Lich


Bio

Ethreain, the Lich
Play "And so the dead will bury the dead."
Role: Support / Nuker
Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Ethreain, the Lich In life, the frost-mage Ethreain (not : In life, the frost-mage Ethreain (not yet a Lich) had used the threat of destructive ice to enslave entire kingdoms. His subjects, aided by a few desperate magicians, eventually grew bold enough to ambush him. Armed with enough charmed rope to bind him forever, they tied the frost mage to adamant weights and dropped him in a pool known chiefly for being bottomless. It wasn`t. He only fell for a year or so before an outcrop snagged him. There he rested, dead but undecaying, until the geomancer Anhil thought to verify the legend of the supposedly bottomless Black Pool. Anhil`s plumbline snarled with the ropes that bound the drowned magician, and up he hauled an unexpected prize. Thinking that by rendering the dead undead, he could question the Lich about the properties of the pool, he removed the bindings and commenced a simple rite of resurrection. Even the descendants of Ethreain`s enemies were long forgotten by time, so there were none to warn Anhil against imprudence. But he learned the error of his judgment almost immediately, as Lich threw off the shackles and consumed him.
Voice: Gary Schwartz ( Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage )

Abilities

Frost Blast
Partially blocked by Linken`s Sphere. Does not pierce spell immunity. Play
Q
V
Ability
Target Unit
Affects
Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Magical
Blasts the target enemy unit with damaging frost, dealing area damage and slowing movement and attack rates for 4 seconds. The primary target takes the most damage.
Cast Animation: 0.4+0.93
Cast Range: 600 (Talent 725)
Effect Radius: 200
Primary Damage: 50/100/150/200
Area Damage: 75/100/125/150
Move Speed Slow: 30%
Attack Speed Slow: 20
Slow Duration: 4
Cooldown symbol.png 8 (Talent 4)
Mana symbol.png 125/150/170/190
Does not pierce spell immunity. Slow persists if debuff was placed before spell immunity and when not dispelled.
Partially blocked by Linken`s Sphere. Blocked fully only when primary target. Particles still visually appear.
Modifiers
Debuff Frostnova Slow: Dispellable with any dispel.
Frost-mage Ethreain has not forgotten even the simplest of ice manipulation.

Notes:

  • The targeting reticule must be centered over an enemy unit.
  • The area damage is dealt before the primary damage.


Ice Armor
Partially pierces spell immunity. Play
W
F
Ability
Target Unit / Autocast
Affects
Allies / Enemies
Creates a shield around the target friendly unit or building, which adds armor and slows attacking units. Lasts 40 seconds.
Cast Animation: 0.4+0.93
Cast Range: 1000 (Talent 1125)
Armor Bonus: 3/5/7/9
Building Armor Bonus: 3/5/7/9 (Talent 38/40/42/44)
Move Speed Slow: 30%
Attack Speed Slow: 30
Armor Duration: 40
Slow Duration: 2
Cooldown symbol.png 5
Mana symbol.png 50
Partially pierces spell immunity. Can be cast on spell immune allies.
Does not slow spell immune enemies. Slow persists if debuff was placed before spell immunity and when not dispelled.
Modifiers
Buff Frost Armor: Dispellable with any dispel.
Buff Frost Armor Autocast: Undispellable.
Debuff Frostarmor Slow: Dispellable with any dispel.
Originally crafted during his ambush for self-defense, the Lich is capable of enchanting others with a formidable defense of frost magic.

Notes:

  • Allied units can attack an ally with the buff on without getting slowed.


Sacrifice Sacrifice may refer to: Lich s Sacrifice Soul Ring s Sacrifice Play “One divided against its Self cannot stand.” This disambiguation page lists articles with a similar title or acronym. If an internal link led you here, you
Does not pierce spell immunity. Play
E
D
Ability
Target Unit
Affects
Allied Units / Self
Sacrifices a friendly creep and converts its current hit points into mana for Lich.
Cast Animation: 0.4+0.93
Cast Range: 400 (Talent 525)
Current Health Converted: 30%/50%/70%/90%
Cooldown symbol.png 60/46/32/18
Mana symbol.png 25
It was not unheard of Ethreain to make examples out of those who contested his rule during his human life.

