Phantom Assassin


Bio

Mortred, the Phantom Assassin
Play "I`m here to blur the line between life and death."
Role: Carry / Escape
Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Mortred, the Phantom Assassin Through a process of divination, children are selected : Through a process of divination, children are selected for upbringing by the Sisters of the Veil, an order that considers assassination a sacred part of the natural order. The Veiled Sisters identify targets through meditation and oracular utterances. They accept no contracts, and never seem to pursue targets for political or mercenary reasons. Their killings bear no relation to any recognizable agenda, and can seem to be completely random: A figure of great power is no more likely to be eliminated than a peasant or a well digger. Whatever pattern the killings may contain, it is known only to them. They treat their victims as sacrifices, and death at their hand is considered an honor. Raised with no identity except that of their order, any Phantom Assassin can take the place of any other; their number is not known. Perhaps there are many, perhaps there are few. Nothing is known of what lies under the Phantom Veil. Except that this one, from time to time, when none are near enough to hear, is known to stir her veils with the forbidden whisper of her own name: Mortred.
Voice: Gin Hammond ( Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane )

Abilities

Stifling Dagger
Blocked by Linken`s Sphere. Does not pierce spell immunity. Play
Q
D
Ability
Target Unit
Affects
Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Physical
Throws a dagger slowing the enemy unit`s movement speed, dealing 65+25/40/55/70% of Phantom Assassin`s attack damage as physical damage and applying attack effects from items and abilities.
Cast Animation: 0.3+0.47
Cast Range: 525/750/975/1200
Base Damage: 65
Attack Damage: 25%/40%/55%/70%
Move Speed Slow: 50%
Slow Duration: 1/2/3/4
Bonus Targets: 0 (Talent 1)
Cooldown symbol.png 6
Mana symbol.png 30/25/20/15
Does not pierce spell immunity. When blocked, the instant-attack does not occur. Slow persists if debuff was placed before spell immunity and when not dispelled.
Blocked by Linken`s Sphere. Blocked upon impact, as primary and secondary target.
Modifiers
Buff Stiflingdagger Caster: Undispellable.
Debuff Stiflingdagger: Dispellable with any dispel.
The first skill learned by the Sisters of the Veil often signals an incoming hit.

Notes:

  • The projectile has 450 range flying vision. This vision lingers for 3.34 seconds at the target`s location upon successfully hitting it.
  • When choosing the double strike Stifling Dagger talent, the spell launches a second projectile towards a random valid target within the cast range.
    • Cannot target the primary target with the second dagger, so when no other targets are nearby, nothing happens.
    • The secondary target is chosen randomly within the area. There are no priorities.


Phantom Strike
Blocked by Linken`s Sphere. Pierces spell immunity. Play
W
B
Ability
Target Unit
Affects
Self
Teleports to a unit, friendly or enemy, and grants bonus attack speed while attacking if it`s an enemy unit.
Cast Animation: 0.3+0.77
Cast Range: 1000
Attack Speed Bonus: 130
Number of Attacks: 4
Duration: 4
Cooldown symbol.png 14/11/8/5
Mana symbol.png 50
Modifiers
Buff Phantom Strike: Dispellable with any dispel.
Mortred`s silken veil is the last thing her unfortunate target sees.

Notes:

  • Phantom Strike can be cast on allied units, without gaining the attack speed bonus.
  • Moves Phantom Assassin next to the target, towards the position she was upon spell cast.
  • The attack speed bonus lasts either 4 seconds or for 4 successful attacks, whichever is shorter.
  • Missed attacks do not count and do not reduce the amount of attacks left with the attack speed bonus.
  • The attack speed bonus is lost instantly upon successfully attacking a different target.
  • Phantom Assassin is ordered to attack the target if it is an enemy, automatically canceling the cast backswing.


Blur
Can be used by illusions. Disabled by Break. Partially pierces spell immunity.
E
R
Ability
Passive
Affects
Self
Phantom Assassin focuses inward, increasing her ability to evade enemy attacks, and allowing her to blur her body to disappear from the enemy team`s minimap when far from enemy heroes.
Detection Radius: 1600
Evasion: 20%/30%/40%/50%
Partially pierces spell immunity. Detects spell immune heroes only when they gained spell immunity while already within the detection range. Already spell immune heroes entering the radius are not detected.
Modifiers
Buff Blur Active: Undispellable.
Meditation allows a Veiled Sister to carefully anticipate her opponents in combat.

