Earth


Abilities

Hurl Boulder
Blocked by Linken`s Sphere. Does not pierce spell immunity. Play
Q
D
Ability
Target Unit
Affects
Enemies
Damage
Magical
Throws a boulder at a unit, doing damage and stunning it.
Cast Animation: 0.25+0.8
Cast Range: 800
Damage: 50/100/150
Stun Duration: 2
Cooldown symbol.png 5
Blocked by Linken`s Sphere. Blocked upon impact.
Modifiers
Debuff Stunned: Dispellable with strong dispels.


Spell Immunity
Not disabled by Break.
Ability
Passive
Affects
Self
Immune to spells.
Magic Resistance Bonus: 100%
Modifiers
Buff Earth Spell Immunity: Undispellable.


Demolish
Not a Unique Attack Modifier. Disabled by Break.
Ability
Passive
Affects
Enemies
Deals bonus damage to buildings.
Building Attack Damage Bonus: 90/180/270

Notes:

  • The damage is directly added to Earth`s attack damage. But since it is conditional, it is not visible in the HUD.


Thunder Clap
Does not pierce spell immunity. Play
R
C
Ability
No Target
Affects
Enemies
Damage
Magical
Slams the ground, dealing damage and slowing the movement speed and attack rate of nearby enemy land units.
Cast Animation: 0.4+0.53
Radius: 400
Damage: 100/175/250/300 (Talent 175/250/300/375)
Move Speed Slow: 25%/35%/45%/55%
Attack Speed Slow: 25/35/45/55
Hero Slow Duration: 4 (Talent 6)
Creep Slow Duration: 8 (Talent 10)
Cooldown symbol.png 13
Mana symbol.png 90/105/130/150
Does not pierce spell immunity. Slow persists if debuff was placed before spell immunity and when not dispelled.
Modifiers
Debuff Thunder Clap: Dispellable with any dispel.
A slam of Mangix` mighty keg starts the festivities.


Info

Earth Creeps are basic units in Dota 2. Every unit which is not a hero, building, ward or courier is considered a creep. Creeps can belong to either faction, be neutral, or be player-controlled units. Unlike dota2
Brewmaster Earth model.png
Ancient Creep-Hero
Level 7/8/8
Duration 16/18/20
Health “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 1500/2200/3000 (Talent 3500/4200/5000)
Health regeneration “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 1/2/2
Mana Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 400/500/600
Mana regeneration Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 2
Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor dota2 5
Magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This dota2 0%
Attack damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 25/55/85⃢₀ₒ35/65/95
Acquisition range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by dota2 600
Attack range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by 150
Base attack time The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack dota2 1.25
Attack animation Every unit in Dota 2 has an attack animation. In mechanical terms, this is a delay between when an attack command is issued, and damage is dealt (in the case of melee units) or a 0.3+0.3
Movement speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 325
Follow range DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 100
Turn rate Turn rate is the speed at which a unit can turn. When moving to a location, a unit first turns to face that location, then begins walking. Similarly, when targeting another unit with an attack 0.5
Collision size Collision size is a unit s internal size that cannot be passed through by other units. This allows units to block each other with their bodies. Most heroes have the same collision size, regardless of their 8
Vision range Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a dota2 1800 ⃢₀⋘ 800 (G)
Bounty “ Play Now that s how you make gold. Click to listen— Alchemist ” Gold is the currency used to buy items or instantly revive your hero. Gold can be earned from killing heroes, creeps, or buildings. Contents dota2 0
Experience   Main   Changelogs     “ Play I grow stronger! Click to listen— Storm Spirit ” Experience allows heroes to level up, which makes them stronger and allows them to learn new abilities. Experience is earned dota2 0
Model scale 0.85/0.9/0.95
Notes Abilities:
Hurl Boulder
Spell Immunity
Demolish
Thunder Clap (Upgradable by Aghanim`s Scepter.)


See more: Brewmaster

Videos

Old abilities

Pulverize
Not a Unique Attack Modifier. Not disabled by Break. Does not pierce spell immunity.
Ability
Passive
Affects
Enemies
Damage
Magical
Provides a chance to do damage in a small radius.
Proc Chance: 20%
Close Damage Radius: 150
Far Damage Radius: 250
Close Damage: 40
Far Damage: 20

Notes:

  • This ability belonged to Earth.
  • Occurs when Earth attacks an enemy.
  • The radius is centered around Earth.
  • The damage hits the attack target as well, not only nearby units.


Taunt
Pierces spell immunity.
Ability
No Target
Affects
Enemies
The closest 10 enemies are forced to attack this unit.
Cast Animation: 0.4+0.5
Radius: 400
Cooldown symbol.png 15

Notes:

  • This ability belonged to Earth.
  • Upon cast, the 10 closest enemy units are issued an attack command on Earth.
  • Since it is one simple attack order, the units are not disabled in any way. Receiving a new order will cancel the attack order.
    • This also means it will not affect units which cannot attack at all, since they cannot receive an attack order.

Mangix, the Brewmaster

Recommended Roles
Carry Initiator Durable Disabler Nuker

Deep in the Wailing Mountains, in a valley beneath the Ruined City, the ancient Order of the Oyo has for centuries practiced its rites of holy reverie, communing with the spirit realm in grand festivals of drink. Born to a mother`s flesh by a Celestial father, the youth known as Mangix was the first to grow up with the talents of both lineages. He trained with the greatest aesthetes of the Order, eventually earning, through diligent drunkenness, the right to challenge for the title of Brewmaster⃢₀ₔthat appellation most honored among the contemplative malt-brewing sect.

