Death Prophet


Bio

Krobelus, the Death Prophet
Play "What I`ve seen goes far beyond death."
Role: Carry / Pusher / Nuker / Disabler
Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Krobelus, the Death Prophet Krobelus was a Death Prophet—which is one way : Krobelus was a Death Prophet⃢₀ₔwhich is one way of saying she told fortunes for the wealthiest of those who wished to look beyond the veil. But after years of inquiring on behalf of others, she began to seek clues on her own fate. When death refused to yield its secrets, she tried to buy them with her life. But the ultimate price proved insufficient. Death disgorged her again and again, always holding back its deepest mysteries. Her jealousy grew. Others could die for eternity⃢₀ₔwhy not she? Why must she alone be cast back on the shores of life with such tiresome regularity? Why was she not worthy of the one thing all other living creatures took for granted? Still, she would not be discouraged. Each time she returned from the grave, she brought a bit of death back with her. Wraiths followed her like fragments of her shattered soul; her blood grew thin and ectoplasmic; the feasting creatures of twilight took her for their kin. She gave a little of her life with every demise, and it began to seem as if her end was in sight. With her dedication to death redoubled, and no client other than herself, Krobelus threw herself ever more fervently into death`s abyss, intent on fulfilling the one prophecy that eluded her: That someday the Death Prophet would return from death no more.
Voice: Ellen McLain ( Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane )

Abilities

Crypt Swarm
Not blocked by Linken`s Sphere. Does not pierce spell immunity. Play
Q
R
Ability
Target Point / Target Unit
Affects
Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Magical
Sends a swarm of winged beasts to savage enemy units in front of Death Prophet.
Cast Animation: 0.5+0.77
Cast Range: 600 (Talent 750)
Starting Radius: 110
Travel Distance: 810 (Talent 960)
End Radius: 300
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 : 75/150/225/300
Cooldown symbol.png 8/7/6/5 (Talent 6.5/5.5/4.5/3.5)
Mana symbol.png 105/120/140/165
Krobelus` many trips to the grave gather a flock of the damned.

Notes:

  • When targeting a unit, the Crypt Swarm is released towards its current location upon cast.
  • Crypt Swarm travels at a speed of 1100.
  • Can hit units up to 1110 (Talent 1260) range away (travel distance + end radius).
  • The complete area is shaped like a cone.
  • Only the cooldown reduction from the level 15 talent is displayed. The level 20 talent can further reduce this to 5.85/4.95/4.05/3.15 (7.2/6.3/5.4/4.5 without the level 15 talent).


Silence
Does not pierce spell immunity. Play
W
E
Ability
Target Area
Affects
Enemies
Prevents enemy units in a target area from casting spells.
Cast Animation: 0.5+0.77
Cast Range: 900 (Talent 1050)
Radius: 425
Duration: 3/4/5/6
Cooldown symbol.png 15/14/13/12 (Talent 13.5/12.6/11.7/10.8)
Mana symbol.png 80
Does not pierce spell immunity. Silence persists if debuff was placed before spell immunity and when not dispelled.
Modifiers
Debuff Silence: Dispellable with any dispel.
Peering into the veil of her opponent`s demise, Krobelus sees a silent future.

Notes:

  • Applies a debuff on enemies within the area on cast. Entering or leaving the area afterwards has no effect.


Spirit Siphon
Blocked by Linken`s Sphere. Does not pierce spell immunity. Play
E
C
Ability
Target Unit
Affects
Enemies / Self
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Magical
Creates a spirit link between Death Prophet and an enemy unit, draining max health per second and slowing the enemy`s movement speed.
Cast Animation: 0.1+0
Cast Range: 500 (Talent 650)
Link Break Distance: 750 (Talent 900)
Number of Charges: 1/2/3/4
Base Health Drain per Second: 14
Max Health Drain per Second: 1%/2.5%/4%/5.5%
Move Speed Slow: 5%/10%/15%/20%
Duration: 6
Charge Replenish Time: 45 (Talent 40.5)
Cooldown symbol.png 0
Mana symbol.png 70/65/60/55
Does not pierce spell immunity. Slow does not persist, but attempts to deal damage if debuff was placed before spell immunity.
Blocked by Linken`s Sphere. Still loses a charge when blocked.
Modifiers
Buff Spirit Siphon Charge Counter: Undispellable.
Buff Spirit Siphon: Undispellable.
Debuff Spirit Siphon Slow: Undispellable.

