Gyrocopter


Bio

Aurel, the Gyrocopter
Play "So much for being retired⃢₀⅚"
Role: Carry / Nuker / Disabler
Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Aurel, the Gyrocopter After serving through a lifetime of : After serving through a lifetime of wars, upheaval, riots, and revolutions, the brass figured Aurel had seen enough. But in addition to a few trinkets and his considerable pension, the erstwhile engineer left with something far more interesting: a long-forgotten, incomplete schematic for a Gyrocopter, the world⃢₀ₙs first manned, non-magical flying device. Retiring to the tropical obscurity of the Ash Archipelago with little else but time and money, he set to work building the device. As the years wore on and the remains of failed prototypes began to pile up, he began to wonder if mechanical flight was even possible. A decade and a day after his retirement, on a sunny afternoon with a southerly breeze, Aurel sat in his latest attempt bristling with indignation and expectant failure. With a grunt of effort he pulled the ignition cord and covered his head, waiting for the inevitable explosion. However to his great surprise he began to lift and, following a few panicked adjustments, stabilize. Within an hour, he was ducking and weaving with the breeze, level with the gulls, and Aurel found himself filled with the breathless wonder of flight. As dusk settled in he set a course back to his workshop, but no sooner had he turned his craft when a cannonball tore through his tailfin. Disentangling himself from the wreckage, he swam toward the nearest piece of land in sight, and cursed to see the ship responsible for the cannonball collecting the debris. Days later, when Aurel returned to his workshop, he set to work on yet another gyrocopter, this one capable of carrying a much heavier, more dangerous payload.
Voice: Nolan North ( Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage )

Abilities

Rocket Barrage
Does not pierce spell immunity. Play
Q
R
Ability
No Target
Affects
Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Magical
Launches a salvo of rockets at nearby enemy units in a radius around the Gyrocopter. Lasts 3 seconds.
Cast Animation: 0+0
Search Radius: 400
Rockets per Second: 10
Damage per Rocket: 7/12/17/22
Barrage Duration: 3
Cooldown symbol.png 7/6.5/6/5.5 (Talent 5.6/5.2/4.8/4.4)
Mana symbol.png 90
Modifiers
Buff Rocket Barrage: Dispellable with any dispel.
Aurel`s new craft has an increased payload for rockets, enhancing their rapid-fire capabilities.

Notes:

  • Despite the visual effects, the damage is dealt instantly, rather than on each rocket`s impact.
  • Gyrocopter can act freely during Rocket Barrage.
  • Deals damage in 0.1 second intervals, resulting in 30 damage instances.


Homing Missile See more: Gyrocopter Homing Missile Ward Level 2 Duration Permanent Health 100 Health regeneration 0 Armor 0 Magic resistance 0% Vision range 400 • 400 (G) Bounty 20‒30 Experience 20 Notes Uncontrollable NewPP limit report dota2
Gyrocopter Homing Missile model.png
Ward
Level 2
Duration Permanent
Health “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 100
Health regeneration “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 0
Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor dota2 0
Magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This dota2 0%
Vision range Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a dota2 400400 (G)
Bounty “ Play Now that s how you make gold. Click to listen— Alchemist ” Gold is the currency used to buy items or instantly revive your hero. Gold can be earned from killing heroes, creeps, or buildings. Contents dota2 20‒30
Experience   Main   Changelogs     “ Play I grow stronger! Click to listen— Storm Spirit ” Experience allows heroes to level up, which makes them stronger and allows them to learn new abilities. Experience is earned dota2 20
Notes Uncontrollable

