Attack range


Info

Melee and ranged

The attack range itself is not what decides if a unit is classified as ranged or melee. This characteristic is set for each unit individually, regardless of their actual attack range. This means that it is possible for a melee unit to have a higher attack range than a ranged unit. These are the differences between melee and ranged units:

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Acquisition range

In order to prevent units from automatically attacking any visible enemy unit, they have a certain acquisition range. This range determines how close an enemy has to get in order for the unit to automatically attack it. Since this only goes for auto-attacks, this range has no influence on units which have auto-attack disabled in the game options.

The default acquisition range for melee heroes is 600, and 800 for ranged heroes. There are some exceptions to this mainly due to abilities. The exceptions are:

Attack range table

M Melee

R Ranged

1 Attack range can be modified by abilities; see below.

2 These heroes use a different range when their active attack modifier is used manually, rather than used with autocast Abilities are unique skills that heroes and creeps have access to on the battlefield. They range from simple passive effects, to devastating explosions of energy, to complex, terrain changing feats. All heroes have four or dota2 .

3 All stealable spells which alter attack range also fully affect Rubick`s attack range for their duration when stolen and used. See Spell Steal interaction for details. The same applies to every hero in the Ability Draft “ Play If that s the kind of fight they want, then I will give it to them! Click to listen— Legion Commander ” Game modes are a set of restrictions within which the game of Dota 2 dota2 mode.

Heroes Base Attack Range Modified Attack Range Bonus Talent Range
700R
675R
670R 150R lvl20
640R 125R lvl25
630R
625R 100R lvl20
625R
620R
600R 200R lvl25
600R 150R lvl25
600R
575R 600R 75R lvl20
575R
550R 740R
550R 8650/750/850/950R 100R lvl25
550R 100R lvl20
550R
550R 150M 175R lvl10
500R 150R lvl25
500R
500R 150M
480R
475R 175R lvl25
450R
425R 9700/800/900/1000R
425R
400R 600R 400R lvl20
400R 450R 100R lvl25
400R
375R
365R
350R
330R
140R 4200/260/320/380R
300M
150M 550R
150M 500R
150M 235M

Melee

The standard attack range for melee units is 150. If the target is farther than 350 range more than the melee unit`s attack range, the attack will always miss. This is called buffer range, and true strike does not guarantee hits on units outside of the buffer range. For most melee heroes attack buffer range is 500.

Melee heroes receive a greater benefit from certain items such as Stout Shield, Quelling Blade, Skull Basher, and Manta Style.

Only melee units can use Cleave, ranged units cannot.

Ranged

Ranged attack projectiles follow the target and can be disjointed. Ranged units also have a 25% chance to miss their attack when firing uphill.

Hero Attack Ranges

Heroes Base Attack Range

140







150
Melee

300
Melee

330

350

365

375

400

425

450

475

480

500

550

575



600

620

625

630

640

670

700

Abilities that change Attack Range

Hero Abilities
Hero Ability Attack Range Change
Dragon Knight Elder Dragon Form From 150 melee to 500 ranged
Enchantress Impetus From 550 ranged to 740 ranged
Lone Druid True Form From 550 ranged to 150 melee
Druid Form From 150 melee to 550 ranged
Sniper Take Aim From 550 ranged to 650 / 750 / 850 / 950 ranged
Templar Assassin Psi Blades From 140 ranged to 200 / 260 / 320 / 380 ranged
Terrorblade Metamorphosis From 150 melee to 550 ranged
Tiny Grow From 150 melee to 235 melee
Troll Warlord Berserker`s Rage From 150 melee to 500 ranged
Berserker`s Rage From 500 ranged to 150 melee
Winter Wyvern Arctic Burn From 425 ranged to 700 / 800 / 900 / 1000 ranged
Item Abilities
Hero Ability Attack Range Change
Dragon Lance Reach +140 to ranged heroes
Hurricane Pike Reach +140 to ranged heroes

Attack Range with Talents

Several heroes have talents that increase their attack range.
Talents Adding Attack Range
Hero Range Amount Gained Total
Arc Warden 625 100 725
Clinkz 640 125 765
Huskar 400 100 500
Jakiro 400 400 800
Lina 670 150 820
Lone Druid 550 200 750
Queen of Pain 550 100 650
Razor 475 175 650
Shadow Fiend 500 150 650
Silencer 600 200 800
Sniper 950 100 1050
Viper 575 75 650
Windranger 600 100 700

Unit Attack Ranges

Summons Attack Range

Lycan Wolf, The Swarm

90
Melee

Spiderling, Spiderite, Treant, Greater Treant, Necronomicon Warrior

100
Melee

Spirit Bear, Zombie

128
Melee

Earth, Fire

150
Melee

Familiar

160

Warlock Golem

225
Melee

Eidolon

450

Storm

500

Boar

550

Plague Ward, Mass Serpent Ward

600

Death Ward

700
Lane Creeps Attack Range

Melee Creep

100
Melee

Ranged Creep

500

Siege Creep

690
Neutrals Attack Range

Skeleton Warrior

90
Melee

Kobold, Kobold Soldier, Kobold Foreman, Fell Spirit, Centaur Courser, Centaur Conqueror,