Drow Ranger


Bio

Traxex, the Drow Ranger
Play "I walk alone, but the shadows are company enough."
Role: Carry / Disabler / Pusher
Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Traxex, the Drow Ranger Drow Ranger s given name is : Drow Ranger`s given name is Traxex--a name well suited to the short, trollish, rather repulsive Drow people. But Traxex herself is not a Drow. Her parents were travelers in a caravan set upon by bandits, whose noisy slaughter of innocents roused the ire of the quiet Drow people. After the battle settled, the Drow discovered a small girl-child hiding in the ruined wagons, and agreed she could not be abandoned. Even as child, Traxex showed herself naturally adept at the arts they prized: Stealth, silence, subtlety. In spirit, if not in physique, she might have been a Drow changeling, returned to her proper home. But as she grew, she towered above her family and came to think of herself as ugly. After all, her featuresSpecial attraction were smooth and symmetrical, entirely devoid of warts and coarse whiskers. Estranged from her adopted tribe, she withdrew to live alone in the woods. Lost travelers who find their way from the forest sometimes speak of an impossibly beautiful Ranger who peered at them from deep among the trees, then vanished like a dream before they could approach. Lithe and stealthy, icy hot, she moves like mist in silence. That whispering you hear is her frozen arrows finding an enemy`s heart.
Voice: Gin Hammond ( Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage )

General Strategy

ehDrow Ranger
Strategy Information
Patch Version:
6.87

Not many can escape Drow Ranger once she`s within range. After her foes have been silenced with a chilling blast, she finishes them off with a barrage of slowing, ice-tipped arrows that few can survive.

Abilities

Frost Arrows
Not a Unique Attack Modifier. Not blocked by Linken`s Sphere. Does not pierce spell immunity. Play
Q
R
Ability
Target Unit / Autocast
Affects
Enemies
Adds a freezing effect to Drow`s attacks, slowing enemy movement. Lasts 1.5 seconds on Heroes, and 7 seconds on creeps.
Cast Range: 625
Move Speed Slow: 16%/32%/48%/64%
Hero Slow Duration: 1.5
Non-Hero Slow Duration: 7
Cooldown symbol.png 0
Mana symbol.png 12
Does not pierce spell immunity. Slow persists if debuff was placed before spell immunity and when not dispelled.
Modifiers
Debuff Frost Arrows Slow: Dispellable with any dispel.
Ice-encased arrows pierce the silence, chilling their victims to the core.


Gust For the race in Dota 2 lore, see Drow.   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     dota2
Does not pierce spell immunity. Play
W
E
Ability
Target Point
Affects
Enemies
Releases a wave that silences and knocks back enemy units. Knockback distance is relative to how close they are to you.
Cast Animation: 0.25+0.6
Cast Range: 900 (Talent 1300)
Travel Distance: 900 (Talent 1300)
Effect Radius: 250
Max Knockback Distance: 350 (Talent 750)
Knockback Duration: 0.6/0.7/0.8/0.9
Silence Duration: 3/4/5/6
Cooldown symbol.png 16/15/14/13
Mana symbol.png 90
Does not pierce spell immunity. Knockback and silence persist if debuff was placed before spell immunity and when not dispelled.
Modifiers
Debuff Wave Of Silence Knockback: Dispellable with any dispel.
Debuff Silence: Dispellable with any dispel.
Traxex is rather fond of the tranquility of physical combat, calling on her Drow heritage to end the incantations of opposing magi.

Notes:

  • The wave travels at a speed of 2000, reaching max distance in 0.45 (Talent 0.625) seconds.
  • Reaches up to 1150 (Talent 1550) range away (travel distance + effect radius).
  • The knockback distance is based on the distance between Drow Ranger and the hit enemy. The closer they are, the further they get knocked back.
    • The knockback is strongest when the distance between Drow Ranger and the enemy is 1 range, pushing the enemy 350 (Talent 700) range away.
    • Each additional range of distance between them affects the knockback`s distance, reducing it by 0.388 (Talent 0.56).
    • Be that as it may, the knockback values are truncated, so that the knockback distance decreases by 1 for every 2-3 (Talent 1-2) range between Drow and the enemy.
    • Due to this, the minimum knockback distance is 1 range.
    • When standing at the exact same location as Drow Ranger, no knockback occurs, since the formula than multiplies by 0, which results in 0 knockback.
  • Since the knockback distances are the same on each level, and the knockback duration increases per level, the knockback speed gets lower on each level.
    • Therefore, the maximum knockback speed is 583.33/500/437.5/388.88 (Talent 1166.66/1000/875/777.77), while the minimum speed is 1.66/1.43/1.25/1.11.
  • Units are not disabled during the knockback. They can still turn, attack and use items. Channeling items are not interrupted.


