Vengeful Spirit


Bio

Shendelzare, the Vengeful Spirit
Play "The road of revenge is long, but what awaits me at the end makes it worthwhile."
Role: Support / Initiator / Disabler / Nuker / Escape
Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Shendelzare, the Vengeful Spirit Even the most contented Skywrath is an ill-tempered : Even the most contented Skywrath is an ill-tempered creature, naturally inclined to seek revenge for the slightest insult. But Vengeful Spirit is the essence of vengeance. Once a proud and savage Skywrath scion, Shendelzare was first in succession for the Ghastly Eyrie until a sister`s treachery robbed her of her birthright. Snared in an assassin`s net, Shendelzare tore free only at the cost of her wings, limping away in the ultimate humiliation: On foot. With her wings broken, she knew the Skywrath would never accept her as ruler; and in the highest roost of the Eyrie, inaccessible except by winged flight, her sister was untouchable. Unwilling to live as a flightless cripple, and desiring revenge far more than earthly power, the fallen princess drove a bargain with the goddess Scree`auk: She surrendered her broken body for an imperishable form of spirit energy, driven by vengeance, capable of doing great damage in the material plane. She may spend eternity flightless, but she will have her revenge.
Voice: Gin Hammond ( Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane )

Abilities

Magic Missile
Blocked by Linken`s Sphere. Partially pierces spell immunity. Play
Q
C
Ability
Target Unit
Affects
Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Magical
Fires a magic missile at an enemy unit, stunning and dealing damage.
Cast Animation: 0.3+0.5
Cast Range: 500
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 : 100/175/250/325 (Talent 200/275/350/425)
Stun Duration: 1.2/1.4/1.6/1.8
Cooldown symbol.png 13/12/11/10
Mana symbol.png 110/120/130/140
Partially pierces spell immunity. Cannot target or affect spell immune units.
(Talent Can target and affect spell immune units.)
Blocked by Linken`s Sphere. Blocked upon impact.
Modifiers
Debuff Stunned: Dispellable with strong dispels.
A simple Skywrath technique, the magic missile is Shendel`s primary tool for vengeance.


Wave of Terror
Pierces spell immunity. Play
W
E
Ability
Target Point
Affects
Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Magical
Vengeful Spirit lets loose a wicked cry, weakening the armor of enemies and giving vision of the path ahead.
Cast Animation: 0.3+0.5
Cast Range: 1400
Wave Travel Distance: 1400
Effect Radius: 300
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 : 45/70/95/120
Armor Reduction: 3/4/5/6
Duration: 15
Cooldown symbol.png 22/20/18/16
Mana symbol.png 40
Modifiers
Debuff Wave of Teror: Dispellable with any dispel.
Shendel`s haunting voice hints at her approaching vindication.

Notes:

  • The wave travels at a speed of 2000, taking 0.7 seconds to reach max distance.
  • Can hit units up to 1700 range away (travel distance + radius).
  • The debuff from successive casts does not stack, only the duration gets refreshed.


Vengeance Aura
Partially usable by illusions. Disabled by Break. Pierces spell immunity.
E
D
Ability
Aura
Affects
Allies / Enemies
Vengeful Spirit`s presence increases the physical damage of nearby friendly units. If Vengeful Spirit is slain, her killer will be possessed with a negative Vengeance Aura, reducing the damage of her killer and its nearby allies until Vengeful Spirit revives.
Radius: 900
Attack Damage Bonus: 10%/18%/26%/34% (Talent 30%/38%/46%/54%)
Death Attack Damage Reduction: 10%/18%/26%/34% (Talent 30%/38%/46%/54%)
Partially usable by illusions. Illusions carry the positive aura, but cannot make use of the bonus damage. Illusions cannot inflict enemies with the negative aura. Illusions do not carry the negative aura.
Modifiers
Buff Command Aura Effect: Undispellable.
Debuff Command Negative Aura: Undispellable.
Debuff Command Negative Aura Effect: Undispellable.
Although they may not share her undying passion for revenge, allies do draw on her fanaticism in combat.