Notes:

  • The evasion and the blur effect are independent from each other. The evasion is always active.
  • On average, Blur increases Phantom Assassin`s survivability against physical attacks by 25%/43%/67%/100%.
  • Periodically checks for the presence of enemy heroes (including illusions) or creep-heroes (except Familiars) and adapts its status.
    • When the blur effect is active, Phantom Assassin becomes blurry and a status buff is placed.
    • Detects invisible, spell immune and invulnerable heroes only when they gained the status while already within the detection range.
    • Already invisible heroes entering the radius are not detected, unless they get revealed by True Sight while within range.
    • Already spell immune or invulnerable heroes entering the radius are not detected either.
    • Detected invisible heroes remain detected until they get outside of the detection range.
    • Does not detect hidden heroes at all.


Coup de Grace
Can be used by illusions. Disabled by Break. Pierces spell immunity. Play
R
C
Ability
Passive
Affects
Enemies
Phantom Assassin refines her combat abilities, gaining a chance of delivering a devastating critical strike to enemy units. Stifling Dagger shares the same critical strike chance.
Proc Chance: 15%
Critical Damage: 230%/340%/450%
Can be used by illusions. Red critical numbers are before illusion and armor reduction.
A divine strike, Mortred honors her opponent by choosing them for death.

Notes:

  • Increases attack damage by an average of 19.5%/36%/52.5%.
  • The proc chances of multiple crit sources stack.
    • If two sources of critical strike proc at the same time, the higher multiplier has priority.
  • A part of the visual effects (a white glow on her weapon) plays during the start of an attack, revealing that the attack is going to crit.


Videos

Info

Hero   Main   Mechanics   Attributes Table   Release Dates   Grid Layout     Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During dota2 Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Gameplay 2 Ability Builds 3 Talents 4 Tips & Tactics dota2 Counters   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Bad against... 1.1 Others 1.2 Items 2 Good against... 2.1 dota2 Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e Phantom Assassin Equipment (collapse sets)Sets Bloodroot Guard Creeping Shadow Dame de Carreau Dark Wraith dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     This is a list of cosmetic items that reflects Phantom Assassin s design dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane Sounds   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Dota 2 Sounds Hero Sounds Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Mortred, the Phantom Assassin Through a process of divination, children are selected Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Blink Strike PlayWB AbilityTarget Unit AffectsSelf / Enemies DamageMagical Teleports to a dota2 Changelogs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Version history 2 Patch history Version history edit] Version Description dota2
Phantom Assassin
Strength attribute symbol.png
20 + 2.15
Agility primary attribute symbol.png
23 + 3.15
Intelligence attribute symbol.png
15 + 1.4
Level Base 1 15 25
Health “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 200 600 1200 1620
H. Regen “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 0 1.2 3.01 4.3
Mana Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 75 240 449 603
M. Regen Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 0.01 0.61 1.39 1.95
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 23‒25 46‒48 90‒92 121‒123
Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor dota2 1 4.29 10.59 15.09
Spell Dmg   Spell damage   Spell damage sources     Spell damage is all damage which is not dealt by physical attacks. This includes all spells which deal magical, physical or pure damage. Even the damage dota2 0% 1.07% 2.47% 3.47%
Att / Sec The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack dota2 0.58 0.72 0.98 1.16
Movement Speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 310
Turn Rate Turn rate is the speed at which a unit can turn. When moving to a location, a unit first turns to face that location, then begins walking. Similarly, when targeting another unit with an attack 0.6
Vision Range Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a dota2 1800/800
Attack Range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by 150
Projectile Speed Instant
Attack Animation Every unit in Dota 2 has an attack animation. In mechanical terms, this is a delay between when an attack command is issued, and damage is dealt (in the case of melee units) or a 0.3+0.7
Base Attack Time 1.7
Magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This dota2 25%
Collision Size 24
Legs 2

