an ally in an icy cocoon which heals a base amount as well as a percentage of their maximum health each second. The cocoon blocks all physical damage.
EE
75
24 / 21 / 18 / 15
Bonus Heal Per Second:

Base Heal Per Second:

Heal Duration:
Cast Range:
₠3% / 4% / 5% / 6%
₠of unit`s maximum HP
₠20
₠4
₠1000
From winter`s heart comes a cold, healing embrace. The ice slows the blood and allows the spell to better work its curative magic.
Notes
  • The allied unit is disabled for the duration of the buff.
  • Cannot be dispelled.
  • Can be cast on spell immune allies.
Winter`s Curse
Ability: Unit Target
Affects: Enemy Units
Winter Wyvern freezes an enemy in place while striking those nearby with a maddening curse which causes them to attack their frozen ally with increased attack speed. Units affected by Winter`s Curse are immune to damage from enemies.
RW
250
80
Duration:
Damage Resistance:
Bonus Attack Speed:
Radius:
Cast Range:
₠3.25 / 4 / 4.75
₠100%
₠70
₠500
₠800
Affected By:₠
The oldest of Auroth`s spells, the curse lends truth to the old saw: sometimes the enemy of my enemy is my enemy still.
Notes
  • Auroth gets credit for kills done this way.
  • The radius moves with the primary target. Entering the radius will force attacks to the target. Exiting the radius will not dispel it. The curse ends when the primary target dies.
  • All units affected by Winter`s curse are immune to damage from enemies.
  • Cannot be dispelled.
  • Blocked by Spell Immunity on enemies in the area. The stun to the primary target is not blocked.
  • Blocked by Linken`s Sphere on primary target.

Talent Tree

Talent Tree
-3s Splinter Blast Cooldown 25 +15% Arctic Burn Slow
-35s Respawn Time 20 +120 Gold/Min
+40 Damage 15 +15 Movement Speed
+7 Strength 10 +8 Intelligence

Recommended Items

Standard Build
Starting Items Early Game Core Items Situational Items