Notes:

  • The link breaks only when the target gets out of range or dies.
  • The health restored on Death Prophet is independent from the actual amount of damage dealt.
    • This means even if the target takes no damage at all, Death Prophet still gets healed.
  • Drains 3.5 + 0.25%/0.625%/1%/1.375% health in 0.25 second intervals, starting 0.25 seconds after cast, resulting in 24 instances.
  • When cast on a unit Death Prophet is currently attacking, she continues attacking it after cast, regardless of auto-attack settings.
  • Cannot be cast on units which already are affected by Spirit Siphon.
    • When cast on multiple units, Death Prophet does get healed from each.
  • Does not provide vision over the target. Be that as it may, the link does not break upon losing vision.
    • When losing vision over the target, the link visually draws to the location where the target was seen last time.


Exorcism
Pierces spell immunity. Play
R
X
Ability
No Target
Affects
Enemies / Self
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Physical
Unleashes evil spirits to drain the life of nearby enemy units and structures. At the end of the spell`s duration, Death Prophet is healed in proportion to the damage dealt. Lasts 35 seconds.
Cast Animation: 0.5+0.77
Spirits Acquisition Radius: 700
Number of Spirits: 8/16/24 (Talent 16/24/32)
Spirits Minimum Damage: 56
Spirits Maximum Damage: 61
Life Drain: 25%
Exorcism Duration: 35
Cooldown symbol.png 145 (Talent 130.5)
Mana symbol.png 200/300/400
Pierces spell immunity. Spirits prioritize non-spell immune units over spell immune when choosing their attack targets.
Modifiers
Buff Exorcism: Undispellable.
Over time, the banshee remnants of her previous lives return to haunt the present.

Notes:

  • The spirits move at a speed of 500. They wander within 700 radius around Death Prophet. They can only turn by moving in about 150 radius arcs.
  • Spirits spawn at Death Prophet`s location in 0.3 second intervals, first being released immediately on cast, so it takes 2.1/4.5/6.9 (Talent 4.5/6.9/9.3) seconds for all spirits to be released.
  • The acquisition radius specifies the area around Death Prophet where spirits acquire an attack target automatically.
  • Each spirit chooses its target at random. When acquiring a target, it sticks to that unit until it is dead or out of range.
  • The spirits prioritize attacking the target that Death Prophet is attacking.
  • The spirits can attack units which take a certain number of attacks to get killed, but deal no damage to them.
  • The spirits have to return to Death Prophet after each attack they make before being able to attack their target again.
  • When a spirit acquires a target, it chases it up to 1200 range away from Death Prophet.
  • When a spirit gets 2000 range away from Death Prophet, it disappears and a new spirit spawns from Death Prophet.
  • The spirits are not units and cannot be interacted with, or affected by anything in any way.
  • The heal happens once a spirit returns to Death Prophet at the end of the duration and is based on 25% of their attack damage multiplied by the amount of attacks the spirit did.
  • Recasting Exorcism causes the previous cast to end prematurely, making the spirits start returning to Death Prophet and heal her.