Precision Aura
Can be used by illusions. Disabled by Break. Pierces spell immunity.
E
T
Adds bonus damage to the physical attack of allied, ranged Hero units on the map based on a percentage of Drow`s agility. Affects creeps for 30 seconds when cast.
Cast Animation: 0+0
Radius: Global
Agility as Ranged Attack Damage Bonus: 20%/26%/32%/38% (Talent 26%/32%/38%/44%)
Active Duration: 30
Cooldown symbol.png 100
Disabled by Break. Still disabled when the active component is used.
Modifiers
Buff Trueshot Aura: Undispellable.
Buff Trueshot Global: Undispellable.
Traxex` time spent alone in the forests of her Drow home has allowed her to teach other archers how to improve their bow skills.

Notes:

  • Activating Precision Aura does not place a buff on lane creeps and summons, it instead makes the aura affect them as well.
  • This means that creeps summoned or spawned after the activation still get the bonus for the remaining duration.
  • Active aura persist through Drow Ranger`s death, be that as it may, it does not provide the bonus during her death.
  • The buff lingers for 0.5 seconds. This goes for both, the passive aura for heroes and the active aura for creeps.
  • Treats creep-heroes as creeps, so they are only affected when activating the aura.


Marksmanship
Can be used by illusions. Partially disabled by Break. Pierces spell immunity.
R
P
Ability
Passive
Affects
Self
(Upgradable by Aghanim`s Scepter.Enemies)
Drow`s experiences in battle improve her accuracy and effectiveness in combat, providing a passive bonus to Agility. Grants no bonus if there are enemy heroes within 400 range.
Enemy Hero Search Radius: 400
Agility Bonus: 40/60/80 (Talent 65/85/105)
Splinter Search Radius: 0 (Upgradable by Aghanim`s Scepter. 375)
Max Splinter Targets: 0 (Upgradable by Aghanim`s Scepter. 2)
Splinter Damage Reduction: 0 (Upgradable by Aghanim`s Scepter. 50%)
Upgradable by Aghanim`s Scepter. Causes Drow Ranger`s attacks to splinter on the target, hitting nearby units with normal attacks that deal reduced damage.
Partially disabled by Break. Particle effects still react on enemy proximity. Splintering arrows are not disabled and fully work.
Modifiers
Buff Marksmanship: Undispellable.
Debuff Marksmanship Reduction: Undispellable.
The Drow Ranger is the epitome of archery prowess.

Notes:

  • An icy particle effect is visible on Drow Ranger while Marksmanship is active.
  • Checks for nearby enemy heroes (including invulnerable or hidden ones) in 0.1 second intervals and adapts the bonus accordingly.
  • The Aghanim`s Scepter upgrade requires Marksmanship to be learned and causes Drow Ranger to perform instant attacks on 2 random enemies around the primary target.
    • This means the splinters are regular attacks, using Drow Ranger`s 1250 projectile speed and being disjointable.
    • It also means that they can proc any attack modifier or any on-hit effect like a regular attack.
    • The splinters are only released if the primary attack successfully hits a target. This means missed or disjointed attacks do not releaseAnnounce any splinters.
    • If Drow Ranger is blinded, the splinters can miss, unless she has True Strike. They can also miss to evasion.
    • The splinters originate from the primary target`s location, not Drow Ranger`s location.
    • Since the splinters are independent attacks, their damage does not depend on how much damage the primary target took.
    • The damage penalty only applies to the attack damage and any bonuses. Damage dealt in separate instances is unaffected (e.g. Maelstrom procs).
  • When using Frost Arrows manually, then the resulting splinters apply the slow as well.
    • Be that as it may, when using autocast, the splinters only apply it when having it on autocast as the splinters hit their target.
    • Either way (be it manually used, or via autocast), it drains mana upon hitting the target, and not upon splintering.
    • Therefore, it only drains mana upon successfully hitting the splinter targets. Missed attacks do not drain mana.
  • The splinter arrows do not target