Mortred the Phantom Assassin is a melee Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by agility Agility is the attribute that grants armor and attack speed. For each point of agility a hero gets: 0.14 (1/7) Armor 1 Attack speed Additionally, agility heroes also get 1 attack damage per agility point. dota2 Hero   Main   Mechanics   Attributes Table   Release Dates   Grid Layout     Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During dota2 fitting the role of hard carry The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the dota2 . Mortred is best-known, and infamous for, her ability to inflict staggering damage with single strikes. Her abilities synergize supremely well with each other, rendering her an extremely formidable foe once she has acquired the items she requires. She is a very farm-dependent melee Hero, but she farms creeps with much more ease than many of her fellow carries, using her Stifling Dagger for last hitting. Besides eliminating the weakness most melee Heroes have in their farming, it also saves her from expending gold on important melee carry items like Quelling Blade   Item   Changelogs     Quelling BladeBL The axe of a fallen gnome, it allows you to effectively maneuver the forest. Cost200 Bought FromArmaments Active Chop Tree or Ward Passive Quell Disassemble? No Alert dota2 . Her second ability, Phantom Strike, acts as both her escape and initiate, while Blur gives her an edge against other Heroes that depend on their physical attacks by evading them; giving her partial damage immunity to many carries. Her ultimate Abilities are unique skills that heroes and creeps have access to on the battlefield. They range from simple passive effects, to devastating explosions of energy, to complex, terrain changing feats. All heroes have four or dota2 , the strongest critical strike in the game, is what connects Mortred with four-digit damage and what gives her a place amongst the very best support killers in the late game, since they usually fall instantly from the divine strike her ultimate provides. Mobile and able to fight back nearly every enemy that dares to face her, Mortred is a formidable foe that should never be underestimated, and with appropriate item choices and a few kills, she can snowball out of control and become next to impossible to stop.

Talents

Hero Talents
Double Strike Stifling Dagger 25 +25 Agility attribute symbol.png Agility
+10 All Stats 20 +35 Attack Speed
+20 Movement Speed 15 10% Lifesteal
+15 Damage 10 +150 Health
Notes:
  • Upgrading health increases maximum health capacity and keeps the current health percentage.
  • The attack damage is added as bonus attack damage, and therefore does not benefit illusions.

Recommended items

Starting items:

Early game:

  • Boots of Speed are important to obtain early on. Phantom Assassin must be able to easily move in and out of range to last-hit, as well as chase or escape as needed without having to rely as much on Phantom Strike.
  • Poor Man`s Shield provides increased damage block, and additional agility for more base damage and armor. It can greatly improve Phantom Assassin`s lane survivability and aid in getting last-hits.
  • Magic Wand can greatly improve Phantom Assassin`s survivability and effectiveness in the early game. It provides a small amount of attributes and tremendous charge storage for burst health and mana regen, both of which are crucial on an agility hero with low strength and intelligence.
  • Town Portal Scroll is crucial to carry at all times. As a hard carry, Phantom Assassin is the linchpin of her team, and her absence in teamfights can be greatly detrimental to her team`s chances of victory.
  • Ring of Aquila is a strong stat item that greatly aids Phantom Assassin in the early game. It provides agility and bonus damage to improve Phantom Assassin`s last-hitting power, and the flat mana regen aura replenishes a larger fraction of Phantom Assassin`s pitiful mana pool than it does for other heroes, allowing her to utilize her spells more regularly.

Core items:

  • Power Treads boosts Phantom Assassin`s combat effectiveness and survivability greatly. The extra attack speed increases her damage output, whether it is for attacking heroes or creeps; with greater attack speed comes more chances for proccing Coup de Grace. Attribute switching is very important, as it can be switched to strength for more health, agility for more damage output, or intelligence for using spells, particularly for repeated casting of Stifling Dagger.
  • Desolator is a useful utility mid-game item that can be built relatively easily. It allows Phantom Assassin to apply the armor debuff from long range with Stifling Dagger, softening up multiple targets for her team and for her own attacks. The damage boost also greatly improves the killing power of Coup de Grace, particularly when combined with the armor reduction on enemies that Phantom Assassin jumps on.
  • Black King Bar gives Phantom Assassin much-needed spell immunity, allowing her to ignore enemy disables and nukes as she directly engages enemies in fights. The extra health helps increase survivability, while the damage improves attack power.