Notes:

  • Despite the visual effects, Lich instantly gains the mana from this spell.
  • Units killed by Sacrifice do not count as denied. Enemies do not gain any experience from the unit.
  • All allied heroes within the experience range share experience from the unit killed by Sacrifice.
  • Non-summoned, non-ancient units converted by Holy Persuasion, Enchant, Control or Helm of the Dominator can be targeted.


Chain Frost
Partially blocked by Linken`s Sphere. Partially pierces spell immunity. Play
R
C
Ability
Target Unit
Affects
Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Magical
Releases an orb of frost that bounces between nearby enemy units up to 10 times, slowing and damaging each time it hits. The first target is mini-stunned.
Cast Animation: 0.4+0.93
Cast Range: 750 (Talent 875) (Upgradable by Aghanim`s Scepter. 850, Talent 975)
Bounce Distance: 600
Number of Bounces: 10 (Upgradable by Aghanim`s Scepter. Infinite)
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 : 280/370/460 (Upgradable by Aghanim`s Scepter. 370/460/550)
Move Speed Slow: 65%
Attack Speed Slow: 65
Slow Duration: 2.5
Cooldown symbol.png 100/80/60
Mana symbol.png 200/325/500
Upgradable by Aghanim`s Scepter. Increases damage and casting range. Removes the limit on the number of times Chain Frost can jump.
Partially pierces spell immunity. Can target, mini-stun and bounce to spell immune enemies. Does not slow or attempt to damage spell immune enemies. Slow persists if debuff was placed before spell immunity and when not dispelled.
Partially blocked by Linken`s Sphere. Can only block either initial mini-stun, or first impact when primary target.
Modifiers
Debuff Chainfrost Slow: Dispellable with any dispel.
Debuff Stunned: Dispellable with strong dispels.
Almost universally considered the ultimate in frost magic, Ethreain`s orb of frozen death strikes fear into those who dare stand against him.

Notes:

  • The projectile bounces with a 0.2 seconds delay.
  • Can bounce on the same unit multiple times, but only when another target was between the bounces.
  • The mini-stun is applied immediately upon cast and lasts for 0.1 seconds.
  • The projectile has 800 range flying vision. The vision is not provided during the 0.2 seconds jump delay.
  • Chain Frost stops providing vision and stops playing a sound upon hitting non-hero units when bouncing more than 60 times.


Freezing Slow
Not a Unique Attack Modifier. Cannot be used by illusions. Not disabled by Break. Pierces spell immunity.
Ability
Passive
Affects
Enemies
Attacks apply movement speed and attack speed slow.
Movement Speed Slow: 30%
Attack Speed Slow: 30
Duration: 3
Cannot be used by illusions. Illusions use the changed attack projectiles against valid targets.
Modifiers
Debuff Freezing Slow: Undispellable.

Notes:

  • The ability is unlocked by choosing the left level 25 talent.
  • The debuff from successive attacks does not stack, only the duration gets refreshed.
  • Fully stacks with other slows, including all of Lich`s abilities and Eye of Skadi.
  • Changes the visual appearance of Lich`s attack projectiles (same effect as Eye of Skadi).
    • Uses default attack projectiles against enemies which cannot be affected.
    • Desolator`s red projectiles take priority.