Notes:

  • Only increases base damage and that given by the primary attribute of affected units. Raw bonus damage is not increased.
  • The same goes for the negative aura. Only decreases base damage and that given by the primary attribute.
  • The aura`s buff and the negative aura`s debuff linger for 0.5 seconds.
  • When Vengeful Spirit dies to an enemy player, the player`s hero will be afflicted with the negative Vengeance Aura.


Nether Swap
Cannot be used by illusions. Disabled by Break. Blocked by Linken`s Sphere. Pierces spell immunity. Play
R
W
Ability
Target Unit
(Upgradable by Aghanim`s Scepter.⃂Passive)
Affects
Heroes
(Upgradable by Aghanim`s Scepter.Units)
Instantaneously swaps positions with a target Hero, friend or enemy. Nether Swap interrupts channeling abilities on the target.
Cast Animation: 0.3+0.5
Cast Range: 700/950/1200
Number of Illusions on Death: 0 (Upgradable by Aghanim`s Scepter. 1)
Illusion Damage Dealt: 0 (Upgradable by Aghanim`s Scepter. 50%)
Illusion Damage Taken: 0 (Upgradable by Aghanim`s Scepter. 150%)
Cooldown symbol.png 45 (Upgradable by Aghanim`s Scepter. 10)
Mana symbol.png 100/150/200
Upgradable by Aghanim`s Scepter. Decreases cooldown, allows swapping of non-hero units and causes Vengeful Spirit to spawn a Vengeance Illusion when she dies. Vengeance illusion lasts until she revives and is able to use all of your abilities (but not items).
Disabled by Break. Break prevents the Vengeance illusion from spawning.
Cannot be used by illusions. Illusions of Vengeful Spirit do not spawn a Vengeance illusion on their deaths.
Martyrdom is a small price to pay for vengeance.

Notes:

  • Interrupts channeling spells on the target, enemies and allies alike.
  • If Vengeful Spirit swaps a unit onto an unpathable ledge, that unit gains free pathing for 5 seconds.
  • Destroys trees within 300 radius around Vengeful Spirit and the Nether Swap target.
  • The Vengeance illusion which spawns on death when upgraded is bound to Nether Swap, meaning if it is not learned at least once, no illusion spawns.
    • The illusion spawns right next to Vengeful Spirit`s death location, has full mana and health and all abilities off cooldown, regardless of their status on Vengeful Spirit.
    • The illusion does not get a set duration upon spawning. It will disappear once Vengeful Spirit respawns. It also spawns even when having Aegis of the Immortal.
    • Since it is an illusion, it is affected by any ability which instantly kills illusions, like hex.
    • The created illusion is visually distinguishable from the real Vengeful Spirit for the enemies.
    • Unlike most other illusions, the illusion created upon death has no bounty.


Videos

Info

Hero Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Gameplay 1.1 STYLE1 1.2 STYLE2 2 Ability Builds 3 Talents Counters Play “Many hands make light work.” This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.   Hero   Strategy   Counters   Equipment   Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e Vengeful Spirit Equipment (collapse sets)Sets Blessing of the Crested Umbra Dreadhawk Armor Echoes dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     This is a list of cosmetic items that reflects Vengeful Spirit s design dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane Sounds   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Dota 2 Sounds Hero Sounds Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Shendelzare, the Vengeful Spirit Even the most contented Skywrath is an ill-tempered Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Terror PlayWE AbilityNo Target AffectsEnemies Shendelzare lets loose a wicked cry, terrorizing dota2 Changelogs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Version history 2 Patch history Version history edit] Version Description dota2
Vengeful Spirit
Strength attribute symbol.png
18 + 2.9
Agility primary attribute symbol.png
27 + 3.3
Intelligence attribute symbol.png
13 + 1.5
Level Base 1 15 25
Health “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 200 560 1360 1940
H. Regen “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 0 1.08 3.52 5.26
Mana Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 75 218 449 614
M. Regen Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 0.01 0.53 1.37 1.97
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 12‒26 39‒53 85‒99 118‒132
Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor dota2 0 3.86 10.46 15.17
Spell Dmg   Spell damage   Spell damage sources     Spell damage is all damage which is not dealt by physical attacks. This includes all spells which deal magical, physical or pure damage. Even the damage dota2 0% 0.93% 2.43% 3.5%
Att / Sec The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack dota2 0.58 0.74 1.01 1.21
Movement Speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 300
Turn Rate Turn rate is the speed at which a unit can turn. When moving to a location, a unit first turns to face that location, then begins walking. Similarly, when targeting another unit with an attack 0.6
Vision Range Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a dota2 1800/800
Attack Range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by 400
Projectile Speed 1500
Attack Animation Every unit in Dota 2 has an attack animation. In mechanical terms, this is a delay between when an attack command is issued, and damage is dealt (in the case of melee units) or a 0.33+0.64
Base Attack Time 1.7
Magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This dota2 25%
Collision Size 24
Legs 2