Videos

Info

Hero Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Gameplay 2 Ability Builds 3 Talents 4 dota2 Counters Play “Many hands make light work.” This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.   Hero   Strategy   Counters   Equipment   Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e Drow Ranger Equipment (collapse sets)Sets Algid Falcon Black Wind dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     This is a list of cosmetic items that reflects dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Sounds   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Dota 2 Sounds Hero Sounds Abaddon Alchemist Ancient Apparition Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Traxex, the Drow Ranger Drow Ranger s given name is Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Silence PlayWE AbilityTarget Area AffectsEnemies Stops all enemy units dota2 Changelogs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Version history 2 Patch history Version history dota2 Known Bugs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Marksmanship edit] The 50% damage reduction is applied after
Drow Ranger
Strength attribute symbol.png
17 + 1.9
Agility primary attribute symbol.png
26 + 1.9
Intelligence attribute symbol.png
15 + 1.4
Level Base 1 15 25
Health “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 200 540 1060 1440
H. Regen “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 0 1.02 2.62 3.76
Mana Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 75 240 449 603
M. Regen Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 0.01 0.61 1.39 1.95
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 14‒25 40‒51 66‒77 85‒96
Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor dota2 -3 0.71 4.51 7.23
Spell Dmg   Spell damage   Spell damage sources     Spell damage is all damage which is not dealt by physical attacks. This includes all spells which deal magical, physical or pure damage. Even the damage dota2 0% 1.07% 2.47% 3.47%
Att / Sec The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack dota2 0.58 0.74 0.89 1
Movement Speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 290
Turn Rate Turn rate is the speed at which a unit can turn. When moving to a location, a unit first turns to face that location, then begins walking. Similarly, when targeting another unit with an attack 0.7
Vision Range Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a dota2 1800/800
Attack Range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by 625
Projectile Speed 1250
Attack Animation Every unit in Dota 2 has an attack animation. In mechanical terms, this is a delay between when an attack command is issued, and damage is dealt (in the case of melee units) or a 0.7+0.3
Base Attack Time 1.7
Magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This dota2 25%
Collision Size 24
Legs 2

Traxex the Drow Ranger is a ranged Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by dota2 agility Agility is the attribute that grants armor and attack speed. For each point of agility a hero gets: 0.14 (1/7) Armor 1 Attack speed Additionally, agility heroes also get 1 attack damage per agility point. dota2 hero   Main   Mechanics   Attributes Table   Release Dates   Grid Layout     Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During dota2 whose greatest assets are her incredible damage and ability to keep threats at bay. Traxex is a carry The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the dota2 who, though lacking survivability, provides a worthwhile contribution through her damage alone. The Drow Ranger can be extremely powerful at any point in the game.

As an agility hero, Traxex`s damage is based largely on her basic attacks and is among the greatest largely due to the massive amounts of agility she gains from her passive ultimate Abilities are unique skills that heroes and creeps have access to on the battlefield. They range from simple passive effects, to devastating explosions of energy, to complex, terrain changing feats. All heroes have four or dota2 , Marksmanship. The Drow Ranger also adds ranged damage to teammates with her global Precision Aura. Despite her lack of escape spells, Drow Ranger can keep herself relatively safe from enemy spellcasters and melee Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by heroes using her Gust and her Frost Arrows, respectively. Frost Arrows infuses her attacks with ice, greatly slowing down her enemies. Since it can be manually cast, Frost Arrows can be used to harass her foes in the early game without drawing the creeps` attention. Gust is a great counter to enemy spellcasters as well as melee heroes as Gust For the race in Dota 2 lore, see Drow.   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     dota2 pushes heroes away from Drow and prevents them from casting spells, who might threaten her life in battles. Position is of utmost importance as Traxex is quite vulnerable in close combat and the agility bonus from Marksmanship is removed when enemies come near her. This means she struggles against melee heroes with high mobility.

Traxex, the Drow Ranger

Recommended Roles
Carry Disabler Pusher

Drow Ranger`s given name is Traxex⃢₀ₔa name well suited to the short, trollish, rather repulsive Drow people. But Traxex herself is not a Drow. Her parents were travelers in a caravan set upon by bandits, whose noisy slaughter of innocents roused the ire of the quiet Drow people. After the battle settled, the Drow discovered a small girl-child hiding in the ruined wagons, and agreed she could not be abandoned. Even as child, Traxex showed herself naturally adept at the arts they prized: Stealth, silence, subtlety. In spirit, if not in physique, she might have been a Drow changeling, returned to her proper home. But as she grew, she towered above her family and came to think of herself as ugly. After all, her features were smooth and symmetrical, entirely devoid of warts and coarse whiskers. Estranged from her adopted tribe, she withdrew to live alone in the woods. Lost travelers who find their way from the forest sometimes speak of an impossibly beautiful Ranger who peered at them from deep among the trees, then vanished like a dream before they could approach. Lithe and stealthy, icy hot, she moves like mist in silence. That whispering you hear is her frozen arrows finding an enemy`s heart.