Videos

Info

Hero Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Gameplay 1.1 Babysitting Support 1.2 Middle Lane Counters Play “Many hands make light work.” This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.   Hero   Strategy   Counters   Equipment   Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e Lich Equipment (collapse sets)Sets Dead Winter Set Eldritch Ice dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     This is a list of cosmetic items that reflects dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Sounds   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Dota 2 Sounds Hero Sounds Abaddon Alchemist Ancient Apparition Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Ethreain, the Lich In life, the frost-mage Ethreain (not Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     No records NewPP limit report Cached time: 20170623102642 Cache Changelogs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Version history 2 Patch history Version history dota2 Known Bugs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Frost Blast edit] Frost Blast uses the wrong AoE
Lich
Strength attribute symbol.png
18 + 1.85
Agility attribute symbol.png
15 + 2
Intelligence primary attribute symbol.png
18 + 3.25
Level Base 1 15 25
Health “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 200 560 1060 1440
H. Regen “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 0 1.08 2.63 3.74
Mana 75 273 768 1131
M. Regen Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 0.01 0.73 2.55 3.85
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 24‒33 42‒51 87‒96 120‒129
Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor dota2 -1 1.14 5.14 8
Spell Dmg   Spell damage   Spell damage sources     Spell damage is all damage which is not dealt by physical attacks. This includes all spells which deal magical, physical or pure damage. Even the damage dota2 0% 1.29% 4.54% 6.86%
Att / Sec The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack dota2 0.58 0.67 0.84 0.95
Movement Speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 315
Turn Rate Turn rate is the speed at which a unit can turn. When moving to a location, a unit first turns to face that location, then begins walking. Similarly, when targeting another unit with an attack 0.5
Vision Range Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a dota2 1800/800
Attack Range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by 550
Projectile Speed 900
Attack Animation Every unit in Dota 2 has an attack animation. In mechanical terms, this is a delay between when an attack command is issued, and damage is dealt (in the case of melee units) or a 0.46+0.54
Base Attack Time 1.7
Magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This dota2 25%
Collision Size 24
Legs 2

Ethreain, the Lich, is a ranged Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by dota2 intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 dota2 hero   Main   Mechanics   Attributes Table   Release Dates   Grid Layout     Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During dota2 that uses his abilities to slow his enemies down with his ice-based attacks, as well as giving a boost to ally defenses, and serves as a great teamfight ganker The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the dota2 with his powerful ultimate Abilities are unique skills that heroes and creeps have access to on the battlefield. They range from simple passive effects, to devastating explosions of energy, to complex, terrain changing feats. All heroes have four or dota2 . He can use Sacrifice Sacrifice may refer to: Lich s Sacrifice Soul Ring s Sacrifice Play “One divided against its Self cannot stand.” This disambiguation page lists articles with a similar title or acronym. If an internal link led you here, you to easily level up and keep his mana Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 high, making him very good at harassing Harassment is the process of damaging enemy heroes during the laning phase to keep them from farming, to gain lane dominance or to drop their health to prepare for a kill. Strong harassment can force in the early stages of the game. While a relatively frail hero and mostly known as a support The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the dota2 , he can prove to be a force to be reckoned and mighty foe to stand with as he can render the attempts of multiple enemies futile with his ultimate, Chain Frost. Lich is a powerful crowd controller and can easily turn a teamfight, or dominate in a lane.

Talents

Hero Talents
Attacks Apply 30% MS and AS Slow 25 +35 Ice Armor Structure Armor
+120 Gold/Min 20 +150 Damage
-4s Frost Blast Cooldown 15 +125 Cast Range
+25 Movement Speed 10 +175 Health
Notes:
  • Upgrading health increases maximum health capacity and keeps the current health percentage.
  • The attack damage is added as bonus attack damage, and therefore does not benefit illusions.

Recommended items

Starting items:

  • Healing Salve and Tangos are basic regen requirements for heroes laning in the side lanes. On top of giving Lich a method to sustain his HP pool so that he does not get harassed out of lane, they can also be used to heal your lane`s carry as well.
  • Clarity is optional but useful for Lich. Although he can replenish his mana via casting Sacrifice, his base intelligence is quite low and Sacrifice`s mana conversion ratio and cooldown prevent it from being overly effective in the laning stage.
  • Gauntlets of Strength can give Lich some more survivability in-lane, and builds into an Urn of Shadows.
  • Animal Courier should always be purchased by Lich by default, as he does not require items in order to be effective.
  • Iron Branches are cheap and can give Lich good stats at the cost of inventory space, so they are a more cost-effective purchase as starting items than Gauntlets of Strength. They can be used to build Mekansm components or upgrade your Magic Stick.

