Templar Assassin


Bio

Lanaya, the Templar Assassin
Play "Where the Hidden Ones send me, I go without question. I do not even question why I question not."
Role: Carry / Escape
Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Lanaya, the Templar Assassin Lanaya, the Templar Assassin, came : Lanaya, the Templar Assassin, came to her calling by a path of curious inquiry. Possessed of a scientific bent, she spent her early years engaged in meticulous study of nature`s laws--peering into grimoires of magic and alchemy, recreating experiments from charred fragments of the Violet Archives, and memorizing observations of the Keen recordkeepers. Already quiet and secretive by nature, the difficulty of acquiring these objects further reinforced her skills of stealth. Had she been less retiring, she might have become notorious among the guilds as a thief-scholar. Instead her investigations led her into far more obscure corners. As she devoted her furtive talents to unlocking the secrets of the universe, she instead unlocked a secret door that exists in nature itself: the entryway to the most Hidden Temple. The intelligences that waited beyond that portal, proved to be expecting her, and whatever mysteries they revealed in the moment of their discovery was nothing compared to the answers they held out to Lanaya should she continue in their service. She swore to protect the mysteries, but more to the point, in service to the Hidden Temple she satisfies her endless craving for understanding. In the eyes of each foe she expunges, a bit more of the mystery is revealed.
Voice: Linda K. Morris ( Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage dota2 )

Abilities

Status buff icon of the damage bonus.

Refraction
Pierces spell immunity. Play
Q
R
Ability
No Target
Affects
Self
Templar Assassin becomes highly elusive, avoiding damage and gaining a bonus to her damage. The damage and avoidance effects are separate, and have a limited number of instances.
Cast Animation: 0+0
Number of Instances: 3/4/5/6 (Talent 6/7/8/9)
Attack Damage Bonus: 20/40/60/80
Duration: 17
Cooldown symbol.png 17
Mana symbol.png 100
Modifiers
Buff Refraction Absorb: Undispellable.
Buff Refraction Damage: Undispellable.
Manipulating her psionic veil, Lanaya bends nature`s law to her will.

Notes:

  • Places 2 buffs on Templar Assassin, named "Damage" and "Absorb". One buff grants instances of damage block and the other instances of bonus attack damage.
  • The numbers of left instances are visible on the buff icons. The buffs and the visual effects of the ability are visible to everyone.
  • The bonus damage is added as regular attack damage bonus, which is visible in the HUD.
    • Loses a bonus damage instance when the attack projectile successfully lands on the target. Evaded or disjointed attacks do not count.
    • Does not lose instances upon attacking allies, but the damage is still applied.
    • When casting Refraction while an attack projectile is traveling, the projectile does not get the bonus damage, but still uses up one instance upon landing.


Meld
Pierces spell immunity. Play
W
D
Ability
No Target
Affects
Self / Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Physical
Templar Assassin conceals herself, becoming invisible as long as she remains still. If Meld`s invisibility is broken by attacking an enemy, Lanaya will deal bonus damage to the enemy and reduce their armor for 10 seconds.
Cast Animation: 0+0.53
Fade Time: 0
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 : 50/100/150/200
Armor Reduction: 2/4/6/8 (Talent 10/12/14/16)
Debuff Duration: 10
Invis Duration: Permanent
Cooldown symbol.png 6
Mana symbol.png 50
Modifiers
Buff Meld: Undispellable.
Buff Meld Animation: Dispellable with any dispel.
Debuff Meld Armor: Dispellable with any dispel.
Lanaya is as elusive as her covenant with the Hidden Temple.

Notes:

  • The attack projectile out of Meld can be disjointed.
  • Turns Templar Assassin phased, so that other units may pass through her.
  • Templar Assassin can pick up, drop or attack items without breaking the invisibility, considering she does not move while doing so.
    • She also can turn without breaking the invisibility.
  • The next attack of Templar Assassin which connects with a unit applies the damage and armor reduction.
    • This does not necessarily have to be the first attack out of Meld. If somehow a following attack hits another target first (e.g. it teleports away), the new target is affected instead.
  • The armor reduction debuff does not stack with itself.
  • Meld`s damage is independent from her attack damage and is applied as a separate instance.
  • This means that Lanaya cannot lifesteal off the damage, it cannot crit, be reduced or amplified by e.g. Enfeeble or Empower and is not spilled by Psi Blades.
  • Meld first applies Templar Assassin`s actual attack damage, then the armor debuff and then the Meld damage.
    • This means the leading attack`s damage is not increased by the armor reduction, but the spell`s own damage is.