Shendelzare, the Vengeful Spirit, is a ranged Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by dota2 agility Agility is the attribute that grants armor and attack speed. For each point of agility a hero gets: 0.14 (1/7) Armor 1 Attack speed Additionally, agility heroes also get 1 attack damage per agility point. dota2 hero   Main   Mechanics   Attributes Table   Release Dates   Grid Layout     Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During dota2 who excels at ganking Play “By the forge of creation.” This section is under construction. It may still lack crucial information or contain unvalidated statements. You can help by coordinating with the autors and offer your help. Ganking is the , disabling The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the dota2 , and kill hunts. She is one of the most well-rounded supports The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the dota2 in the game, possessing a skill set that allows her to set up kills for her team during ganks and teamfights, strengthening her team and weakening the enemy in large-scale engagements, and saving allies from certain death if they are caught by the enemy.

Effective at all stages of the game, Vengeful Spirit is typically seen roaming The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the dota2 the battlefield, searching for targets to prey on. She possesses a strong targeted stun in Magic Missile and an armor reduction debuff in Wave of Terror, making her a strong partner in a gank. Motivated by her lust for revenge, Vengeance Aura boosts the attack damage of all nearby allies, making Shendel an invaluable ally to teams with strong physical damage output and turning her into a potential semi-carry   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Vengeful Spirit 18 + 2.9 27 + 3.3 13 + 1.5 Level dota2 . If Shendelzare dies, her death will not be in vain, as her killer will be afflicted with a debuff that reduces their attack damage as well as their allies`, ensuring that her presence is felt even after being killed. Her ultimate Nether Swap immediately swaps Vengeful Spirit`s position with another hero, ally or enemy, allowing her to displace a key enemy hero for easy elimination, or save an ally in distress at the potential cost of her own life. Vengeful Spirit`s skill set and low reliance on farm allows her to be played with great recklessness, as even her death can be integral towards guiding her team to victory. Shendelzare requires very selfless and skilled play to operate well, and relies on the competence of teammates as much as herself.

Talents

Hero Talents
Magic Missile Pierces Spell Immunity 25 +20% Vengeance Aura Damage
+35 Movement Speed 20 +65 Damage
+100 Magic Missile Damage 15 +8 All Stats
+25 Attack Speed 10 +8% Magic Resistance
Notes:
  • The magic resistance stacks multiplicatively with other sources of magic resistance.
  • The attack damage is added as bonus attack damage, and therefore does not benefit illusions.

Recommended items

Starting items:

  • Healing Salve and Tango help Vengeful Spirit sustain during the laning phase, preventing her from returning to base due to enemy harassment.
  • Clarity is crucial for replenishing Vengeful Spirit`s mana from casting Magic Missile during early ganks, as her small base mana pool means that she will run completely out after one or two casts.

Shendelzare, the Vengeful Spirit

Recommended Roles
Support Initiator Disabler Nuker Escape

Even the most contented Skywrath is an ill-tempered creature, naturally inclined to seek revenge for the slightest insult. But Vengeful Spirit is the essence of vengeance. Once a proud and savage Skywrath scion, Shendelzare was first in succession for the Ghastly Eyrie until a sister`s treachery robbed her of her birthright. Snared in an assassin`s net, Shendelzare tore free only at the cost of her wings, limping away in the ultimate humiliation: On foot. With her wings broken, she knew the Skywrath would never accept her as ruler; and in the highest roost of the Eyrie, inaccessible except by winged flight, her sister was untouchable. Unwilling to live as a flightless cripple, and desiring revenge far more than earthly power, the fallen princess drove a bargain with the goddess Scree`auk: She surrendered her broken body for an imperishable form of spirit energy, driven by vengeance, capable of doing great damage in the material plane. She may spend eternity flightless, but she will have her revenge.