Homing Missile
Blocked by Linken`s Sphere. Does not pierce spell immunity. Play
W
E
Ability
Target Unit
Affects
Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Magical
Fires a homing missile to seek the targeted enemy unit. The missile gains speed over time, dealing damage and stunning when it impacts the target. Homing Missile deals greater damage the further it has traveled. Enemy units can destroy the missile before it reaches its target.
Cast Animation: 0.3+0.5
Cast Range: 1050
Hero Attacks to Destroy: 3/3/4/5
Tower Attacks to Destroy: 6/6/8/10
Minimum Damage: 50
Maximum Damage: 125/250/375/500
Stun Duration: 2.25/2.5/2.75/3
Number of Charges: 0 (Talent 3)
Charge Replenish Time: 0 (Talent 20/17/14/11)
Cooldown symbol.png 20/17/14/11 (Talent 0)
Mana symbol.png 120/130/140/150
Blocked by Linken`s Sphere. Blocked upon impact.
Modifiers
Debuff Stunned: Dispellable with strong dispels.
The biggest missile Aurel could possibly attach to his craft, The Bomb™ has carefully calculated aerodynamics and explosives for maximum impact.

Notes:

  • When Cast, a stationary missile is placed 150 range in front of Gyrocopter, which begins to move 2.5 seconds later.
  • Homing Missile`s initial speed is 340 and increases by 20 per second, growing by 1 every 0.05 seconds.
    • Though the damage is capped, the speed is not, and continues to increase until it hits the target or is destroyed.
  • The crosshair over the target is visible to allies only.
  • If the missile hits its target, its 400 range flying vision stays at the location for 3.5 seconds.
  • The missile`s damage is based on the distance between the rocket`s starting position and the target upon impact.
    • To deal more than the minimum damage, the missile has to hit its target at least 601/301/201/151 range away from its starting position.
  • The missile can be targeted by Force Staff and Hurricane Pike, pushing the rocket forwards (or backwards).
    • The missile cannot impact the target during the forced movement, and passes through, reorients, and continues to chase the target.
  • When the missile gets affected by Chronosphere it gets instantly destroyed.
  • When choosing the cooldown reducing talent, its cooldown (Talent recharge time) is 16/13.6/11.2/8.8, considering no other sources of reductions.


Flak Cannon
Not a Unique Attack Modifier. Cannot be used by illusions. Pierces spell immunity. Play
E
F
Ability
No Target
Affects
Enemies
Gyrocopter`s attacks hit all enemy units in an area around it for a limited number of attacks. Only the main target of attacks will receive attack bonuses such as Critical Strike. Lasts 15 seconds or until the attacks are used.
Cast Animation: 0+0
Search Radius: 1250
Number of Attacks: 3/4/5/6 (Talent 7/8/9/10)
Duration: 15
Cooldown symbol.png 30 (Talent 24)
Mana symbol.png 50
Not a Unique Attack Modifier. Other attack modifiers are only applied to the primary attack target.
Modifiers
Buff Flak Cannon: Undispellable.
This newly revamped Gyrocopter has attached enough armaments to assault in a 360 degree radius.

Notes:

  • Flak Cannon interrupts Gyrocopter`s channeling spells upon cast.
  • Causes Gyrocopter to perform instant attacks on all nearby enemies whenever he launches an attack projectile.
    • This means all projectiles are released at the same time together with the main attack.
    • Therefore, it does not matter whether the primary attack misses or not, the flaks are still released.
    • The flaks have no count limit. All valid nearby targets get attacked.
    • Flaks are not launched when the Side Gunner attacks.
  • The primary attack target is not affected by Flak Cannon. It is only hit by the primary attack.
  • The projectiles from the instant attacks travel at a speed of 800, and can be disjointed like regular attacks.
  • Unlike most other instant attacks, the ones from Flak Cannon may not proc any attack modifiers or on-hit effects.
  • The number of attacks left is visible (to everyone) on the buff icon.


Call Down
Does not pierce spell immunity. Play
R
C
Ability
Target Area
Affects
Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Magical
Call down an aerial missile strike on enemy units in a target area. Two missiles arrive in succession, the first dealing major damage and minor slow for 2 seconds; the second dealing minor damage and major slow for 4 seconds.
Cast Animation: 0.3+0.5
Cast Range: 1000
Effect Radius: 600
Missile One Damage: 200/275/350
Missile Two Damage: 100/150/200
Missile One Move Speed Slow: 30%
Missile Two Move Speed Slow: 60%
Missile One Slow Duration: 2
Missile Two Slow Duration: 4
Cooldown symbol.png 55/50/45 (Talent 44/40/36)
Mana symbol.png 125
Upgradable by Aghanim`s Scepter. Adds a Side Gunner that at random attacks enemy units within a 600 radius every 1.1 seconds.
Does not pierce spell immunity. Slow persists if debuff was placed before spell immunity and when not dispelled.
Modifiers
Debuff Call Down Slow: Dispellable with any dispel.
`Bombs away!`