Videos

Info

Hero Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Gameplay 1.1 Pusher 1.2 Tank / Support 2 Ability Builds Counters Play “Many hands make light work.” This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.   Hero   Strategy   Counters   Equipment   Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e Death Prophet Equipment (collapse sets)Sets Augur s Curse Set Eternal Testament Fatal Blossom Foreteller s Robes dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     This is a list of cosmetic items that reflects Death Prophet s design dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane Sounds   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Dota 2 Sounds Hero Sounds Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Krobelus, the Death Prophet Krobelus was a Death Prophet—which is one way Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Witchcraft EC AbilityPassive AffectsSelf Increases the potency of Death Prophet s spells, while dota2 Changelogs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Version history 2 Patch history Version history edit] Version Description dota2
Death Prophet
Strength attribute symbol.png
17 + 2.6
Agility attribute symbol.png
14 + 1.4
Intelligence primary attribute symbol.png
23 + 3
Level Base 1 15 25
Health “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 200 540 1260 1780
H. Regen “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 0.5 1.52 3.7 5.26
Mana Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 75 328 790 1120
M. Regen Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 0.01 0.93 2.61 3.81
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 24‒36 47‒59 89‒101 119‒131
Armor 1 3 5.8 7.8
Spell Dmg   Spell damage   Spell damage sources     Spell damage is all damage which is not dealt by physical attacks. This includes all spells which deal magical, physical or pure damage. Even the damage dota2 0% 1.64% 4.64% 6.79%
Att / Sec The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack dota2 0.58 0.67 0.78 0.86
Movement Speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 310
Turn Rate Turn rate is the speed at which a unit can turn. When moving to a location, a unit first turns to face that location, then begins walking. Similarly, when targeting another unit with an attack 0.5
Vision Range Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a dota2 1800/800
Attack Range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by 600
Projectile Speed 1000
Attack Animation Every unit in Dota 2 has an attack animation. In mechanical terms, this is a delay between when an attack command is issued, and damage is dealt (in the case of melee units) or a 0.56+0.51
Base Attack Time 1.7
Magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This dota2 25%
Collision Size 24
Legs 2

Krobelus, the Death Prophet, is a ranged Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by dota2 intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 dota2 hero   Main   Mechanics   Attributes Table   Release Dates   Grid Layout     Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During dota2 who excels at pushing Chen and Shadow Shaman destroying a Tower.Pushing is the process of clearing enemy creep waves and building up large allied creep waves in order to take down enemy buildings rapidly. Contents 1 The advantages of dota2 lanes. She is often played in the mid lane, since her Crypt Swarm gives her strong magic damage that can be spammed to her heart`s content. As she levels her ultimate, Exorcism, Death Prophet can deal a huge amount of damage to towers and heroes alike, while healing at the end of the duration. If Exorcism`s own heal isn`t enough, she still has Spirit Siphon which drains health based on the target`s health and can even be used on multiple targets at the same time. At long last, her Silence gives her a powerful tool to disable enemy casters and heroes that rely on escape abilities. Because she can deal large amounts of damage over time with her ultimate and Crypt Swarm, Death Prophet is mostly built as a tank The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the dota2 , to ensure she can continue to stay in the fight.

Talents

Hero Talents   Main   Table of Gained Bonuses     The Talent Selection interface. Talents are traits unique to each hero. They are chosen every 5th level starting at level 10, offering a permanent choice between dota2
+8 Exorcism Spirits 25 +600 Health
+50 Movement Speed 20 10% Cooldown Reduction
+150 Cast Range 15 -1.5s Crypt Swarm Cooldown
+12% Magic Resistance 10 +5% Spell Amplification
Notes:
  • The cast range increase also affects the travel distance of Crypt Swarm and the link break distance of Spirit Siphon.
  • The magic resistance stacks multiplicatively with other sources of magic resistance.
  • Cooldown reduction affects abilities and items. Stacks multiplicatively with Octarine Core and additively with Arcane Rune.
  • Cooldown reduction affects charge replenish time of Spirit Siphon.
  • Upgrading health increases maximum health capacity and keeps the current health percentage.

Recommended items

Starting Items:

Early Game:

Krobelus, the Death Prophet

Recommended Roles
Carry Pusher Nuker Disabler

Krobelus was a Death Prophet⃢₀ₔwhich is one way of saying she told fortunes for the wealthiest of those who wished to look beyond the veil. But after years of inquiring on behalf of others, she began to seek clues on her own fate. When death refused to yield its secrets, she tried to buy them with her life. But the ultimate price proved insufficient. Death disgorged her again and again, always holding back its deepest mysteries. Her jealousy grew. Others could die for eternity⃢₀ₔwhy not she? Why must she alone be cast back on the shores of life with such tiresome regularity? Why was she not worthy of the one thing all other living creatures took for granted? Still, she would not be discouraged. Each time she returned from the grave, she brought a bit of death back with her. Wraiths followed her like fragments of her shattered soul; her blood grew thin and ectoplasmic; the feasting creatures of twilight took her for their kin. She gave a little of her life with every demise, and it began to seem as if her end was in sight. With her dedication to death redoubled, and no client other than herself, Krobelus threw herself ever more fervently into death`s abyss, intent on fulfilling the one prophecy that eluded her: That someday the Death Prophet would return from death no more.