Psi Blades
Not a Unique Attack Modifier. Can be used by illusions. Disabled by Break. Pierces spell immunity. Play
E
B
Ability
Passive
Affects
Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Pure
Templar Assassin`s psi blades slice through the attacked unit, splitting and damaging enemy units directly behind it, while gaining bonus attack range.
Spill Range: 590/630/670/710
Spill Width: 75
Attack Range Bonus: 60/120/180/240
Her blades pierce the skin as much as the mind, furthering her understanding of the mystery that is reality.

Notes:

  • Psi Blades increases Templar Assassin`s total attack range to 200/260/320/380.
  • With no points in Psi Blades, Templar Assassin has an attack range of only 140, but still counts as a ranged hero.
  • The spill range is based on the attack target`s position, not on Templar Assassin`s. So from max attack range, she can hit units up to 790/890/990/1090 range away.
  • The affected area has a rectangular shape, with a width of 75 and with the spill range as length.
  • Spill damage is based on her attack damage after all reductions.
    • This means the spill damage can be increased by reducing the armor of the primary target.
    • It can also be increased by increasing Templar Assassin`s attack damage with attack modifiers like crits or bashes.
  • Attack modifiers are only applied to the primary target.
  • Templar Assassin`s position is checked as the projectile hits the target, not upon launching.
  • Psi Blades spill damage when attacking allies or wards.


Psionic Trap
Templar Assassin Psionic Trap model.png
Ward
Level 1
Duration Permanent
Health “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 100
Health regeneration 0.5
Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor dota2 0
Magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This dota2 0⃂%
Collision size 8
Vision range 400 ⃢₀⋘ 400 (G)
Bounty 1
Experience 0
Notes Phased
Abilities:
Self Trap
Invisibility

Psionic Trap
Does not pierce spell immunity. Play
R
C
Ability
Target Point
Templar Assassin places mystical traps that invisibly monitor enemy movement. When sprung at her command, they exert a slowing influence of 30% in the area. Traps charge up to slow an additional 7.5% every second, up to 60%.
Cast Animation: 0.3+0
Cast Range: 2000
Maximum Traps: 5/8/11
Min Move Speed Slow: 30%
Max Move Speed Slow: 60%
Slow Duration: 5
Trap Duration: Permanent
Cooldown symbol.png 11/8/5
Mana symbol.png 15
Does not pierce spell immunity. Slow persists if debuff was placed before spell immunity and when not dispelled.
Modifiers
Debuff Trap Slow: Dispellable with any dispel.
Calling upon the reach of the Hidden Temple, none escape the eye of the Templar.

Notes:

  • The traps only slow enemies when they get triggered, not when they are destroyed by attacks, or by exceeding the maximum allowed traps count.
  • The slow starts at 30% and increases by 0.75% in 0.1 second intervals, resulting in the following amounts on each second after placement:
    • 0 Seconds: 30% slow
    • 1 Second: 37.5% slow
    • 2 Seconds: 45% slow
    • 3 Seconds: 52.5% slow
    • 4 Seconds: 60% slow


Trap
Play
D
T
Ability
No Target
Affects
Enemies
Springs the nearest trap, slowing nearby enemies.
Cast Animation: 0+0
Trap Search Radius: Global
Slow Radius: 400
Cooldown symbol.png 0.5

Notes:

  • Trap is unlocked when Psionic Trap is learned.
  • The cast of Trap is not registered as a spell cast and thus does not proc any on-cast effects.
  • Cannot be cast while no traps are present (gives "No Traps" error message).