Abilities

Magic Missile
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Fires a magic missile at an enemy unit, stunning and dealing damage.
QC
110 / 120 / 130 / 140
13 / 12 / 11 / 10
Damage:


Stun Duration:

Cast Range:
Talent Effect:
₠100 / 175 / 250 / 325
200 / 275 / 350 / 425
₠with Level 15 talent

₠1.2 / 1.4 / 1.6 / 1.8
₠500
Pierces Spell Immunity
Affected By:₠
A simple Skywrath technique, the magic missile is Shendel`s primary tool for vengeance.
Notes
  • The missile travels at 1250 speed.
  • Blocked by Spell Immunity unless upgraded by talent.
  • Blocked by Linken`s Sphere.
Wave of Terror
Ability: Point Target
Affects: Enemy Units
Damage: Magical
Vengeful Spirit lets loose a wicked cry, weakening the armor of enemies and giving vision of the path.
WE
40
20
Damage:
Armor Reduction:
Vision Duration:
Debuff Duration:
Radius:
Cast Range:
₠45 / 70 / 95 / 120
₠3 / 4 / 5 / 6
₠3
₠15
₠300
₠1400
Affected By:₠
Shendel`s haunting voice hints at her approaching vindication.
Notes
  • The wave travels at 2000 speed.
  • Provides 500 flying vision that lasts for 3 seconds.
  • Can be purged.
Vengeance Aura
Ability: Aura
Affects: Allied Units
Vengeful Spirit`s presence increases nearby friendly units` physical damage. When Vengeful Spirit is killed, her killer is inflicted with a negative Vengeance Aura, decreasing their damage until she revives.
ED
Bonus Damage:

Radius:

₠12% / 20% / 28% / 36%
56% with talent
₠900
Affected By:₠
Although they may not share her undying passion for revenge, allies do draw on her fanaticism in combat.
Notes
  • The bonus damage provided by the aura is based on base damage.
  • Damage Reduction aura is centered on her killer and reduces by the same amount as Vengeance Aura`s bonus.
  • Illusions also carry this aura but do not gain the bonuses.
  • Disabled by Break.
Nether Swap
Ability: Unit Target
Affects: Heroes
Units
Instantaneously swaps positions with a target hero, friend or enemy.
Upgradeable by Aghanim`s Scepter to make non-hero units targetable, decrease the cooldown, and spawn a Vengeance Illusion on death.
RW
100 / 150 / 200
45
Cast Range:
Scepter Ability:



Scepter Cooldown:

Illusion Damage Taken:
Illusion Damage Dealt:
Illusion Duration:
₠700 / 950 / 1200
Allows targeting of
₠non-hero units and
₠spawns a Vengeance
₠Illusion on death

10
150%
50%
Until Vengeful Spirit Respawns
Affected By:₠
Martyrdom is a small price to pay for vengeance.
Notes
  • Units that are swapped onto impassable ledges gain unobstructed movement for 5 seconds.
  • Destroys trees within a 300 radius of Vengeful Spirit and the target upon swapping.
  • Interrupts channeling abilities.
  • The Vengeance Illusion can use all of Vengeful Spirit`s abilities, but not items.
  • Does not affect ancient units.
  • Blocked by Linken`s Sphere.

Talent Tree

Talent Tree
Magic Missile Pierces Spell Immunity 25 +20% Vengeance Aura Damage
+35 Movement Speed 20 +65 Damage
+100 Magic Missile Damage 15 +8 All Stats
+25 Attack Speed 10 +8% Magic Resistance

Recommended Items

Standard Build
Starting Items Early Game Core Items Situational Items