Notes:

  • The first missile impacts 2 seconds and the second missile 4 seconds after cast.
  • Provides 300 radius flying vision at the targeted area for 4 seconds upon cast.
  • The big red area indicator is visible to allies only, but the sound effects are audible and the missiles visible to everyone.


Side Gunner
Cannot be used by illusions. Disabled by Break. Pierces spell immunity.
Ability
Passive
Affects
Enemies
A Side Gunner that at random attacks enemy units within a 600 radius every 1.1 seconds.
Attack Range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by : 600
Attack Interval: 1.1

Notes:

  • Requires Aghanim`s Scepter in the active inventory, or an Aghanim`s Scepter Synth buff to be unlocked.
  • The Side Gunner is not bound to any of Gyrocopter`s spells and is not visible in the HUD. Be that as it may, its values are in Call Down`s description.
  • The Side Gunner performs an instant attack in the set interval. Its target is chosen completely randomly.
    • Since it uses instant attacks, it neither interferes with the regular attacks, nor does it use animations. It also ignores disarms.
    • It does not interfere with any other actions of Gyrocopter either. It still attacks while e.g. stunned or while channeling.
    • The gunner can proc any attack modifier or any on-hit effect like a regular attack, except for Flak Cannon.
    • The gunner can miss to evasion or if Gyrocopter is blinded, unless he has True Strike.
  • The Side Gunner uses the same 3000 projectile speed as Gyrocopter`s attack.
  • The Side Gunner does not attack wards and couriers, but does attack buildings. Only attacks units Gyrocopter has vision over.
  • Side Gunner attack speed and range are not affected by anything.


Videos

Info

Hero   Main   Mechanics   Attributes Table   Release Dates   Grid Layout     Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During dota2 Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Gameplay 2 Ability Builds 3 Talents 4 Counters   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Bad against... 1.1 Others 1.2 Items 2 Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e Gyrocopter Equipment (collapse sets)Sets Airborne Assault Craft Armaments of dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     This is a list of cosmetic items that reflects dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Sounds   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Dota 2 Sounds Hero Sounds Abaddon Alchemist Ancient Apparition Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Aurel, the Gyrocopter After serving through a lifetime of Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     No records NewPP limit report Cached time: 20170623155842 Cache Changelogs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Version history 2 Patch history Version history dota2 Known Bugs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Homing Missile edit] Homing Missile s recharge time is wrong
Gyrocopter
Strength attribute symbol.png
18 + 2.1
Agility primary attribute symbol.png
24 + 2.8
Intelligence attribute symbol.png
19 + 2.1
Level Base 1 15 25
Health “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 200 560 1140 1560
H. Regen 0 1.08 2.84 4.1
Mana Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 75 284 603 834
M. Regen Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 0.01 0.77 1.95 2.79
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 13‒23 37‒47 76‒86 104‒114
Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor dota2 1 4.43 10.03 14.03
Spell Dmg   Spell damage   Spell damage sources     Spell damage is all damage which is not dealt by physical attacks. This includes all spells which deal magical, physical or pure damage. Even the damage dota2 0% 1.36% 3.46% 4.96%
Att / Sec The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack dota2 0.58 0.72 0.95 1.12
Movement Speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 325
Turn Rate Turn rate is the speed at which a unit can turn. When moving to a location, a unit first turns to face that location, then begins walking. Similarly, when targeting another unit with an attack 0.6
Vision Range 1800/800
Attack Range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by 365
Projectile Speed 3000
Attack Animation Every unit in Dota 2 has an attack animation. In mechanical terms, this is a delay between when an attack command is issued, and damage is dealt (in the case of melee units) or a 0.2+0.97
Base Attack Time 1.7
Magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This dota2 25%
Collision Size 24
Legs 2