Videos

Info

Hero Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Gameplay 2 Ability Builds 3 Talents 4 Counters Play “Many hands make light work.” This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.   Hero   Strategy   Counters   Equipment   Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e Templar Assassin Equipment (collapse sets)Sets Clandestine Trail Concealed Raven Epitaphic dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     This is a list of cosmetic items that reflects dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage dota2 Sounds   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Dota 2 Sounds Hero Sounds Abaddon Alchemist Ancient Apparition Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Lanaya, the Templar Assassin Lanaya, the Templar Assassin, came Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     No records NewPP limit report Cached time: 20170623114041 Cache Changelogs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Version history 2 Patch history Version history dota2 Known Bugs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Psi Blades edit] NewPP limit report Cached time: 20170623193519
Templar Assassin
Strength attribute symbol.png
18 + 2.4
Agility primary attribute symbol.png
23 + 2.3
Intelligence attribute symbol.png
20 + 2
Level Base 1 15 25
Health “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 200 560 1220 1700
H. Regen “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 0 1.08 3.1 4.54
Mana Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 75 295 603 823
M. Regen Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 0.01 0.81 1.93 2.73
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 30‒36 53‒59 85‒91 108‒114
Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor dota2 1 4.29 8.89 12.17
Spell Dmg   Spell damage   Spell damage sources     Spell damage is all damage which is not dealt by physical attacks. This includes all spells which deal magical, physical or pure damage. Even the damage dota2 0% 1.43% 3.43% 4.86%
Att / Sec The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack dota2 0.58 0.72 0.91 1.04
Movement Speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 305
Turn Rate Turn rate is the speed at which a unit can turn. When moving to a location, a unit first turns to face that location, then begins walking. Similarly, when targeting another unit with an attack 0.7
Vision Range Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a dota2 1800/800
Attack Range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by 140
Projectile Speed 900
Attack Animation Every unit in Dota 2 has an attack animation. In mechanical terms, this is a delay between when an attack command is issued, and damage is dealt (in the case of melee units) or a 0.3+0.5
Base Attack Time 1.7
Magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This dota2 25%
Collision Size 24
Legs 2

Lanaya the Templar Assassin is a very short-ranged Agility hero capable of dealing huge bursts of Physical damage to swathes of enemies with expert positioning and timing. Unlike most physical damage dealers, Lanaya reaches her damage potential quite early and then scales up from that point with carry items, letting her gank Play “By the forge of creation.” This section is under construction. It may still lack crucial information or contain unvalidated statements. You can help by coordinating with the autors and offer your help. Ganking is the with impunity throughout the mid-game, and her short attack range increases from being comparable to that of a melee hero to a ranged hero with short reach as she levels Psi Blades.

Her Psionic Traps provide map control and the ability to chase down fleeing heroes from up to 2000 range, and Refraction and Meld lets you shrug off high-damage nukes and disjoint projectiles. With a Blink Dagger For the cosmetic item equipped by Axe, see Little Blink Dagger.   Item   Changelogs     Blink DaggerBL The fabled dagger used by the fastest assassin ever to walk the lands. Cost2250 Bought FromArcane dota2 , Lanaya can quickly materialize in the enemy team`s weakest flank and shred several heroes at once with her Meld and Psi Blades.

Psionic Trap ability

Self Trap
Play
Q
T
Ability
No Target
Affects
Enemies
Springs the trap, slowing nearby enemies.
Cast Animation: 0+0
Slow Radius: 400
Cooldown symbol.png 0.5

Notes:

  • This is cast from the trap itself, allowing Templar Assassin to trigger traps from afar without having to trigger nearby traps first.
  • The cast of Self Trap is not registered as a spell cast and thus does not proc any on-cast effects.


Talents

Hero Talents
+3 Refraction Instances 25 -8 Meld Armor Reduction
+40 Damage 20 +275 Health
12% Evasion 15 +6 All Stats
+20 Movement Speed 10 +25 Attack Speed
Notes:
  • The evasion stacks multiplicatively with other sources of evasion.
  • Upgrading health increases maximum health capacity and keeps the current health percentage.
  • The attack damage is added as bonus attack damage, and therefore does not benefit illusions.

Recommended items

Starting items:

  • Tango give Lanaya health regeneration allowing her to stay in the lane for longer.

Lanaya, the Templar Assassin

Recommended Roles
Carry Escape

Lanaya, the Templar Assassin, came to her calling by a path of curious inquiry. Possessed of a scientific bent, she spent her early years engaged in meticulous study of nature`s laws⃢₀ₔpeering into grimoires of magic and alchemy, recreating experiments from charred fragments of the Violet Archives, and memorizing observations of the Keen recordkeepers. Already quiet and secretive by nature, the difficulty of acquiring these objects further reinforced her skills of stealth. Had she been less retiring, she might have become notorious among the guilds as a thief-scholar. Instead her investigations led her into far more obscure corners. As she devoted her furtive talents to unlocking the secrets of the universe, she instead unlocked a secret door that exists in nature itself: the entryway to the most Hidden Temple. The intelligences that waited beyond that portal, proved to be expecting her, and whatever mysteries they revealed in the moment of their discovery was nothing compared to the answers they held out to Lanaya should she continue in their service. She swore to protect the mysteries, but more to the point, in service to the Hidden Temple she satisfies her endless craving for understanding. In the eyes of each foe she expunges, a bit more of the mystery is revealed.

