Bio
Mogul Khan, the Axe | |
Play "Axe is all the reinforcement this army needs!" | |
Role: | Initiator / Durable / Disabler / Jungler |
Lore Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Mogul Khan, the Axe As a grunt in the : | As a grunt in the Army of Red Mist, Mogul Khan set his sights on the rank of Red Mist General. In battle after battle he proved his worth through gory deed. His rise through the ranks was helped by the fact that he never hesitated to decapitate a superior. Through the seven year Campaign of the Thousand Tarns, he distinguished himself in glorious carnage, his star of fame shining ever brighter, while the number of comrades in arms steadily dwindled. On the night of ultimate victory, Axe declared himself the new Red Mist General, and took on the ultimate title of `Axe.` But his troops now numbered zero. Of course, many had died in battle, but a significant number had also fallen to Axe`s blade. Needless to say, most soldiers now shun his leadership. But this matters not a whit to Axe, who knows that a one-man army is by far the best. |
Voice: | Jon St. John ( Responses Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs v • d • e Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage ) |
General Strategy
One after another, Axe cuts down his foes. Marching ahead of his team, he locks his enemies in battle then counters their blows with a deadly spin of his weapon. Slamming his culling blade through a weakened enemy, he is always charging onward.
Abilities
No Target
Enemies / Self
Notes:
- Affected units cannot use any spells or items Play “Singing trio.” It has been suggested that this article or section be split into multiple new articles. Reason given: The shop should get its own page Discussion to support or oppose the split should be and are forced to attack Axe for its duration.
- Units attempt to follow and attack Axe regardless of distance, vision, obstacles, or status.
- Affected units are still subject to disables The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the and do not gain free pathing.
- If Axe turns invisible during the taunt, affected enemies start attacking the next closest enemy to them.
- If no enemies are nearby, affected units stand still. While standing still, they can be given one order which they then execute. This order cannot be manually canceled.
- This can be any order, including casting of an ability or item, or a move or attack order.
- After that order, the unit cannot do anything and stands still until the taunt expires. Be that as it may, if Axe turns visible again, affected units start attacking him again.
- The taunt has the same priority as Winter`s Curse, but lower priority than Duel.
- Same priority means that affected units attack the first taunted unit.
- Affects invisible Invisibility is a status effect which makes units and heroes not appear on their opponent s screen or minimap, and makes them unable to be targeted directly by the enemy. Invisibility makes the unit s model appear units and units in the Fog of War Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a . Does not affect towers Buildings are special units that are immune to most spells, use structure armor, and are immobile. Destroying a building rewards you with a bounty, similar to most creeps or heroes. Destroying towers rewards the entire , wards This page is about in-game units. For cosmetic pets, see Summoned Unit. Summons are a type of units that are created with spells. Players do not encounter them, unless they play as, with or against , invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as @@@#@@@HP(hp.com)###@### Removal. Most friendly effects, such as healing or hidden Hiding (also referred to as banishing) a unit causes it to temporarily disappear. It renders the unit unable to move, attack, cast spells and use items. All hiding spells also turn the affected unit invulnerable. units.
- Re-casting on a unit under the taunt "Taunt" redirects here. For the cosmetic item, see Taunt (Equipment). Taunt is a disable that forces one or more units to attack another unit. While taunted, players are unable to issue conflicting orders to afflicted effect of Berserker`s Call refreshes the duration.
- When Axe dies, the taunt ends immediately.
Target Unit
Enemies / Self
Magical
Notes:
- Axe is granted 12% movement speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed for every affected enemy. This effect stacks.
- Casting Battle Hunger multiple times on the same target does not stack, but refreshes the duration instead.
- Denying “ Play Denied! Click to listen— Juggernaut ” Denying is the act of preventing enemy heroes from getting the last hit on a friendly unit by last hitting the unit oneself. Enemies earn reduced experience if the an ally or destroying buildings Buildings are special units that are immune to most spells, use structure armor, and are immobile. Destroying a building rewards you with a bounty, similar to most creeps or heroes. Destroying towers rewards the entire or wards This page is about in-game units. For cosmetic pets, see Summoned Unit. Summons are a type of units that are created with spells. Players do not encounter them, unless they play as, with or against also removes the debuff.
- Using Death Pact, Devour, Demonic Conversion, or Hand of Midas also removes the debuff.
- Be that as it may, Lich`s Sacrifice does not.
- Killing illusions does not remove the debuff.
- The affected unit itself has to make the kill to remove the debuff. Summons or illusions owned by the same player do not remove it when they make a kill.
- Deals damage based on the level upon cast of the ability. Leveling up Battle Hunger does not update the damage of already placed debuffs.
- Be that as it may, choosing the damage upgrading talent immediately upgrades all of Axe`s currently active Battle Hunger debuffs.
- Deals damage in 1 second intervals starting 1 second after cast, resulting in 10 instances.
- Can deal up to 160/240/320/400 ( 1160/1240/1320/1400) damage (before reductions) when lasting its full duration.