Early game:

  • Magic Stick is useful on all heroes, and in particular on supports, so buying one on Lich is highly recommended during laning. It can be upgraded into a Magic Wand for additional stats and more burst regen.
  • Boots of Speed are very powerful on Lich, as his innately high base movement speed already gives him some measure of mobility to allow him to harass and escape in the laning stage. Augmenting that with Boots will allow him to do even more, harassing more effectively with Frost Blast and even chasing enemies down.
  • Urn of Shadows is a useful utility item to build on Lich. On top of providing extra strength for more HP, the additional mana regen allows Lich to take advantage of his high intelligence growth, and the active can be used to heal teammates or apply some more damage to the enemy in ganks.
    • If a teammate is already building an Urn of Shadows, purchasing a Bracer instead will give Lich just as much HP, as well as bonuses in other stats. It can also be upgraded into a Drum of Endurance for even more stats and additional movement speed, as well as a mobility active to use in teamfights or while chasing/escaping.
  • Upgrading the Animal Courier to a Flying Courier is the duty of a support, even at to cost of obtaining Boots of Speed.
  • As a support, Lich should regularly purchase Observer Ward and Sentry Ward for giving his team map vision and removing that of the enemy.

Core items:

  • Tranquil Boots are the best boots for Lich given his ability to sustain his mana pool with Sacrifice. The enhanced mobility allows Lich to do more in teamfights, as he is not expected to right-click enemies but rather get close enough to make use of his spells. The passive HP regen replenishes Lich`s health pool while Sacrifice replenishes his mana pool, allowing him to remain on the map indefinitely without the need to return to base.
  • Mekansm is mandatory on any team, and Lich can carry one quite effectively. The item gives him stats across the board as well as armor, giving him more survivability, and the instant 250 HP heal is crucial in teamfights. The mana cost of the active is incidental to Lich since he can always stay at full mana by using Sacrifice.
  • Point Booster is one of the most cost-effective ways to increase Lich`s survivability, as it gives him a large amount of HP and mana for an affordable price. It can build into an Aghanim`s Scepter later in a match as needed.
  • Town Portal Scroll is mandatory on all heroes, and especially o

Ethreain, the Lich

Recommended Roles
Support Nuker

In life, the frost-mage Ethreain (not yet a Lich) had used the threat of destructive ice to enslave entire kingdoms. His subjects, aided by a few desperate magicians, eventually grew bold enough to ambush him. Armed with enough charmed rope to bind him forever, they tied the frost mage to adamant weights and dropped him in a pool known chiefly for being bottomless. It wasn`t. He only fell for a year or so before an outcrop snagged him. There he rested, dead but undecaying, until the geomancer Anhil thought to verify the legend of the supposedly bottomless Black Pool. Anhil`s plumbline snarled with the ropes that bound the drowned magician, and up he hauled an unexpected prize. Thinking that by rendering the dead undead, he could question the Lich about the properties of the pool, he removed the bindings and commenced a simple rite of resurrection. Even the descendants of Ethreain`s enemies were long forgotten by time, so there were none to warn Anhil against imprudence. But he learned the error of his judgement almost immediately, as Lich threw off the shackles and consumed him.