As much drinking competition as mortal combat, Mangix for nine days drank and fought the elder master. For nine nights they stumbled and whirled, chugged and struck, until at last the elder warrior collapsed into a drunken stupor, and a new Brewmaster was named. Now the new, young Brewmaster calls upon the strength of his Oyo forebears to speed his staff. When using magic, it is to his spirit ancestors that he turns. Like all Brewmasters before him, he was sent out from his people with a single mission. He wanders the land, striving toward enlightenment through drink, searching for the answer to the ancient spiritual schism⃢₀ₔhoping to think the single thought that will unite the spirit and physical planes again.

Abilities

Thunder Clap
Ability: No Target
Affects: Enemy Units
Damage: Magical
Slams the ground, dealing damage and slowing the movement and attack speed of nearby enemy units.
QC
90 / 105 / 130 / 150
13
Damage:


Movement Slow:

Attack Slow:
Hero Duration:
Creep Duration:
Radius:
₠100 / 175 / 250 / 300
175 / 250 / 325 / 375
(Level 15 talent)
₠25% / 35% / 45% / 55%
₠25 / 35 / 45 / 55
₠4
₠8
₠400
Affected By:₠
A slam of Mangix` mighty keg starts the festivities.
Notes
  • Blocked by Spell Immunity.
  • The slow can be dispelled.
Drunken Haze
Ability: Unit Target
Affects: Enemy Units
Drenches an enemy in alcohol, causing their movement speed to be reduced and their attacks to have a chance to miss.
WD
25
8 / 7 / 6 / 5
Movement Slow:
Miss Chance:
Duration:
Cast Range:
Cast Point:
₠10% / 20% / 30% / 40%
₠70%
₠4
₠850
₠0.3
Affected By:₠
The Order of the Oyo`s solution to all problems—another round!
Notes
  • Drunken Haze projectile has 1600 speed.
  • Blocked by Spell Immunity and Linken`s Sphere.
  • Can be dispelled.
Drunken Brawler
Ability: Passive
Affects: Self
Gives a chance to evade attacks and to deal critical damage. This chance is guaranteed if out of combat for a short time.
EB
Evasion Chance:
Critical Chance:
Critical Damage:
Guarantee Timer:
₠10% / 15% / 20% / 25%
₠10% / 15% / 20% / 25%
₠200%
₠16 / 14 / 12 / 10
Affected By:₠
When Mangix won his title as the Brewmaster of the Order of Oyo, he also claimed his place in the mastery of inebriation.
Notes
  • Illusions also get this ability.
  • If you have not attacked in a while, your next attack will have a guaranteed crit.
  • If you have not been attacked in a while, you will have a guaranteed evade on the next enemy attack.
  • The icon for this skill changes to show which guaranteed effects are active. A red slash indicates the guaranteed crit is ready, and a red background indicates the guaranteed evasion is ready.
  • Brewmaster himself also has visual effects showing which guaranteed effects are active. He will have a light red steaming effect around his body if the guaranteed crit is ready, and will have a blurry effect if the guaranteed evasion is ready.
Primal Split
Ability: No Target
Affects: Self
Splits Brewmaster into elements, forming 3 specialized warriors adept at survival. If any of them survive until the end of their summoned timer, the Brewmaster is reborn.
Upgradeable by Aghanim`s Scepter to grant Brewmaster`s skills to each of the warriors.
RR
125 / 150 / 175
140 / 120 / 100
Duration:
Cast Point:
Scepter Ability:
₠16 / 18 / 20
₠0.65
Earth gets Thunder Clap
₠Storm gets Drunken Haze
₠Fire gets Drunken Brawler

It isn`t clear whether Mangix is consciously aware of his potent bond with nature, as it often occurs in the midst of a drunken stupor.
Notes
  • When Primal Split is cast, there is a 0.6 second delay before Brewmaster splits. Brewmaster is invulnerable during this time, but certain relocation spells can cancel the Split if cast before hand.
  • When active, Brewmaster is banished from the map and transferred to the Earth warrior. If the Earth warrior dies, he will move to the Storm warrior. If both Earth and Storm are dead, he will move to the Fire warrior. When the duration is up, Brewmaster will take the place of the current warrior he is transferred to. Brewmaster is not reborn if all three warriors die.
  • Abilities gained by Aghanim`s Scepter are at the same level as Brewmaster. Their cooldowns are independent of the original Brewmaster.

Talent Tree

Talent Tree
+20 Primal Split Unit Armor 25 +75 Damage
+20 Strength 20 -35s Respawn Time
+12% Magic Resistance 15 +75 Thunder Clap Damage
+3 Mana Regen 10 +30 Attack Speed

Earth

Hurl Boulder
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Throws a boulder at a unit, doing damage and stunning it.
QD
100
5
Damage:
Stun Duration:
Cast Range:
₠50 / 100 / 150
₠2
₠800
Affected By:₠
Notes
  • Blocked by Spell Immunity and Linken`s Sphere.
Spell Immunity
Ability: Passive
Affects: Self
Immune to spells.


Demolish