- When upgraded, directly reduces any damage the debuffed target deals. This includes damage from spells.
Passive
Enemies
Pure
Notes:
- Can only proc when an enemy unit lands an attack on Axe, regardless of distance. This means it cannot proc on missed attacks.
- Secondary attacks from Moon Glaive, Death Ward, Split Shot and Flak Cannon cannot trigger Counter Helix.
- Can proc on the secondary attacks from other instant attacks.
- Cannot proc on attacks from buildings Buildings are special units that are immune to most spells, use structure armor, and are immobile. Destroying a building rewards you with a bounty, similar to most creeps or heroes. Destroying towers rewards the entire , wards This page is about in-game units. For cosmetic pets, see Summoned Unit. Summons are a type of units that are created with spells. Players do not encounter them, unless they play as, with or against and allies.
- Despite the visual effects, the damage is applied instantly within the radius.
- Counter Helix uses pseudo-random distribution.
- Counter Helix does not use a regular cooldown. It is neither displayed on the ability icon when proccing, nor is it affected by cooldown manipulating effects.
Target Unit
Enemies / Allies
Magical
(HP Removal)
Notes:
- When the target`s health is above the threshold, it only applies its regular damage (magical) and plays a different sound.
- Even when the target dies to the regular damage (possible with damage amplifications), the other effects of Culling Blade are not applied.
- When the target`s health is below the threshold, it does the following:
- It deals damage to the target equal to the health threshold value, in the form of pure damage (flagged as HP Removal).
- It applies the speed bonus to Axe and nearby allies.
- If the target was a hero, clone or illusion, its cooldown gets reset.
- When having Aghanim`s Scepter, Battle Hunger is applied to all enemy heroes (including illusions and clones) and creep-heroes within range.
- The target`s health is checked upon reaching the cast point, so if it gained health during that time so it exceeds the health threshold, the cull fails.
- Culling Blade ignores Shallow Grave and kills the target through it if low enough.
Videos
Info
Mogul Khan, the Axe, is a melee Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To hero Main Mechanics Attributes Table Release Dates Grid Layout Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During , infamous for creating chaos in battle and thriving off of it.
Axe is commonly played as an initiator The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the , as his potent disables The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the can disrupt the enemy`s formation and give his team openings in fights. Axe`s fighting style demands that he gets up close and very personal, as he can taunt enemies into attacking him with Berserker`s Call, preventing them from engaging his teammates. Once he has the enemy`s attention, he can counter those who strike him with a sweeping Counter Helix that slashes all enemies at melee range with pure damage. He also has a slow and damage-over-time nuke in Battle Hunger, which can harass the enemy or force them to join in battle, while also slowing their movement speed and boosting his own. At long last, he has the ability to unconditionally remove weakened enemies from the battlefield if they are under a certain threshold with Culling Blade, while simultaneously boosting his allies` speed. A bloodthirsty and indomitable warrior, Axe`s presence on the battlefield is felt by friend and foe alike, dominating the attention of the enemy wherever he goes.
Talents
Hero Talents | ||
+100 Battle Hunger DPS | 25 | +15 Armor |
+35 Movement Speed | 20 | +25 Health Regen |
+250 Health | 15 | +75 Damage |
+3 Mana Regen | 10 | +6 Strength |
- The mana regen and health regen are added as a bonus and do not benefit illusions.
- The armor and attack damage are added as bonus armor and bonus attack damage, and therefore do not benefit illusions.
- Upgrading health increases maximum health capacity and keeps the current health percentage.
- The damage upgrade to Battle Hunger is applied immediately to already placed Battle Hunger debuffs.
Recommended items
Starting items:
- Tango gives Axe health regeneration in the laning stage, allowing him to survive against most forms of enemy harass.
Mogul Khan, the Axe
Recommended Roles |
Initiator Durable Disabler Jungler |
As a grunt in the Army of Red Mist, Mogul Khan set his sights on the rank of Red Mist General. In battle after battle he proved his worth through gory deed. His rise through the ranks was helped by the fact that he never hesitated to decapitate a superior. Through the seven year Campaign of the Thousand Tarns, he distinguished himself in glorious carnage, his star of fame shining ever brighter, while the number of comrades in arms steadily dwindled. On the night of ultimate victory, Axe declared himself the new Red Mist General, and took on the ultimate title of `Axe.` But his troops now numbered zero. Of course, many had died in battle, but a significant number had also fallen to Axe`s blade. Needless to say, most soldiers now shun his leadership. But this matters not a whit to Axe, who knows that a one-man army is by far the best.
Abilities
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Talent Tree
Talent Tree | ||
+100 Battle Hunger DPS | 25 | +15 Armor |
+35 Movement Speed | 20 | +25 Health Regen |
+250 Health | 15 | +75 Damage |
+3 Mana Regen | 10 | +6 Strength |
Recommended Items
Standard Build | ||||||||||||||
Starting Items | Early Game | Mid Game | Late Game | |||||||||||
Overview
Skill Build
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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Spell |