Abilities

Frost Blast
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Blasts the target enemy unit with damaging frost, dealing area damage and slowing movement and attack rates for a few seconds. The primary target takes the most damage.
QV
100 / 150 / 170 / 190
8
Damage:
Area Damage:
Movement Slow:
Attack Slow:
Slow Duration:
Radius:
Cast Range:
Talent Cooldown:
₠50 / 100 / 150 / 200
₠75 / 100 / 125 / 150
₠30%
₠20
₠4
₠200
₠600
4
Affected By:₠
Frost-mage Ethreain has not forgotten even the simplest of ice manipulation.
Notes
  • Total damage dealt to primary target: 125 / 200 / 275 / 350.
  • Primary target takes area damage as well.
  • Blocked by Spell Immunity.
  • Blocked by Linken`s Sphere on primary target.
  • The slow can be purged.
Ice Armor
Ability: Unit Target
Affects: Allied Units
Buildings
Creates a shield around the target friendly unit, which adds armor and slows attacking units.
WF
50
5
Armor Bonus:


Movement Slow:

Attack Slow:
Slow Duration:
Buff Duration:
Cast Range:
₠3 / 5 / 7 / 9
44 on buildings
₠with talent

₠30%
₠30
₠2
₠40
₠1000
Affected By:₠
Originally crafted during his ambush for self-defense, the Lich is capable of enchanting others with a formidable defense of frost magic.
Notes
  • If set to Auto-Cast, Lich will cast this spell on nearby allied heroes who are attacked.
  • Can be cast on illusions, which don`t benefit from the armor, but units that attack the illusion will be slowed.
  • Visually displays an icy armor icon above the affected ally. This is also visible to enemies.
  • The slow is blocked by Spell Immunity. Can be cast on spell immune allies.
  • Both the shield and the slow can be purged.
  • Can be cast on invulnerable targets.
Sacrifice
Ability: Unit Target
Affects: Allied Creeps
Sacrifices a friendly creep, converting a percentage of its current hit points into mana for Lich. Grants experience to allies within the area.
ED
25
60 / 50 / 40 / 30
HP Converted To Mana:

Cast Range:

₠30% / 50% / 70% / 90%
₠of current creep HP
₠400
Affected By:₠
It was not unheard of Ethreain to make examples out of those who contested his rule during his human life.
Notes
  • Sacrificing a creep splits experience to all allies in experience range as if it were an enemy creep.
  • The glance indicator for this spell displays the amount of mana gained.
  • Blocked by Spell Immunity.
Chain Frost
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Releases an orb of frost that bounces many times, slowing and damaging enemy units. The first target is mini-stunned.
Upgradeable by Aghanim`s Scepter to increase the damage, cast range, slows, and remove the bounce limit.
RC
200 / 325 / 500
120 / 90 / 60
Damage:

Bounces:


Movement Slow:


Attack Slow:


Slow Duration:

Mini-Stun Duration:
Jump Range:
Cast Range:
₠280 / 370 / 460
370 / 460 / 550
₠10
Unlimited
₠30%
50%
₠30
50
₠4
₠0.1
₠575
₠750
850
Affected By:₠
Almost universally considered the ultimate in frost magic, Ethreain`s orb of frozen death strikes fear into those who dare stand against him.
Notes
  • The projectile travels at 850 speed.
  • The projectile cannot be disjointed.
  • Provides 800 flying vision around the projectile.
  • There is a 0.2 second delay between bounces.
  • Mini-stun occurs immediately when cast, not on projectile hit.
  • Damage and slow blocked by Spell Immunity, the mini-stun and bounces are not.
  • Blocked by Linken`s Sphere on cast, or on first impact if the cast was not blocked. The bounces are not blocked.
  • The slow can be purged.
  • Does not bounce to Undying`s Zombies.

Talent Ability

Freezing Slow
Ability: Passive
Affects: Enemy Units
On attack, will slow the movement speed and attack speed of the enemy target.
Movement Slow:
Attack Slow:
Slow Duration:
₠30%
₠30
₠3


Notes
  • This ability can be gained by choosing one of Lich`s Level 25 Talents
  • Stacks fully with Skadi and Ice Armor slows.

Talent Tree

Talent Tree
Attacks Apply 30% MS and AS slow 25 +35 Frost Armor Structure Armor
+120 Gold/Min 20 +150 Damage
-4s Frost Blast Cooldown 15 +125 Cast Range
+25 Movement Speed 10 +175 Health

Recommended Items

Standard Build
Starting Items Early Game Core Items Situational Items