Aurel the Gyrocopter is a ranged Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by dota2 agility Agility is the attribute that grants armor and attack speed. For each point of agility a hero gets: 0.14 (1/7) Armor 1 Attack speed Additionally, agility heroes also get 1 attack damage per agility point. dota2 Hero   Main   Mechanics   Attributes Table   Release Dates   Grid Layout     Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During dota2 , capable of outputting a lot of single target and area of effect damage at a multitude of ranges. Early game Gyrocopter is a strong ganker The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the dota2 , with Rocket Barrage able to output a lot of damage in a short amount of time if he and his target are alone. His second ability, Homing Missile, is a long range projectile that forces opponents to either stop and engage to take out the missile, or run to a safe location before being stunned. Thanks to his third ability, Flak Cannon, he is also an excellent pusher The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the dota2 , and with it can farm up big items in the midgame as his spells start to fall off in damage. Flak Cannon also allows him to hit everyone in a teamfight with his autoattack, and with enough damage items he can inflict a lot of damage to the entire enemy team. Call Down is a useful ultimate with a low cooldown, providing a large area slow and nuke making it great for team fights. With the right items, he can also transition into a carry role.

Talents

Hero Talents
+4 Flak Cannon Attacks 25 3

Aurel Vlaicu, the Gyrocopter

Recommended Roles
Carry Nuker Disabler

After serving through a lifetime of wars, upheaval, riots, and revolutions, the brass figured Aurel had seen enough. But in addition to a few trinkets and his considerable pension, the erstwhile engineer left with something far more interesting: a long-forgotten, incomplete schematic for a Gyrocopter, the world`s first manned, non-magical flying device. Retiring to the tropical obscurity of the Ash Archipelago with little else but time and money, he set to work building the device. As the years wore on and the remains of failed prototypes began to pile up, he began to wonder if mechanical flight was even possible. A decade and a day after his retirement, on a sunny afternoon with a southerly breeze, Aurel sat in his latest attempt bristling with indignation and expectant failure. With a grunt of effort he pulled the ignition cord and covered his head, waiting for the inevitable explosion. However to his great surprise he began to lift and, following a few panicked adjustments, stabilize. Within an hour, he was ducking and weaving with the breeze, level with the gulls, and Aurel found himself filled with the breathless wonder of flight. As dusk settled in he set a course back to his workshop, but no sooner had he turned his craft when a cannonball tore through his tailfin. Disentangling himself from the wreckage, he swam toward the nearest piece of land in sight, and cursed to see the ship responsible for the cannonball collecting the debris. Days later, when Aurel returned to his workshop, he set to work on yet another gyrocopter, this one capable of carrying a much heavier, more dangerous payload.

Abilities

Rocket Barrage
Ability: No Target
Affects: Enemy Units
Damage: Magical
Launches a salvo of rockets at nearby enemy units in a radius around the Gyrocopter.
QR
90
7 / 6.5 / 6 / 5.5
Damage Per Rocket:
Rockets Per Second:
Duration:
Radius:
Cast Point:
₠7 / 12 / 17 / 22
₠10
₠3
₠400
₠0
Affected By:₠
Aurel`s new craft has an increased payload for rockets, enhancing their rapid-fire capabilities.
Notes
  • Total damage: 210 / 360 / 510 / 660.
  • Does not hit invisible units.
  • Blocked by Spell Immunity.
  • Can be dispelled.
Homing Missile
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Fires a homing missile to seek the targeted enemy unit. The missile gains speed over time, and deals greater damage the farther it has traveled. Enemy units can destroy the missile before it reaches its target.
WE
120 / 130 / 140 / 150
20 / 17 / 14 / 11
Minimum Damage:
Maximum Damage:
Stun Duration:
Attacks To Destroy:

Flight Delay:

Cast Range:
Talent Effect:
₠50
₠125 / 250 / 375 / 500
₠2.2 / 2.4 / 2.6 / 2.8
₠3 / 3 / 4 / 5 for heroes
₠6 / 6 / 8 / 10 for creeps
₠3
₠1050
Gain 3 Charges
Affected By:₠
The biggest missile Aurel could possibly attach to his craft, The Bomb™ has carefully calculated aerodynamics and explosives for maximum impact.
Notes
  • Non-hero units deal half damage to the missile.
  • Force Staff can be used on the missile.
  • Missile is instantly destroyed by Chronosphere.
  • Enemies gain vision of the missile 1 second after it starts moving, which is 4 seconds after being deployed.
  • Maximum damage is reached once the missile travels 1500 units.
  • The crosshair over the target is only visible to allies.
  • Missile will follow and hit invisible units.
  • Has 400 flying vision.
  • Homing missile has a low target priority for creeps.
  • Talent Effect: Charges take 20 seconds to replenish regardless of level.
  • Blocked by Spell Immunity and Linken`s Sphere.
Flak Cannon
Ability: No Target
Affects: Self
Damage: Physical
Gyrocopter`s attacks hit all enemy units in an area around it for a limited number of attacks. Only the main target of attacks will receive attack bonuses such as Critical Strike.
EF
50
30
Maximum Attacks:

Duration:

Radius:
₠3 / 4 / 5 / 6
10 with talent
₠15
₠1000
This newly revamped Gyrocopter has attached enough armaments to assault in a 360 degree radius.
Notes
  • Gyrocopter`s base attack range does not change.
Call Down
Ability: Point Target
Affects: Enemy Units
Damage: Magical
Call down an aerial missile strike on enemy units in a target area. Two missiles arrive in succession, the first dealing major damage and minor slow; the second dealing minor damage and major slow.
RC
125
55 / 50 / 45
Missile 1 Damage:
Missile 2 Damage:
Missile 1 Move Slow:
Missile 2 Move Slow:
Missile 1 Slow Duration:
Missile 2 Slow Duration:
Missile 1 Landing Delay:
Missile 2 Landing Delay:
Radius:
Cast Range:
₠200 / 275 / 350
₠100 / 150 / 200
₠30%
₠60%
₠2
₠4
₠2
₠4
₠600
₠1000
Affected By:₠
`Bombs away!` ₠
Notes
  • Total damage: 320 / 435 / 550.
  • The visual call down indicator is only visible to allies, but enemies can see the rockets launch.
  • Blocked by Spell Immunity.
  • The slow can be purged.

Aghanim`s Scepter Abilities

This hero is upgradeable by Aghanim`s Scepter. The scepter grants the Side Gunner ability.

Side Gunner
Ability: Passive
Affects: Enemy Units
Damage: Physical
The Side Gunner automatically attacks random enemies within range.
Side Gunner Range:
Attack Rate:
₠600
₠1.1
Affected By:₠
Notes
  • Side Gunner attacks apply the same attack modifiers as Gyrocopter`s standard attacks.
  • Side Gunner attacks do not trigger Flak Cannon.
  • The attacks by the Side Gunner are separate and do not interrupt Gyrocopter.
  • Still fires while disabled, but not while hidden from the map.
  • Does not attack while Gyrocopter is invisible.
  • This ability is independent from Gyrocopter`s spells and is granted directly by the scepter.
  • Disabled by Break.

Talent Tree

Talent Tree
+4 Flak Cannon Attacks 25 +3 Homing Missile Charges
20% Cooldown Reduction 20 +35 Movement Speed
+30 Damage 15 +15% Magic Resistance
+225 Health 10 +6% Spell Amplification

Summon Stats

Homing Missile h
Attributes
Attack Type
Armor Type

None

Basic
Stats
Unit Type:
Ward
Duration:
Until Killed
Hit Points:
3 / 3 / 4 / 5
Damage:
125 / 250 / 375 / 500
50 (minimum)
Movespeed:
100
Sight Range:
400 / 400
Gold Bounty:
20-30
Experience:
20
Magic Resistance:
Immune
Notes:
Takes 1 damage from heroes, and 0.5 damage from non-hero units.

Recommended Items

Standard Build
Starting Items Early Game Core Items Situational Items