Situational items:

  • Phase Boots can be situationally useful over Power Treads depending on how they are utilized. The bonus damage helps with last-hitting and increases the potency of Coup de Grace, while the extra movement speed allows Phantom Assassin to more easily chase down enemies or flee when both Phantom Strike and Stifling Dagger cannot be relied on.
  • Helm of the Dominator provides health regeneration and attack speed, keeping Phantom Assassin healthy and improving her damage output. The active ability allows access to useful neutral creep abilities, such as the Alpha Wolf`s Packleader`s Aura, the Satyr Banisher`s Purge and the Ogre Frostmage`s Ice Armor. The dominated creep can also be used to escape fights by providing a Phantom Strike target.
  • Battle Fury is a strong item for allowing Phantom Assassin to secure her ability to farm into the late game. The damage and cleave allow her to easily clear bunches of creeps, whether it is for farming or pushing/counter-pushing, while the health and mana regen ensure that she can always maintain her health and mana pools while farming.
  • Satanic improves Phantom Assassin`s survivability in teamfights, allowing her to quickly refill health with Coup de Grace crits.
  • Mask of Madness provides an alternate source of lifesteal and attack speed. Phantom Assassin`s survivability is based on evasion instead of armor and her damage comes from a passive ability, partially offsetting the debuff, but not being able to use Stifling Dagger or Phantom Strike can be costly when trying to chase or flee, making this item a dangerous purchase.
  • Abyssal Blade can be crucial for giving Phantom Assassin the lockdown and damage she needs to quickly eliminate key opponents in fights. The bash gives her a chance to stun an enemy after jumping on them with Phantom Strike, while the active allows her to instantly hard-disable any foe through spell immunity, long enough to bring them down with Coup de Grace. It also increase her survivability giving bonus health and health regeneration and blocking 40 damage from incoming attacks.
  • Butterfly greatly boosts Phantom Assassin`s damage output, as well as providing additional evasion. While stacking it alongside Blur runs the risk of having both nullified by the enemy building Monkey King Bar, purchasing a Butterfly can punish certain lineups by forcing their heroes to purchase Monkey King Bar over a different item that synergizes better with their strengths. As well, Butterfly`s active allows Phantom Assassin to more easily chase or flee in circumstances where Phantom Strike proves impossible to use.
  • Vladmir`s Offering is useful as a utility substitute over Helm of the Dominator. It provides many of the same bonuses, but despite its higher cost it is not registered as a Unique Attack Modifier, giving Phantom Assassin the option to purchase one that synergizes better with Stifling Dagger.
  • Monkey King Bar is a situationally useful damage item to build in order to counter enemy evasion. As well, the increased damage and attack speed is one of the best options for increasing Phantom Assassin`s damage output as she does not benefit as much comparatively from building a Daedalus due to her ultimate.
  • Assault Cuirass greatly increases Phantom Assassin`s damage output through more attack speed as well as the enemy armor reduction aura. The improved armor also greatly increases her survivability against physical damage, and the aura helps give teammates more armor and attack speed as well, which can be very useful depending on team composition.
  • Orb of Venom is a useful purchase in the laning stage that helps Phantom Assassin to secure kills alongside her team. Combined with Stifling Dagger, it can reduce an enemy`s movement speed by up to 62% from long range.
  • Drum of Endurance is useful for allowing Phantom Assassin to fight earlier instead of attempting to farm for extended periods of time. Its easy buildup allows it to be purchased quickly, and it provides all-around attributes, particularly strength and intelligence to boost Phantom Assassin`s health and mana pools. The aura increases her movement and attack speed, allowing her to be more mobile in fights, and the active is a powerful combat booster that gives her and her team an edge in teamfights.
  • Skull Basher can be a strong mid-game purchase in order to give Phantom Assassin some lockdown once she has acquired enough attack speed. Jumping on top of an enemy with Phantom Strike can give her a chance to stun enemies, stopping them in their tracks while Phantom Assassin continues to damage them. The extra strength gives her some more health for survivability, while the damage increases the potency of Coup de Grace.
  • Diffusal Blade is a situationally strong utility damage item in Phantom Assassin`s hands. It boosts her agility and intelligence, giving her more damage output and mana, and the active can remove buffs from enemies while greatly slowing them for her to jump on.
  • Sange and Yasha is a situationally powerful mid-game item that is easy to farm and allows Phantom Assassin to begin participating in teamfights earlier. The agility and strength-based bonuses give her more damage output and health, while the movement speed makes her far more mobile, allowing her to chase and escape far more easily. Greater Maim can slow enemies down and prevent them from running away from her, and has a chance to proc with Stifling Dagger as well, potentially slowing an enemy by up to 82% movement speed.
  • Eye of Skadi is a powerful carry item and can greatly boost Phantom Assassin`s combat effectiveness. It grants stats across the board, giving Phantom Assassin more health, mana and base damage. The Cold Attack passive can be used alongside lifesteal, and allows Phantom Assassin to slow enemies with her attacks and Stifling Dagger, greatly reducing their movement speed and preventing them from easily escaping her.
  • Refresher Orb is a very rarely built item, but can be used for double Satanic active, refreshing the cooldown of