Abilities

Refraction
Ability: No Target
Affects: Self
Damage: Physical
Templar Assassin becomes highly elusive, avoiding damage while gaining a bonus to her damage. These effects are separate, and have a limited number of instances.
QR
100
17
Instances:

Bonus Damage:

Duration:
₠3 / 4 / 5 / 6
9 with talent
₠20 / 40 / 60 / 80
₠17
Manipulating her psionic veil, Lanaya bends nature`s law to her will.
Notes
  • The visual effect is visible to enemies.
  • The damage block only triggers if the damage after reductions is greater than 5.
  • Blocks the damage from mana burn abilities, but does not block the mana reduction.
  • Attacking a friendly unit will not consume damage charges.
Meld
Ability: No Target
Affects: Self
Damage: Physical
Templar Assassin conceals herself, gaining invisibility while remaining still. On the next attacked enemy unit, Lanaya will reduce its armor and deal bonus damage to it.
WD
50
6
Bonus Damage:
Armor Reduction:
Armor Debuff Duration:
₠50 / 100 / 150 / 200
₠2 / 4 / 6 / 8
₠10
Affected By:₠
Lanaya is as elusive as her covenant with the Hidden Temple.
Notes
  • The bonus damage and armor reduction are only applied if Meld is broken by attacking a unit.
  • When breaking Meld with an attack, Templar Assassin stays invisible until the Meld strike hits.
  • Although the hit is displayed with a critical strike indicator, it is not a crit and behaves as its own separate instance of damage.
  • Templar Assassin can proc critical strike at the same time as Meld strike. Meld damage is not added to the critical hit and is dealt separately.
  • The initial attack does not benefit from the armor reduction, but the bonus damage from Meld strike and subsequent attacks benefit normally.
  • The armor reduction can be purged.
Psi Blades
Ability: Passive
Affects: Self
Damage: Pure
Templar Assassin`s psi blades slice through the attacked unit, spilling and damaging enemy units directly behind it, while gaining bonus attack range.
EB
Attack Range:
Spill Range:
Spill Width:
₠200 / 260 / 320 / 380
₠590 / 630 / 670 / 710
₠75
Affected By:₠
Her blades pierce the skin as much as the mind, furthering her understanding of the mystery that is reality.
Notes
  • Illusions gain this ability.
  • Attacks against illusions will not deal any spill damage, regardless of visual effects.
  • Spill damage activates on denies.
  • Spill damage can hit invisible units.
  • Spill range and direction is determined from the target`s position when the projectile hits.
  • Spill damage is equal to the amount of damage the initial target takes. E.g. if the initial target takes no damage due to a spell like False Promise, the spill damage is also reduced to 0.
  • Disabled by Break.
Psionic Trap
Ability: Point Target
Affects: Enemy Units
Templar Assassin places mystical traps that invisibly monitor enemy movement. When sprung at her command, they exert a slowing influence in the area.
RT
15
11 / 8 / 5
Maximum Traps:
Fade Time:
Minimum Slow:
Maximum Slow:
Slow Gain Per Second:
Slow Duration:
Slow Radius:
Cast Range:
₠5 / 8 / 11
₠2
₠30%
₠60%
₠7.5%
₠5
₠375
₠2000
Affected By:₠
Calling upon the reach of the Hidden Temple, none escape the eye of the Templar.
Notes
  • Maximum slow is reached 4 seconds after being placed.
  • Slow gain is acquired in smaller instances of 0.75% every 0.1 seconds.
  • When detonated, the current slow value is applied and does not continue to increase.
  • Does not block neutral creep camps from spawning.
  • Blocked by Spell Immunity.
  • The slow can be purged.
Trap
Ability: No Target
Affects: Enemy Units
Springs the nearest trap, slowing nearby enemies.
DT
0.5


Talent Tree

Talent Tree
+3 Refraction Instances 25 -30s Respawn Time
+40 Damage 20 +275 Health
12% Evasion 15 +6 All Stats
+20 Movement Speed 10 +25 Attack Speed

Psionic Trap

Spring Trap
Ability: No Target
Affects: Enemy Units
Springs the trap, slowing nearby enemies.
Q⃢₀₃T
0.5


Summon Stats

Psionic Trap h
Attributes
Attack Type
Armor Type

None

Basic
Stats
Unit Type:
Summoned
Hit Points:
100
Sight Range:
400 / 400
Gold Bounty:
1
Experience:
12
Magic Resistance:
Immune

Recommended Items

Standard Build
Starting Items Early Game Core Items Situational Items