Abilities

Crypt Swarm
Ability: Unit Target
Point Target
Affects: Enemy Units
Damage: Magical
Sends a swarm of winged beasts to savage enemy units in front of Death Prophet.
QR
105 / 120 / 140 / 165
8 / 7 / 6 / 5
Damage:
Radius:
Distance:
Cast Range:
Talent Cooldown:
₠75 / 150 / 225 / 300
₠110 growing to 300
₠810
₠600
7 / 6 / 5 / 4
Affected By:₠
Krobelus` many trips to the grave gather a flock of the damned.
Notes
  • The radius starts small and grows bigger over the distance, creating a cone shaped area of damage.
  • The crypt swarm moves at 1100 speed.
  • Blocked by Spell Immunity.
Silence
Ability: Point Target
Affects: Enemy Units
Prevents enemy units in a target area from casting spells.
WE
80
15 / 14 / 13 / 12
Silence Duration:
Radius:
Cast Range:
₠3 / 4 / 5 / 6
₠425
₠900
Affected By:₠
Peering into the veil of her opponent`s demise, Krobelus sees a silent future.
Notes
  • Blocked by Spell Immunity.
  • Can be purged.
Spirit Siphon
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Creates a spirit link between you and the target, draining max HP per second and slowing movement speed.
EC
70 / 65 / 60 / 55
Base HP Drain:
Bonus HP Drain:

Movement Speed Slow:

Duration:
Charges:
Charge Replenish Time:
Cast Range:
Break Distance:
₠14
₠1% / 2.5% / 4% / 5.5%
₠of max enemy HP
₠5% / 10% / 15% / 20%
₠6
₠1 / 2 / 3 / 4
₠45
₠500
₠750
Affected By:₠
With each death, Krobelus adds necromantic power to her repertoire.
Notes
  • Total drain per charge: 14 + 6% / 15% / 24% / 33% of max enemy HP.
  • Drains health in smaller amounts every 0.25 seconds.
  • A single enemy unit cannot be affected with multiple instances at the same time.
  • Death Prophet can be healed by multiple instances at once.
  • Losing vision of the target does not break the link.
  • Cannot target Roshan.
  • Blocked by Spell Immunity and Linken`s Sphere.
Exorcism
Ability: No Target
Affects: Enemy Units
Buildings
Damage: Physical
Unleashes evil spirits to drain the life of nearby enemy units and structures. At the end of the spell`s duration, Death Prophet is healed in proportion to the damage dealt.
RX
200 / 300 / 400
145
Spirits:

Spirit Damage:

Life Drain:
Duration:
Radius:
Spirit Spawn Rate:
₠8 / 16 / 24
32 with talent
₠53-58
₠25%
₠35
₠700
₠0.3
Affected By:₠
Over time, the banshee remnants of her previous lives return to haunt the present.
Notes
  • Spirits attack units within 700 range, and chase them up to 1200 range.
  • If a spirit gets 2000 range from Death Prophet, it will disappear and respawn at Death Prophet.
  • Spirit damage ignores evasion and damage block.
  • Spirits do not prioritize spell immune units.

Talent Tree

Talent Tree
+8 Exorcism Spirits 25 +600 Health
+50 Movement Speed 20 10% Cooldown Reduction
+100 Cast Range 15 -1s Crypt Swarm Cooldown
+10% Magic Resistance 10 +5% Spell Amplification

Summon Stats

Spirit h
Attributes
Attack Type
Armor Type

Hero

Basic
Stats
Unit Type:
Summoned
Duration:
35
Hit Points:
65
HP Regen:
0.25
Damage:
53-58
Armor:
0
Movespeed:
500
Base Attack Time:
1
Attack Range:
10
Missile Speed:
500
Attack Duration:
0 + 0
Cast Duration:
0 + 0
Sight Range:
0 / 0
Notes:
Invulnerable to all damage and cannot be targeted.

Recommended Items

Standard Build
Starting Items Early Game Core Items Situational Items