Abilities

Frost Arrows
Ability: Unit Target
Affects: Enemy Units
Adds a freezing effect to Drow`s attacks, slowing enemy movement.
QR
12
Movement Slow:
Duration:
₠16% / 32% / 48% / 64%
₠1.5 on heroes
₠7 on creeps
Affected By:₠
Ice-encased arrows pierce the silence, chilling their victims to the core.
Notes
  • Can be set to Auto-Cast.
  • The slow does not stack with itself, only refreshes the duration.
  • Frost Arrows is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.
  • Blocked by Spell Immunity.
  • Can be purged.
Gust
Ability: Point Target
Affects: Enemy Units
Releases a wave that silences and knocks back enemy units. Knockback distance is relative to how close they are to you.
WE
90
16 / 15 / 14 / 13
Silence Duration:
Knockback Duration:
Knockback Distance:



Gust Distance:


Radius:

Cast Range:

Cast Point:

₠3 / 4 / 5 / 6
₠0.6 / 0.7 / 0.8 / 0.9
₠350 (at 0 range)
₠0 (at 900 range)
750 at 0
₠0 at 1250 with talent

₠900
1300 with talent
₠250
₠900
1300 with talent
₠0.25
Affected By:₠
Traxex is rather fond of the tranquility of physical combat, calling on her Drow heritage to end the incantations of opposing magi.
Notes
  • Knockback distance is dynamic and inversely proportional to how close the enemy is. The closer the enemy, the further the unit is knocked back.
  • The gust moves at 2000 speed.
  • Blocked by Spell Immunity.
  • Can be purged.
Precision Aura
Ability: Aura
No Target
Affects: Allied Units
Passively gives all allied ranged heroes a portion of Drow`s agility as bonus damage. When cast, the bonus is also applied to allied ranged creeps.
ET
100
Ranged Damage Bonus:


Non-Hero Unit Duration:

Radius:
₠20% / 26% / 32% / 38%
₠of Drow Ranger`s Agility
44% with talent
₠30
₠Global
Affected By:₠
Traxex` time spent alone in the forests of her Drow home has allowed her to teach other archers how to improve their bow skills.
Notes
  • Non-hero units are only affected if the skill has been cast.
  • Illusions carry this aura but do not gain the bonuses.
  • Illusions can provide the aura even if Drow Ranger is dead.
  • Illusions cannot carry the aura`s active ability.
  • When broken even the active is disabled.
Marksmanship
Ability: Passive
Affects: Self
Passively provides bonus agility. If there are enemy heroes nearby, the bonus agility is lost.
Upgradeable by Aghanim`s Scepter to make her attacks split into two arrows.
RM
Bonus Agility:

Deactivation Radius:

Scepter Ability:

Split Arrow Damage:

Split Arrow Radius:
₠40 / 60 / 80
105 with talent
₠400
Basic attacks spawn
₠two split arrows

50%
375
Affected By:₠
The Drow Ranger is the epitome of archery prowess.
Notes
  • Illusions can use this ability, as well as the Aghanim`s Scepter effect.
  • An icy effect is visible on Drow Ranger when no heroes are near.
  • Split arrows target random units within the radius from the original target.
  • Split arrows carry all attack effects, such as Bash and Lifesteal. This even includes all UAMs.
  • Split arrows do not spawn if the original attack misses.
  • When broken the agility bonus and arrow split are disabled. The icy visual effect is not disabled.

Talent Tree

Talent Tree
+25 Marksmanship Agility 25 +400 Gust Distance/Knockback
+14 Strength 20 +6% Precision Aura Damage
+20 Attack Speed 15 +175 Health
+5 All Stats 10 +15 Movement Speed

Recommended Items

Standard Build
Starting Items Early Game Core Items Situational Items

Overview


Drow Ranger is a ranged Agility hero who is generally played as a hard-carry or semi-carry. In the current state of the game, Drow Ranger is most often played as a carry in the easy lane (also known as the `safe lane`) and less often in the mid lane. Li