Mortred, the Phantom Assassin

Recommended Roles
Carry Escape

Through a process of divination, children are selected for upbringing by the Sisters of the Veil, an order that considers assassination a sacred part of the natural order. The Veiled Sisters identify targets through meditation and oracular utterances. They accept no contracts, and never seem to pursue targets for political or mercenary reasons. Their killings bear no relation to any recognizable agenda, and can seem to be completely random: A figure of great power is no more likely to be eliminated than a peasant or a well digger. Whatever pattern the killings may contain, it is known only to them. They treat their victims as sacrifices, and death at their hand is considered an honor. Raised with no identity except that of their order, any Phantom Assassin can take the place of any other; their number is not known. Perhaps there are many, perhaps there are few. Nothing is known of what lies under the Phantom Veil. Except that this one, from time to time, when none are near enough to hear, is known to stir her veils with the forbidden whisper of her own name: Mortred.

Abilities

Stifling Dagger
Ability: Unit Target
Affects: Enemy Units
Damage: Physical
Throws a dagger slowing the enemy unit`s movement speed, dealing physical damage and a percentage of Phantom Assassin`s attack damage. This applies on-hit effects from items and abilities (such as Orb of Venom and Coup de Grace) to the target.
QD
30 / 25 / 20 / 15
6
Base Damage:
Attack Damage:
Movement Slow:
Slow Duration:
Cast Range:
Talent Effect:
₠65
₠25% / 40% / 55% / 70%
₠50%
₠1 / 2 / 3 / 4
₠525 / 750 / 975 / 1200
Throws 2 daggers
Affected By:₠
The first skill learned by the Sisters of the Veil often signals an incoming hit.
Notes
  • Applies your attack`s on-hit effects. All attack effects work and behave as if your hero performed them.
  • Counts as an auto-attack from Phantom Assassin for all effects. EG. Centaur`s Return will damage Phantom Assassin when hit by a dagger.
  • The dagger travels at 1200 speed and has 450 flying vision. The vision lasts for 3.34 seconds on impact.
  • Talent Effect: The talent`s second dagger is thrown at a random enemy within 1200 range of Phantom Assassin. If there are no other enemies, only one dagger is thrown.
  • Blocked by Spell Immunity and Linken`s Sphere.
  • The slow can be purged.
Phantom Strike
Ability: Unit Target
Affects: Units
Blinks toward a unit, friendly or enemy. Grants bonus attack speed if it`s an enemy unit.
WB
50
14 / 11 / 8 / 5
Bonus Attack Speed:
Maximum Attacks:
Duration:
Cast Range:
₠130
₠4
₠4
₠1000
Affected By:₠
Mortred`s silken veil is the last thing her unfortunate target sees.
Notes
  • The bonus attack speed is lost when Phantom Assassin changes targets.
  • Blocked by Linken`s Sphere.
  • The buff can be purged.
Blur
Ability: Passive
Affects: Self
The Phantom Assassin blurs her body, causing some enemy attacks to miss and allowing her to disappear from the enemy minimap when far from enemy heroes. Stacks diminishingly with other sources of Evasion.
ER
Evasion:
Blur Reveal Radius:
₠20% / 30% / 40% / 50%
₠1600
Affected By:₠
Meditation allows a Veiled Sister to carefully anticipate her opponents in combat.
Notes
  • Illusions can use this ability.
  • Blur does not detect Invisible or Spell Immune units entering the radius. Becoming invisible or spell immune after entering the radius will still be detected by Blur.
  • Disabled by Break.
Coup de Grace
Ability: Passive
Affects: Self
Phantom Assassin refines her combat abilities, gaining a chance of delivering a devastating critical strike to enemy units.
RC
Critical Damage:
Critical Chance:
₠230% / 340% / 450%
₠15%
Affected By:₠
A divine strike, Mortred honors her opponent by choosing them for death.
Notes
  • Illusions can use this ability.
  • Disabled by Break.

Talent Tree

Talent Tree
Double Strike Stifling Dagger 25 +25 Agility
+10 All Stats 20 +35 Attack Speed
+20 Movement Speed 15 10% Lifesteal
+15 Damage 10 +150 Health

Recommended Items

Standard Build
Starting Items Early Game Core Items Situational Items